i'd guess it has its own separate 3d model and the mario sprite is just a texture.Is not the badge it self a 3d model?
i'd guess it has its own separate 3d model and the mario sprite is just a texture.Is not the badge it self a 3d model?
nope, after the bclim if 00 = Hole or FF = squareIs not the badge it self a 3d model?

nope, after the bclim if 00 = Hole or FF = square
What about the banner that shows up on top screen? Is that 3D?nope, after the bclim if 00 = Hole or FF = square
yes but thanks to some tool is possible editing model. and the texture are a different thing that can be edited even with paint if extracted.Is not the badge it self a 3d model?
you think that you can release a tool?Mario shade fixed
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(00 at the top left)
Yeah 3dWhat about the banner that shows up on top screen? Is that 3D?
I also think it's somewhat different - mega badges (like all the bigger Super Mario Bros./Zelda 1 NES badges) show the full creation on the top screen even if it's separated. Say, Bowser, or big jumping Mario.
I am pro at hex editing but not for codingyes but thanks to some tool is possible editing model. and the texture are a different thing that can be edited even with paint if extracted.
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you think that you can release a tool?
than can you release an easy-to-follow tutorial?Yeah 3d
I am pro at hex editing but not for coding![]()
we still need to find a way to change the "badge < super mario bros> thing.Yeah 3d
I am pro at hex editing but not for coding![]()

i can totally see this being applied to a badge that opens something like settings (hopefully with a custom path . . . end result custom icons for real . . . hopefully)Mario shade fixed
![]()
(00 at the top left)
Text editing is easy, in the headerwe still need to find a way to change the "badge < super mario bros> thing.
Tomorrow if I have the timeWe have to - or rather @Méga-Mew should start a new thread now showing that custom badges are possible, I can move all my documentations/tutorials under it so hackers would have it easier to hack
Such a good day to be alive![]()
then you must do the: "BRONYBRONYBRONY" group.Text editing is easy, in the header
ah and i mean in the model.Text editing is easy, in the header
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Tomorrow if I have the time
ah and i mean in the model.Text editing is easy, in the header
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Tomorrow if I have the time
the purpose of this 'game' is to make nintendo money.but IMO the purpose of the game is try get the badge by myself
exactly. i will spend 1$ only for 50 ties.the purpose of this game is to make nintendo money.
you will do even an easy-to-follow tutorial?Text editing is easy, in the header
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Tomorrow if I have the time
easy ? it depends, but I will tryyou will do even an easy-to-follow tutorial?
the most easiest possible. now we only need free badges injection for add badges that we don't have.easy ? it depends, but I will try
The thing is that the method that currently exists isn't that easy. It requires at least semi-decent Hex Editing knowledge and multiple swaps, not to mention that badges different than squarish would be another 47234893 times harder. But I'm looking forward to the tutorial as wellthe most easiest possible. now we only need free badges injection for add badges that we don't have.


