A question about the screens

Discussion in '3DS - Console, Accessories and Hardware' started by Cvetomir Liubenov, Oct 6, 2014.

  1. Cvetomir Liubenov
    OP

    Cvetomir Liubenov Newbie

    Newcomer
    1
    0
    Oct 6, 2014
    Stara Zagora, Bulgaria
    Hi, I have a Nintendo 3DS and a Nintendo 3DS XL console. Is there a way to launch a game on the 3DS but play it on the 3DS XL? I know that games are compatible with both systems, but I was wondering if I could put them in the smaller one and play them on the bigger screens of the 3DS XL.
     
  2. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08

    Member
    GBAtemp Patron
    The Real Jdbye is a Patron of GBAtemp and is helping us stay independent!

    Our Patreon
    12,341
    5,346
    Mar 17, 2010
    Norway
    Alola
    Uh, what? :wtf:
    That makes no sense.
     
    Sicklyboy likes this.
  3. Sicklyboy

    Sicklyboy Resident Mechanical Keyboard Addict

    Global Moderator
    5,727
    4,725
    Jul 15, 2009
    United States
    [̲̅$̲̅(̲̅ ͡° ͜ʖ ͡°̲̅)̲̅$̲̅]
    You could... put the game in the 3DS XL... and... play it that way...

    :wtf:
     
    matt123337 likes this.
  4. Quincy

    Quincy Your own personal guitarist :3

    Member
    1,436
    66
    Nov 13, 2008
    Netherlands
    Your house, robbing your stuff
    No there isn't, as others have stated. Why do you want to do this? Is the XL game card slot broken?
     
  5. WiiU

    WiiU Lurking in the Shadows

    Member
    446
    333
    May 7, 2014
    Between worlds of Hyrule & Lorule
    Or maybe only his 3DS is Gateway compatible.
     
    Quincy likes this.
  6. Quincy

    Quincy Your own personal guitarist :3

    Member
    1,436
    66
    Nov 13, 2008
    Netherlands
    Your house, robbing your stuff
    LOL I did not even think of that! However he never said it was for Gateway use.

    Something like this could be possible, but someone would have to write a server and a client app, which would require both systems to be able to run the gateway exploit. However, I doubt that someone is willing to take the time and effort to do this.
     
  7. migles

    migles Mei the sexiest bae

    Member
    GBAtemp Patron
    migles is a Patron of GBAtemp and is helping us stay independent!

    Our Patreon
    7,009
    4,707
    Sep 19, 2013
    Saint Kitts and Nevis
    my dad works for nintendo.
    either OP wants jesus to duplicate his cards so 2 people can play the same game

    or OP didn't realized he can also purchase digital games on the bigger 3ds
     
  8. Sicklyboy

    Sicklyboy Resident Mechanical Keyboard Addict

    Global Moderator
    5,727
    4,725
    Jul 15, 2009
    United States
    [̲̅$̲̅(̲̅ ͡° ͜ʖ ͡°̲̅)̲̅$̲̅]

    Have you ever tried to browse the internet or download a game on a 3DS?
     
  9. Quincy

    Quincy Your own personal guitarist :3

    Member
    1,436
    66
    Nov 13, 2008
    Netherlands
    Your house, robbing your stuff
    Yes, as a matter of fact I have. I don't see what that has to do with TS' question though?
     
  10. Sicklyboy

    Sicklyboy Resident Mechanical Keyboard Addict

    Global Moderator
    5,727
    4,725
    Jul 15, 2009
    United States
    [̲̅$̲̅(̲̅ ͡° ͜ʖ ͡°̲̅)̲̅$̲̅]

    Nothing at all with his question, it's to do with your idea of a client/server app to accomplish it. The 3DS employs 802.11b/g WiFi connectivity. 54Mbps throughput if the planets are in alignment and you've thrown the sacrificial lamb into the volcano.

    You're not doing full game streaming at 54Mbps. Even less likely when you factor in real world usage.
     
  11. bowser

    bowser Mwa ha ha ha!

    Member
    2,276
    781
    Sep 1, 2008
    India
    GBAtemp ↑↑↓↓← → ← →BA
    Awesome first post from OP. Can't get any noobier than this :P
     
  12. Quincy

    Quincy Your own personal guitarist :3

    Member
    1,436
    66
    Nov 13, 2008
    Netherlands
    Your house, robbing your stuff
    I left that out of the equation for simplicities sake :P There is a workaround for this tho, that would be play the game on serverside, streaming the video signal to client device, and sending button inputs back to server but that would still leave it practically unplayable unless you use a specificly engineerd protocol/low range frequency like Ninty with the Wii U.