Finally got a chance to test your latest release. You significantly improved Bounty Bob’s scaling, which was impacting playability previously because the blurring made it difficult to identify which patches had not been mapped yet. The scaling isn’t perfect. You can still notice a line here or there. But it’s a massive improvement over the prior version.
On an unrelated point, I’ve noticed that while ports to the C-64 generally look better — with some exceptions — the 5200 ports run more smoothly. For example, Montezuma’s revenge on the C-64 features excellent sprites, colors, etc. The 5200 looks like a hot mess in comparison. But the 5200 version plays more “smoothly” - more responsive controls, smoother movement, etc.
I recall this distinction back when I was a kid in the 80s, but not quite as stark as it currently feels.
I’d love to know the technical reason...I’m not sure if its a frame rate a frame pacing or something else.