I noticed that GTA CW produces a 512K save file in AKAIO 1.4.1. But I read that GTA CW actually uses a 1MB save space on the real game, and there are also a few other games that use larger saves than 512K. Will the 512K save cause problems with GTA and games that use larger saves? Can AKAIO support the 1MB saves in the future? Or is there a technical limitation with the 512K save support?