Is there a way to adjust the analog dead zone in QRevPak? I don't see any options in the quake interface itself, nor anything that seems to work in the .ini file. What seems to be a negligible (meaning the most minute pressure adjustment counters it) amount of joystick drift on my classic controller causes my view to constantly look down/left. The Gamecube controller works better, but still drifts on occasion. Is it just a quirk of this engine? PrBoom, and GX.08 both don't give me this problem.
[Edit, because there's no point in making a second thread for Quake, and I'm failing hard at this setup]
QuakeWorld won't launch, giving me the error, "Can't launch "QWRev-soft.dol". It is not possible to continue." Is it missing? Not working? I'm working under the assumption that it's a file that is supposed to be included in QWRev release, but I can't find it anywhere in the directory, and a search through the github repository has turned up nothing. Is the only multiplayer available in this release only through LAN on base Quake, or does QuakeWorld actually run on Wii? I haven't been able to fins any information beyond the sparse documentation on the wiibrew wiki. If anybody has the (missing?) file/advice on how to get this thing to run, it'd be pretty cool.
[Edit, because there's no point in making a second thread for Quake, and I'm failing hard at this setup]
QuakeWorld won't launch, giving me the error, "Can't launch "QWRev-soft.dol". It is not possible to continue." Is it missing? Not working? I'm working under the assumption that it's a file that is supposed to be included in QWRev release, but I can't find it anywhere in the directory, and a search through the github repository has turned up nothing. Is the only multiplayer available in this release only through LAN on base Quake, or does QuakeWorld actually run on Wii? I haven't been able to fins any information beyond the sparse documentation on the wiibrew wiki. If anybody has the (missing?) file/advice on how to get this thing to run, it'd be pretty cool.
Last edited by TheManHimself,






