Atoms:DS

Discussion in 'NDS - Emulation and Homebrew' started by TheGouldFish, Apr 12, 2010.

Apr 12, 2010

Atoms:DS by TheGouldFish at 8:40 AM (1,499 Views / 0 Likes) 8 replies

  1. TheGouldFish
    OP

    Newcomer TheGouldFish Newbie

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    Atoms:DS

    http://www.thegouldfish.co.uk/nds/atoms/atomsds.zip

    Follow its progress at Atoms blog

    Code and Sound FX by:
    Ross "GouldFish" Gouldthorpe

    Art by:
    Chris Hildenbrand

    Music by:
    Kikaimaster


    Objective:
    Destroy all the other players Atoms.


    How to play
    Each player takes it in turn to place an atom.
    This atom can either be placed on the an empty
    square or on top of one of the players existing atoms.
    Atoms will go critical and explode if the same number of atoms
    are placed on the square as there are surrounding squares.
    (e.g corners take 2, edges take 3 and centre take 4)

    When an atom goes critical and explodes it will place new atoms
    horizontally and vertically around the square. Any atoms already
    in those squares will be increased in size and become the property
    of the player that started the explosion.

    Chain reactions are the key part of the game.



    [​IMG]
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    [​IMG]


    V0.7
    Changed the way explosions are worked out,
    this should fix the infinite explode bug
    Bars are now shown on the top screen, these
    give a quick view of who has more atoms in play.
    Updated artwork.

    V0.6
    Basic AI added,
    Atoms animate when its your turn,
    Atoms also animate when they grow
    Tutorial added
    Players can now pick which professors they want
    improved menus
     
  2. zeromac

    Member zeromac Finally reached 1000 posts EXACTLY

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    Wow [​IMG]
    Looks very nice a professional! A very nice piece of work! I congratulate you on it but this seems really similar to something i've already played...

    Love the art direction btw!
     
  3. TheGouldFish
    OP

    Newcomer TheGouldFish Newbie

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    Previous versions have been posted up here, but the last 2 ones hasn't so I thought I would create a thread that I would keep updated.

    The game is based on an old Amiga game I used to play years ago, with a few additional touches.

    I've got a great artist that's been doing all the still artwork, and I've done the animated stuff.
     
  4. jurassicplayer

    Member jurassicplayer Completionist Themer

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    This game is actually really addicting xD. I hope it continues development (maybe make up a story and have the setup like that one game from Multiple:Option "Anime Jo All-Star Kirifuda Taisen", a bit of story and then a round, a bit more story, and another round xD).
     
  5. giratina16

    Member giratina16 Born This Way

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    This game is so fun, it's really addicting.
     
  6. wolfmanz51

    Member wolfmanz51 MrNintendosense

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    awesome thanks for sharing and making this!
     
  7. jurassicplayer

    Member jurassicplayer Completionist Themer

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    I think I might have encountered a glitch. I was using No$GBA and used Professor Blue (me) against Professor White (cpu). I won, but the chain reaction continued for like a minute before I decided that it wasn't going to end any time soon and closed the emulator.
     
  8. TheGouldFish
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    Newcomer TheGouldFish Newbie

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    Hmmmm, odd. If a player wins it should always end.

    I'll look into it.
     
  9. Azlan Uchiha

    Member Azlan Uchiha GBAtemp Regular

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    Awesome Homebrew Game!!Its Looks Porfessional [​IMG] ..... AWESOME!!!
     

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