PCSX2 HD texture pack group
This group is to collect HD texture packs for the PCSX2 emulator, since there's no centralized location for them right now.
PCSX2 HD texture pack group

PCSX2 HD texture pack group

Alien Trilogy SLUS-00007 PSX DuckStation HD Texture Pack

Do you still have the dumps? I might have found a way to fix the issues with the enemy textures and the hand/weapon textures. I could test it on my end and send it back to you?

I've been at it for like 8 hours today and I think I finally sorted it. The only issue I have is the UI, specifically the ammo and health, other than that, it's looking pretty good.
 
Hello, thanks for the help. The AI programs I use render perfectly, but when placed in the game, the transparency of the image becomes visible around the object. This also happens when I try to render letters for the menu. I will send you a picture of what happened and the textures that need to be adjusted. Good luck with that.

View attachment 488150

I face this problem when rendering some things in some games. It could be something in my video card driver. Maybe this problem doesn't even exist. Test it on your side to see what happens.

the first attachment and the original dump, and the second is the dump already treated
That's exactly what happens to me, the block around the hand and gun and enemies. I know how to get rid of it, it's just very tedious and slow ^^
 
Hi, I have everything I need to fix in this attachment if you want to try. If you have a viable solution and want to share it, I appreciate it.
Sweet, I'll see what I can do and then let you know :)
Post automatically merged:

Ok, so I messed around a bit, and this is how it came out.
 

Attachments

Last edited by Bl4ckH4nd,
Sweet, I'll see what I can do and then let you know :)
Post automatically merged:

Ok, so I messed around a bit, and this is how it came out.

and

Bussareas


Hi, great work, your models are great. I appreciate the help to everyone involved in the process. While you were helping me, I didn't stop and I think I understood where I was going wrong and I managed to get a result almost identical to what you got. This opens new doors for textures from other games that I had left behind.
 
and

Bussareas


Hi, great work, your models are great. I appreciate the help to everyone involved in the process. While you were helping me, I didn't stop and I think I understood where I was going wrong and I managed to get a result almost identical to what you got. This opens new doors for textures from other games that I had left behind.
Did you use an alternate method of upscaling? If so, that would be great, because I had to do some manual work on those, I've tried so many things but I always ended up with those issues xD
 
Did you use an alternate method of upscaling? If so, that would be great, because I had to do some manual work on those, I've tried so many things but I always ended up with those issues xD
It was unintentional but it's not difficult. The image renderer is the cause of this problem. After rendering, I opened the image in Windows 11 Paint (hahaha). There I clicked on the eraser, then I clicked on an empty area of the image. Then I saved and closed the program. I opened the saved image in Paint again, then clicking on (ctrl + a) to select everything, an option to remove the image background will appear below the image. By clicking there, it removed the artifacts from the empty area and rounded the edges. Then I saved it and everything was perfect.

but this solution is not definitive, I have had success in most games.
 
Last edited by Deleted member 737569,
It was unintentional but it's not difficult. The image renderer is the cause of this problem. After rendering, I opened the image in Windows 11 Paint (hahaha). There I clicked on the eraser, then I clicked on an empty area of the image. Then I saved and closed the program. I opened the saved image in Paint again, then clicking on (ctrl + a) to select everything, an option to remove the image background will appear below the image. By clicking there, it removed the artifacts from the empty area and rounded the edges. Then I saved it and everything was perfect.

but this solution is not definitive, I have had success in most games.
Glad you found a way to sort it. It was driving me nuts in a few games.

It's quite a bit of extra work, but worth it if the packs are clean and not missing stuff :)
 

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