Does Wii look any different on CRT and lower resolution TV?

DerKapitan

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Somehow, I haven't found a definitive answer for this online, even on this website.

I know that older consoles (Especially N64) look worse on modern TVs due to poor built-in upscaling, but will playing on a 480p TV or CRT make any difference in the quality of the image, or will it still be a bit fuzzy and blurry?
 

JuanMena

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Somehow, I haven't found a definitive answer for this online, even on this website.

I know that older consoles (Especially N64) look worse on modern TVs due to poor built-in upscaling, but will playing on a 480p TV or CRT make any difference in the quality of the image, or will it still be a bit fuzzy and blurry?
Yes and no. Depends on the TV's brand and age.

Trinitron(s) will make it look good. Like heaven. But some Trinitron(s) don't support 480p even if it has component inputs.

Other brands such as Phillips will get a blurry picture. Used to own two 27 inchers for each brand, SONY outperformed Phillips.

On LCD's get an LCD with native resolution of 480p and connect your Wii via Component. It will look as sharp as you can possibly imagine. I had a 15 inch TOSHIBA, 640x480, and it looked amazingly sharp.

Also, I've tested Wii via Component on a 4K LG 47 inch and an old SAMSUNG 45 inch LCD and old SAMSUNG made my Wii look really good.

I'd advise you to use an old LCD instead of a CRT if you're looking for sharpness. Besides, CRT's will manifest picture/geometry problems as they get older.

Nowadays I'm using a computer monitor with a VGA2HDMI and a Wii2HDMI and it looks comparable to an old CRT.
 
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JuanMena

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Also... forgot... low resolution you mean like 240p?
If so, Multiformat CRTs or VBM's/PVM's is what you need.

Consumer grade CRTs won't include the option or support 240p.
 

Maeson

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It mostly depends on the TV itself. Its screen size, how much it needs to scale/stretch the picture to fill it, how good is at it, what type of input has...

Your average crt will look worse than your average lcd, not just because they tended to be blurrier, but also because they very often lacked options for better inputs like component (I guess in PAL regions it was much easier to find scart input for RGB). Of course, the crts have an advantage in higher screen refresh rate, which makes movement on screen cleaner... Of course crts are getting older all the time and as said above that also matters.

That's why when talking about crts people tend to talk about specific types.

But yeah, the less they scale the better they should look. It's also a matter of taste, some people prefer the blurrier crt experience, others a sharper one, and some don't pay attention at all.

Now, 480p will always be better than 480i. There's no much more to say there. The screen refreshes all at once instead of only half, and makes it look better.

The type of input matters a lot, since the one most we experienced back then, composite, is terrible and only better than RF on my experience (and only because RF is its own can of worms).



If you want a sharper picture out of your Wii, if you are on 480p one thing you can do is to remove the deflicker filter.

Pretty much all gc/wii games come with a filter to avoid flickering on interlaced resolutions, but they are still applied on progressive scan. Disabling it with usb loaders you get a sharper picture.

Beyond that, I'd say that the need for external help for old hardware it's more seeked as time goes on.

Scalers are becoming more and more sought after and they can do great work but of course they are more expensive solution... Yet I think they'll be the best way to "future proof" old systems working with modern displays.

Although I could not recommend the currently standard giant tvs, really. Even with current content I don't feel they look great, lots of pixelization and artifacts, unless you really can have native 4k on everything.
 
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Valken

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Somehow, I haven't found a definitive answer for this online, even on this website.

I know that older consoles (Especially N64) look worse on modern TVs due to poor built-in upscaling, but will playing on a 480p TV or CRT make any difference in the quality of the image, or will it still be a bit fuzzy and blurry?
If you use wii for emulation, crt is the way to go. Almost all emulators for wii do support 240p resolution (the native res of the emulated hardware) and they look a lot better on a crt tv (expecially with rgb scart input) than on a lcd.
For wii games the choice is not so obvious.
If you can hook the console to a crt 16:9 tv that support 480p (I tried it on beovision avant 28" with component cable) the image quality is stunning (sharper and less blocky / blurry than on lcd).
The downside is that only a few tv crt sets support 480p res and the consumer ones are really big and heavy. The pvm/bvm ones are lighter but the screen size is a lot smaller and they are quite expensive.
A good 32" lcd might be a good compromise
 

torrent_get

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Consumer grade CRTs won't include the option or support 240p.

100% wrong.

OP

wii looks fine on a quality branded tube tv.

Take a look at reddit crt gaming. Some wii consoles are used there.

Also you do not need to spend much or if you're lucky any money at all to acquire a crt.

People got rid of them because of the bulk and weight but the technology and successor technology SED had promise but unfortunately got steam rolled by the flat panel hype train.
 
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If you have a good CRT, or at the very least decent CRT, chances are the image will look a lot more natural on those than it will on a modern TV using only the TV's direct inputs. The circuitry to convert the analog signal from the console to a digital image format is generally done piss poor on even the most expensive TV sets. They're optimized to handle VCR and tape recorders, not video game consoles.

Even on a small 480p LCD TV you will still notice a small amount of blurring due to the upscaling and need to convert an analog signal into a digital signal as cheaply as possible. On a 480p CRT the image should be more crisp and clearer due to the analog signal being able to be passed along directly, the fuzziness of the analog signal matters a lot less in that case.

If you want to play your Wii on a modern TV consider using something like a small Retrotink converter and slap that between your Wii and TV, it will take over the video conversion and do that much faster and more accurately than the TV itself. In effect reducing latency and simply providing a less noisy picture output. Personally I got a retrotink for my old retro consoles to use on a cheap 4k TV and it's basically the best of both worlds. A modern TV and the games feel and look like I remember them in our old bedroom, just with a lot more pixels and less CRT whine.
 
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