
Just use the right click button to clone items in the editorTrying to customize furniture using the beta version and I think I might not be doing something properly. For example, I tried to get a pink rococo bed so I used custom flags 0c 00 (I had already customized this item and it was laying on the ground in my town so that is where I got the values from). The leaf icon on the ground and in my pocket was red, but when I displayed the item in my house it was just the normal rococo bed.
Edit: I figured this out. It seems I just inverted the flags. I put the first number that showed up on my already customized item as the first flag when it should have been the second flag.![]()
Fixed! (Force a cache refresh if needed: Ctrl+F5)I tested the beta for a bit - when trying to import a map - I didn't check off the option to move the buildings - but they still moved
Just use the right click button to clone items in the editor![]()

Oh, sorry. Forgot to post the url:Does this url dump gardenram or acnlram? http://usuaris.tinet.cat/mark/acnl_editor/rop/

Take a look at the sourcecode, all offsets are there:Also @marc_max what is the offset for furniture data?
Take a look at the sourcecode, all offsets are there:
http://usuaris.tinet.cat/mark/acnl_editor/beta/js/acnl_editor.js

@itsRyan oh sorry, now I remember, furniture is cached somewhere else in RAM, so those offsets won't work for youTake a look at the sourcecode, all offsets are there:
http://usuaris.tinet.cat/mark/acnl_editor/beta/js/acnl_editor.js
Yes, the sourcecode will give you the offsets to do it.Does anyone know how to change the "made in" date on the tcp card ?
@itsRyan oh sorry, now I remember, furniture is cached somewhere else in RAM, so those offsets won't work for you
Yes, the sourcecode will give you the offsets to do it.
You can also open your savegame with my editor and use the browser console, type:
players[x].registrationYear=2015;
players[x].registrationMonth=3;
players[x].registrationDay=31;
(x goes from 0 to 3)

Open your save file in the website, open your browser console and typebut what is the software to change "made in" ?... Except thank you
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Open your save file in the website, open your browser console and type
players[X].registrationYear=W;
players[X].registrationMonth=Y;
players[X].registrationDay=Z;
edit W, X, Y and Z
X = your character number (mayor is 0)
W = Year
Y = month
Z = day
eg :
players[0].registrationYear=2010;
players[0].registrationMonth=1;
players[0].registrationDay=25;

Yes there's a limit, months are shown by names, like 01 is Juanuary, 02 is February... Numbers higher than 12 are set by default to Juanuary if I recall correctly..players[0].registrationMonth=666 or there's a limit ?
@itsRyan oh sorry, now I remember, furniture is cached somewhere else in RAM, so those offsets won't work for you
Yes, the sourcecode will give you the offsets to do it.
You can also open your savegame with my editor and use the browser console, type:
players[x].registrationYear=2015;
players[x].registrationMonth=3;
players[x].registrationDay=31;
(x goes from 0 to 3)

