I don't follow GBATemp frequently, but if they're having issues, rather than complaining about it here where neither Aurora nor Tux check anymore, they should report it on GitHub. However, almost every single error can be reduced to user error - outdated 3dsx files, not using region emulation, etc. Yes, people are having issues, but I haven't seen frequent legitimate issues.With all due respect, you're fucking with us right?
This forum is littered with posts from luma users reporting crashes, every day there are multiple reports about this.
Right now, there are four (!) on the first page alone, one on the second, three on the third, two on page four...
Hell, hackinformer just posted an article about it.
I think I've made my point.
I respect you as a knowledgeable member of this community, and appreciate the contributions you've made. But you've either seriously out of the loop, or you're proper trying to troll us, in which case (respectfully) fuck you.
I don't intend to be rude to you, as I have a lot of respect for you and your knowledge - you're someone I've always looked up to in this community. However, most of the issues here are either issues with external programs or user error. I'm not claiming luma or rosalina is flawless, as it clearly isn't - the 8.0 release especially was extremely buggy.
One final point - the legacy build is the nearly the same thing as 7.1 but updated for b9s 1.2. If there's an issue the legacy build does not fix, it's not an issue that was introduced in luma 8.* or rosalina, which is what everyone seems to be blaming for the crash.
Don't worry about a delay, I just got my development environment set back up again, so I'm not much better than you in terms of efficiencyOk, latest update. Sorry for the delay. We're swamped at work.
I wanted to clean up some things on my SD card and ensure that wasn't my problem, so I wiped it fully and tested it. It checked out, so I feel comfortable eliminating that as the culprit. I finally got around to restoring my 1.1 backup. It took, but same issues. So I restored my A9LH backup and manually updated it to B9S 1.2, Luma3DS 8.1. (I'm still amazed at how much faster the guide has come along. I swear my first o3DS took 6+ hours. I got this done in under 20 minutes!) I can't say its fixed. I can say that it is better. TWLoader.cia loads fine now. HBL.cia works now. Mario Sports Superstars works now. CSPSP.cia still automatically crashes. Retroarch still randomly crashes. SNES9x by bubble2k crashes immediately now, where it did not before. All 3dsx seems to be fixed.
I cannot get a game to crash, but I haven't really tried very hard. I've been more concerned with homebrew, as I use that more than I do play games. So far though, it seems that what another user explained to me seems true: homebrew really needs to be updated to handle errors better. Or error checking needs to be turned down in Luma.
If possible, can you upload the crash dumps for CSPSP.cia and SNES9x? It's odd, however, that the homebrew from before which didn't work suddenly works now (I can't remember, did SNES9x have a 3dsx? Does that work?)
I've also decided at this point to explain the situation to Aurora and Tux and see if either of them have any ideas, but unfortunately both of them seem to be at a loss as well. I'm hoping these new crash dumps can shed some light on the issue - the ones from before had few similarities in what actually caused the crash.