The GBA support for the AIO is unfortunately just for the EZFlash 3-in-1. Not for our eWin 2in1. Just use the GBA Loader.
queenaudio said:I cannot get GBA games to work via my eWin 2in1 on this release, it loads the games as normal, displays the gameboy logo, then freezes. The latest official firmware works a treat. Any ideas?
G.
Swip said:Thanks drunken master![]()
I agree with the drunken master that a lot of IOwnAndPwnU's posts are useless.
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Smiths said:IOwnAndPwnU: please stop posting every time a reply is made. like i mentioned, it's enough bloating the thread.
yes i realize the irony of this statement.
yes, i've drank.
http://mywebpages.comcast.net/gbatools/lance/akmenu4.nds
drunk beta. per rom rumble fixed, daigasso on RPG working (thank norm) but only with ROM on microSD card.
so yeah, stop bloating threads to increase post count.
Norm: I think the eWin is just for opera?
Smiths said:regarding eWin support:
turns out the gelu loader didn't have eWin support and basically part of the updates was just porting his code in. In porting the code, at some point the eWin functions were removed.
I went back into some AKBBS sources from the AKRPG releases and am putting the eWin stuff back in... so hopefully that will work.
And IOwnAndPwnU, if you reply to this post the release will never see the light of day.
The way you worded that bolded bit, I assume you are only referring to "AKBBS is a menu collaboration by bliss, Normmatt, Smiths, Moogle, gelu, and kzat3", then?Normmatt said:If only making the project partially open source would bring some new developers, then I'd be very encouraged to do it. But as it stands the AK2 and AK+ sources will have to remain closed source. The rest 'could' be made open source but it'd just be a hassle. If someone wants too join the team and has {past tense} put some awesome features into the older AKBBS sources I'm sure we could work something out.

