altorn said:
who cares if the 3DS can do fillrate of 61.0billion per second? it's polygonal capability is still less than the PSP's by a few millions. (WELL THAT'S ACCORDING TO THE "UNOFFICIAL" BLOG YOU GOT THAT FROM)
anyway, I will still buy the 3DS for its games.
The fillrate is important because it determines whether or not there will be tearing when a lot of polygons are "up close" vs far away. To ensure that the 3D effect works well, a high fillrate helps a lot.
Anyways, the GPU suggested for the 3DS is outdated, and we can possibly see a much more improved (and newer) version.