Hacking 3ds Header File Structure?

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pka4916

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Hi there,
I am supporting 3DS Roms now in my program DSRO, but still looking
for info regarding the File Header Structure from a ROM.

Does any of you have any info about that?.
I tried using the same as for the NDS, but that is not working, to pull the info from the ROM.

Thanks in advance.
 
Check out 3dbrew.org. I think you'll find what you're looking for there. I'm not sure though, since I haven't looked into it much myself.
 
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