Homebrew Question A way to disable verification for cloud saves while offline

  • Thread starter Thread starter LightBeam
  • Start date Start date
  • Views Views 12,290
  • Replies Replies 10

LightBeam

Goatesque
Member
Joined
Oct 1, 2018
Messages
1,374
Reaction score
1,267
Trophies
3
XP
3,665
Country
France
Hello,
When I'm launching Enter the gungeon, there's a loading screen and the console is searching to see if the game is compatible with cloud saves, tho I really don't care because I use Incognito and I'm not connected to Nintendo servers.
Is there a way to bypass this verification ? It's kinda annoying because it does that even when I just pause the game and get into the home menu.
I've seen that apparently I could disable it in the settings but I need to go online for that, so it's not a solution.
Thanks a lot
Here's a screenshot of the error, it's in french tho but maybe you'll see what I mean
 
I do but I only use it on my legit sysnand from time to time, I guess that the only solution would be to disable it there then remake my emunand from it but it's kind of annoying, anyway if there's no way to bypass that I'll deal with it
 
This is my solution haha
Only one i've found too.. Disable auto cloud saves in Data mgmt > save cloud data, then remake the emunand

UPDATE: in Goldleaf, go to Manage user accounts, select user, unlink (locally) the Nintendo Network Account! confirmed worked!
 
Last edited by HYDR0ST0RM,
Only one i've found too.. Disable auto cloud saves in Data mgmt > save cloud data, then remake the emunand

UPDATE: in Goldleaf, go to Manage user accounts, select user, unlink (locally) the Nintendo Network Account! confirmed worked!
Thank you
 
Hello, this helped me to unlink my account from the newly modchipped cfw os and boot games normally. Thank you!
 
Only one i've found too.. Disable auto cloud saves in Data mgmt > save cloud data, then remake the emunand

UPDATE: in Goldleaf, go to Manage user accounts, select user, unlink (locally) the Nintendo Network Account! confirmed worked!
Thank you for that update c:
 

Site & Scene News

Popular threads in this forum