I'm thinking about directly doing that on the Wii U, so you can plug in the controller via USB and pair it with a homebrew app.I think there's hope for that, you can get the Wii U Bluetooth MAC Address via homebrew and then change the address on the controller via PC using SixaxisPairTool
You should already know a fair amount of C/C++.hey gary! I want to learn to program for consoles like wii u. Where can I start any information that you give me?
I'm thinking about directly doing that on the Wii U, so you can plug in the controller via USB and pair it with a homebrew app.
I've ordered a DS3 so once it arrives I'll look into that.
It's not supported at the moment. Maybe it's possible in the future.Does anyone know if is there any way I can pair a Dual Shock 3 (ps3) controller? It seems it doesn't support it right now...
Reposted message: awesome work as always @GaryOderNichts, looking forward to using the DS3 and DS4 model 1 with the Wii U.I'm thinking about directly doing that on the Wii U, so you can plug in the controller via USB and pair it with a homebrew app.
I've ordered a DS3 so once it arrives I'll look into that.
Once Aroma is released, I'll probably do that.Hi @GaryOderNichts,
any plans to integrate this into Aroma, so it's getting activated on boot automatically?
Should work fine with aroma, it’s an rpx built with the latest wutHi @GaryOderNichts,
any plans to integrate this into Aroma, so it's getting activated on boot automatically?
This is amazing! Tested the joy-con with some games and it worked like a charm. The only thing I would change is to map the Joy-cons SR and SL buttons to the ZR and ZL buttons. I think it would make more games compatible (Super Mario 3D World for example, I could not ground pound/enter pipes), but I may be wrong...
Anyone tested with Wii U VC? I tested it with N64 games on loadiine but the analogs didn't respond for some reason... (I think maybe because I loaded through loadiine?)