alp.bcres = Cyrus *Unusual Eye Textures, No Mouth Texture
alw.bcres = Reese *Unusual Eye Textures, No Mouth Texture
bev.bcres = Chip *Unusual Eye Textures, Cloth texture affects hat, No mouth Texture
bln.bcres = Phineas *Unusual Eye Textures, Unusual Cloth texture format
boa.bcres = Joan *Unusual Eye Texture, Unusual Cloth Texture format
bpt.bcres = Katrina *Unusual Eye Texture, Unusual Cloth Texture, No mouth texture
chm.bcres = Nat (holds net) *Unusual Cloth Texture, cloth texture affects Net, No mouth Texture
cml.bcres = Sahara *Unusual Eye Texture, No mouth texture, Unusual Cloth texture, cloth texture affects carpets
end.bcres = Totakeke (Guitar vers) *Unusual cloth texture, cloth texture affects guitar
enj.bcres = Totakeke (Hat + Glasses vers) *Unusual Cloth texture, cloth texture affects glasses & Hat
fob.bcres = Red (Matsuri vers) *Unusual eye texture, no mouth texture, unusual cloth texture
fox.bcres = Red (Shop Keeper vers) *unusual eye texture, no mouth texture, unusual cloth texture, cloth affects mouth & ears
grf.bcres = Grace *No mouth texture, unusual cloth texture, cloth texture affects scarf & Glasses
hgc.bcres = Labelle *No mouth texture, unusual cloth texture format
hgh.bcres = Mable *No mouth texture, No cloth texture
hgs.bcres = Sable *No mouth texture, No cloth texture
kpg.bcres = Grams *Unusual eye texture, unusual mouth texture, unusual cloth texture format, cloth affects ribbon & Flower
kpm.bcres = Leilani *Unusual eye texture, unusual mouth texture, unusual cloth texture format, cloth affects ribbon & Flower
kpp.bcres = Kapp'n *Unusual eye texture, unusual mouth texture, unusual cloth texture format, cloth affects glasses
kps.bcres = Leila *Unusual eye texture, unusual mouth texture, unusual cloth texture format, cloth affects Flowers
liz.bcres = Isabelle (I don't know where this model is used?)
lom.bcres = Katie *Unusual eye texture, unusual cloth texture format, cloth texture affects backpack
lrc.bcres = Timmy/Tommy (T&T Mart Uniform) *Unusual Eye Texture, no mouth texture, unusual cloth texture, cloth affects hat
lrd.bcres = Timmy/Tommy (Nookington's Uniform) *unusual Eye Texture, no mouth texture
lrh.bcres = Timmy/Tommy (T.I.Y Uniforms ?) *Unusial Eye texture, No mouth texture
lrn.bcres = Timmy/Tommy (Nookling's Junction Uniforms) *Unusual Eye Texture, No mouth Texture
lrs.bcres = Timmy/Tommy (Nook N Go Uniforms?) *Unusual eye texture, no mouth texture
mka.bcres = Blanca? (Jester Outfit?) *No facial textures, unusual cloth texture format
mnk.bcres = Porter *Unusual mouth texture, Unusual cloth texture format, cloth affects hat
mob.bcres = Don (Holds pick, no legs, hat) *Unusual cloth texture format
moc.bcres = Don (Full model, Hat) *unusual cloth texture format
mod.bcres = Don (No hat) *Unusual cloth texture format
mof.bcres = Resetti (No Hat) *Unusual Mouth Texture
mol.bcres = Resetti (Holds pick, no legs, hat) *Unusual Mouth texture
moo.bcres = Resetti (full model, holds pick, hat) *Unusual mouth texture
ott.bcres = Lyle (holds clipboard) *Unusual eye texture, unusual mouth texture, unusual cloth texture format, cloth affects clipboard
owl.bcres = Blathers *Unusual eye texture, no mouth texture, no cloth texture
ows.bcres = Celeste *Unusual eye texture, no mouth texture, unusual cloth texture, cloth affects bow and feet
pck.bcres = Pave *Unusual Eye Texture, No mouth texture, Unusual cloth texture, cloth affects tail feathers and necklace
pga.bcres = Pelly *Unusual Eye Texture, No mouth texture, Unusual Cloth texture format
pgb.bcres = Phyllis *Unusual Eye Texture, No mouth Texture, Unusual cloth texture format
pge.bcres = Brewster *No mouth texture, Unusual Cloth texture, cloth affects bowtie
pkn.bcres = Jack *No face textures, Unusual cloth texture, Various body textures (Pumpkin heads)
pla.bcres = Booker *Unusual eye texture, unusual mouth texture, unusual cloth texture format, cloth affects hat
plb.bcres = Pete *Unusual Eye Texture, No mouth texture, Unusual cloth texture format, cloth affects bag
plc.bcres = Copper *Unusual Eye texture, Unusual mouth texture, unusual cloth texture format, cloth affects hat
poo.bcres = Shampoodle *Unusual mouth texture, Unusual cloth format
pyn.bcres = Zipper T. *No mouth textures, unusual cloth texture format, cloth affects zipper
rci.bcres = Tom Nook *Unusual Eye textures, No mouth textures
rcn.bcres = Isabelle (I don't know where this model is used?)
rco.bcres = Tom Nook (Orange Sweater vers) *No eye textures, No mouth textures
seg.bcres = Gulliver *Unusual Eye Texture, No mouth Texture, No Cloth Texture
seo.bcres = Pascal (Include seperate model for scallop) *Unusual Eye Texture, Unusual Mouth texture, Unusual Cloth texture, cloth texture affects necklace
skk.bcres = Kicks *No Mouth Textures, Unusual Cloth texture format, Cloth affects both shirt and pants
slo.bcres = Lief
snt.bcres = Jingle *Unusual Cloth texture format, cloth affects bottom half of bag
sza.bcres = Isabelle (Same as previous two. I still don't know where each instance of her is used??)
szb.bcres = Isabelle (Orange Jacket, black skirt Vers)
szc.bcres = Isabelle (Orange Jacket, Orange Skirt vers)
szo.bcres = Digby *Unusual Mouth Textures
szr.bcres = Digby (Rain Jacket Vers)
tap.bcres = Luna *Unusual Cloth Texture Format, cloth affects both top and bottom of clothes
ttl.bcres = Tortimer (holds Walking stick) *Unusual eye texture, No Mouth texture, walking stick has own texture
tuk.bcres = Franklin *Unusual Eye Textures, no mouth textures, Unusual cloth texture format, cloth affects hat
upa.bcres = Shrunk *Unusual Mouth Texture
wrl.bcres = Wendell (Holds Sketchbook) *Unusual Eye Texture, No mouth Texture, Unusual Cloth texture Format (Idk where his pants are in the tex)
xct.bcres = Rover *Unusual Eye textures, Unusual Mouth Textures, contains unused cloth textures