EDIT: ISSUE NOW FIXABLE THANKS TO NDS-BOOTSTRAP UPDATE
I've recently bougth a new 2DS XL and installed CFW using a class 10 SD card (no flashcart) following this lovely guide. Everything works fine, except for the Sonic Rush rom specifically.
The game suffers from terrible slowdown, especially on bosses, completely killing my enjoyment of the game (cuz, y'know, gOtTa gO FaSt). The slowdown was fixed by enabling TWL clock speed, at the cost of making the game terribly unstable (which turns out to be well documented, so that's not just a problem on my end), so the issue remains unfixed.
I looked through a bunch of gameplay videos, to see if the game always had slowdown and there's just no way around it, but the game seems to run perfectly fine for other people. Interestingly, the only case i could find of someone mentioning slowdown in the game is in this Gamefaqs post where OP talks about the lags, specifically on 3DS as well, only for everyone in the replies to say that they don't remember any slowdown. Should also note that OP seems to have been playing on a real cartridge, so it's probably not a problem with the rom.
This leaves me with the following question: are DS games known to run slower on the 3DS? I understand that these are being emulated and not run natively (edit: that's wrong), but i find it hard to believe that Nintendo would enable full backwards compatibility if the games didn't run perfectly. I also feel like if this really was a general 3DS problem, i'd surely be able to find more people talking about it. I mean, Sonic Rush is a popular game and a lot of people have some version of a 3DS, so how come i could find only one mention of the issue? On top of that, i'm using a new 2DS, so surely this would've been even worse on an old 3DS (edit: that's also wrong).
And if the game is supposed run fine on a 3DS, then what might be the issue?
Also, sorry if i've posted this in the wrong sub-category, really wasn't sure where to put this.
I've recently bougth a new 2DS XL and installed CFW using a class 10 SD card (no flashcart) following this lovely guide. Everything works fine, except for the Sonic Rush rom specifically.
The game suffers from terrible slowdown, especially on bosses, completely killing my enjoyment of the game (cuz, y'know, gOtTa gO FaSt). The slowdown was fixed by enabling TWL clock speed, at the cost of making the game terribly unstable (which turns out to be well documented, so that's not just a problem on my end), so the issue remains unfixed.
I looked through a bunch of gameplay videos, to see if the game always had slowdown and there's just no way around it, but the game seems to run perfectly fine for other people. Interestingly, the only case i could find of someone mentioning slowdown in the game is in this Gamefaqs post where OP talks about the lags, specifically on 3DS as well, only for everyone in the replies to say that they don't remember any slowdown. Should also note that OP seems to have been playing on a real cartridge, so it's probably not a problem with the rom.
This leaves me with the following question: are DS games known to run slower on the 3DS? I understand that these are being emulated and not run natively (edit: that's wrong), but i find it hard to believe that Nintendo would enable full backwards compatibility if the games didn't run perfectly. I also feel like if this really was a general 3DS problem, i'd surely be able to find more people talking about it. I mean, Sonic Rush is a popular game and a lot of people have some version of a 3DS, so how come i could find only one mention of the issue? On top of that, i'm using a new 2DS, so surely this would've been even worse on an old 3DS (edit: that's also wrong).
And if the game is supposed run fine on a 3DS, then what might be the issue?
Also, sorry if i've posted this in the wrong sub-category, really wasn't sure where to put this.
Last edited by riozaur,