Aboutr NSO Header...

Discussion in 'Switch - Hacking & Homebrew' started by Furoryan, Aug 8, 2017.

  1. Furoryan
    OP

    Furoryan Member

    Newcomer
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    Feb 23, 2017
    France
    Hello, I try to "decompile" the code from the big blue box dumps.
    First, I am surprised that MarioKart runs 32 bits code, but Zelda and ARMS are 64 bits (so ELF_Headers are encoded in u64 too).
    On the switchbrew page, http://switchbrew.org/index.php?title=NSO, there is no indication for a field indicating 32 or 62 bits.
    Moreover, at offset 0x88, there is some data, but switchbrew says padding until 0x90 :
    [0x88] c4 60 63 00 7b 02 00 00 ARMS
    [0x88] c4 30 a3 00 88 01 00 00 Zelda
    [0x88] 9c 5b 1d 00 a0 02 00 00 MarioKart

    I didn't check the other dumps.

    Any suggestions? Thanks for your help.
     
    onions, supermario18 and aut0mat3d like this.