Homebrew TWiLight Menu++ is dangerous to use on the 3DS?

Francesca

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I've read that having an SD Card of 64 GB and above runs the risk of having the entire thing go corrupt. This is my situation, so I'd rather avoid playing DS games on my 3DS if that is really the case.

Can anyone confirm?
 

AkikoKumagara

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Every week is way too frequent. I guess I'll avoid the risk and emulate the DS using other means.
1. TWiLight Menu++ isn't an emulator/doesn't emulate the DS; it plays the games using nds-bootstrap, which uses the actual DS hardware in your system to run the games.
2. As long as you turn off "Save FAT table cache" (assuming this is even still an issue), you should be fine regardless of your SD card's capacity.

I personally haven't had an issue and the only time I ever saw corruption is from using GBARunner2, which was a known issue with it back then.
 

jeffyTheHomebrewer

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Every week is way too frequent. I guess I'll avoid the risk and emulate the DS using other means.
Well, you could just back it up every 2 weeks or something. Hell, I'd recommend regular backups for any size SD, though the bigger the SD size, the more I recommend regularly backing them up.
 

Kcacc

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I've read that having an SD Card of 64 GB and above runs the risk of having the entire thing go corrupt. This is my situation, so I'd rather avoid playing DS games on my 3DS if that is really the case.

Can anyone confirm?

My micro sd is 1tb and I use it all the time. The new updates have actually done a lot to make larger 'sd's and micro 'sd's more stable than before. They pretty much work perfectly now, except of course longer load times that scale pretty linearly with size.
 

yuyuyup

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1. TWiLight Menu++ isn't an emulator/doesn't emulate the DS; it plays the games using nds-bootstrap, which uses the actual DS hardware in your system to run the games.
2. As long as you turn off "Save FAT table cache" (assuming this is even still an issue), you should be fine regardless of your SD card's capacity.

I personally haven't had an issue and the only time I ever saw corruption is from using GBARunner2, which was a known issue with it back then.
fat cache happened to me, was terrible
 

CoolMe

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I also use a 64 Gb microSD cards on both my DSi XL and N3DS XL and both have TWLMenu in them, never experienced any issues in them, the GBARunner2 was known to cause problems i steered away from it, don't know if it was improved in any way or not. Since you're not gonna use it, it should be safe to use. Also don't fiddle much with settings unless you know what you're doing, just to be careful.
 

BETA215

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TWiLightMenu++ is as dangerous as turning on your console. It'll only do harm if you don't follow instructions.

You know, turning on the console with a hammer and a nail might be a working solution, it doesn't mean it's the right one. It might harm your console in the long run.
 
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Mikemk

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TWiLightMenu++ is as dangerous as turning on your console. It'll only do harm if you don't follow instructions.

You know, turning on the console with a hammer and a nail might be a working solution, it doesn't mean it's the right one. It might harm your console in the long run.
Even turning it on correctly is risky. Remember we use a glitched bootloader that something could go wrong on. Not likely, but could happen.
 

Aheago

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Even turning it on correctly is risky. Remember we use a glitched bootloader that something could go wrong on. Not likely, but could happen.
lol you’re just saying information and pulling this from your ass. Nothing will happen and nothing is “glitched”
 
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Mikemk

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lol you’re just saying information and pulling this from your ass. Nothing will happen and nothing is “glitched”
The boot hack works by crashing the bootloader and storing the payload at the address in RAM it boots to. If something goes wrong with the RAM so that the payload is no longer there, it's bricked.
 

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