Homebrew Official 5.5.X ELF Loader

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That MIME edit never did fix the elf loader for me ,, but i gave up trying... nice to see the conversations are opening up again...
That sucks it never worked for you. For myself, I am just using the built in IIS in Windows for the server on my home network, and everything works out of the box after you install it, other than having to add mp4 and elf files in the MIME types, which is a really simple step. I know that there are some java servers and other stuff floating around, but the simplest to use, at least for Windows, is IIS.
 
i personally think its a web hosting vs self hosting thing.... or at least thats what i told myself prior to giving up , that and the fact there wasnt enough homebrew development to bother...
 
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i personally think its a web hosting vs self hosting thing.... or at least thats what i told myself prior to giving up , that and the fact there wasnt enough homebrew development to bother...
Amen to the last part. I had a lot of plans, but that's all changed now.
 
The way it gets the url is it searches for the string /payload in memory, and then copies everything before cause it doesn't know if payload is a folder or a parameter or what, so basically
finds http://192.168.0.14/payload?elfloader
copies http://192.168.0.14/ into a buffer
appends boot.elf to the end, giving http://192.168.0.14/boot.elf
tries to use curl to get the file if it exists which in this case it doesn't cause it's in a different folder
 
The way it gets the url is it searches for the string /payload in memory, and then copies everything before cause it doesn't know if payload is a folder or a parameter or what, so basically
finds http://192.168.0.14/payload?elfloader
copies http://192.168.0.14/ into a buffer
appends boot.elf to the end, giving http://192.168.0.14/boot.elf
tries to use curl to get the file if it exists which in this case it doesn't cause it's in a different folder
It always worked for me being in the same folder, and putting it up one level never worked, so that's strange if that is how it is supposed to work. I was looking at the code to figure it out at one point, but don't remember everything. I never could understand why it worked, but shouldn't. LOL
 
It always worked for me being in the same folder, and putting it up one level never worked, so that's strange if that is how it is supposed to work. I was looking at the code to figure it out at one point, but don't remember everything. I never could understand why it worked, but shouldn't. LOL
isnt that what shes saying ?
 
So, let's say, with usage of these elf files, can we put save files or unlock everything on a running game? Example: make it unlock everything on mk8.
 

The Statuscode "404" mean file not found. https://en.wikipedia.org/wiki/HTTP_404.
This mean your webserver cannot find the boot.elf at the displayed url. (Btw. the displayed url is the exact location of the elf after the elfloader have done the memory search.)

Are you really sure that your boot.elf is located here http://mywebsite.com/Simon/payload/boot.elf? Can you download your elf with this url?

Did you know what kind of server your webspace is using? apache, iis, fasthttp?
 
The Statuscode "404" mean file not found. https://en.wikipedia.org/wiki/HTTP_404.
This mean your webserver cannot find the boot.elf at the displayed url. (Btw. the displayed url is the exact location of the elf after the elfloader have done the memory search.)

Are you really sure that your boot.elf is located here http://mywebsite.com/Simon/payload/boot.elf? Can you download your elf with this url?

Did you know what kind of server your webspace is using? apache, iis, fasthttp?
I'm 100% positive that's where its located. I can download the boot.elf from my PC too. I'm not sure about what kind of webspace x10hosting uses though.
 
not ones that arent meant for the homebrew launcher. I tried loading pacman and i just got a black screen.
You have to host this loader, the way old things were loaded with php, or a converted mp4 version. I would help him update his Pac Man to use the Homebrew Launcher, but he hasn't released any source code yet.

TBH, I was totally surprised to see this thread bumped, considering that so many people say that the Wii U is dead and the exploits are only wanted for piracy, not homebrew. I am so shocked this isn't true. Shocked I tell you.
 
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You have to host this loader, the way old things were loaded with php, or a converted mp4 version. I would help him update his Pac Man to use the Homebrew Launcher, but he hasn't released any source code yet.

TBH, I was totally surprised to see this thread bumped, considering that so many people say that the Wii U is dead and the exploits are only wanted for piracy, not homebrew. I am so shocked this isn't true. Shocked I tell you.
well shit how do i host this php?
 

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