Full 4k port of Timesplitters 2 found inside Homefront: The Revolution

timesplitters2.jpg

After five years, the mystery behind an arcade machine in Homefront: The Revolution has been solved. The arcade machine featured a demo of TimeSplitters 2, letting players access the first two levels--notably, this is the closest to a PC port of TimeSplitters 2 that's been officially released. Dataminers, however, were able to find files relating to the entire game in the code, but with no way to access them they were unsure if the entire game had been ported or not. Efforts continued over the years, but no major discoveries were made.

Then, last week, former Crytek developer Matt Phillips Tweeted the following in response to a thread asking game developers to post their favourite Easter eggs they've snuck into their games: "My proudest moment. Fully playable, native 4K port of TimeSplitters 2 hidden in this arcade machine in Homefront: The Revolution." He went on to explain that the unlock code has been lost, leaving even him with no way to access the game. He had given a friend of his a notebook with the code, who once tried to post it in a Discord server to let people know about this hidden port, but he was called a liar and promptly banned. He also let people know that there were no hints to the unlock code hidden in the game's code, so people shouldn't waste their time searching.

It seemed like that was the end of the story. Until, four days after this revelation, Spencer Perrault, a software engineer at Microsoft and presumably Philips' friend with the notebook, Tweeted out the code. It still took some time for the code to be found due to Twitter's algorithm burying the Tweet, but eventually it was discovered by a Discord community member named Sandwave. Meanwhile, another member named Fanoto was reverse engineering input checks on the PC version, and discovered codes for the arcade and challenge modes, as well as several that serve an unknown purpose. Spencer Perrault has also since Tweeted another code that apparently provides invincibility.



For those unaware of the connection between TimeSplitters 2 and Homefront: The Revolution, Dambuster Studios--the team behind Homefront--were formerly Crytek UK but were renamed after Crytek faced financial difficulties and sold the Homefront franchise to Deep Silver, who retained most of the original staff to continue work on the game. Before they were Crytek UK, however, the team was Free Radical Design, developers of the TimeSplitters franchise, meaning that they still held the rights after two name and publisher changes (and, for the record, Matt Philips notes that all the necessary paperwork was done to ensure everything was done above board).
 

AshuraZro

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I went ahead and got a disc copy dirt cheap quick (incase in the unlikely event it gets removed for some rights reason in the future) and a digital copy from the Xbox sale ($6 CAD).
 
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FAST6191

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If this much stuff is going to be left in games I will have to write that guide* to finding such things -- after the initial learning hurdle it can be quite easy to if not find out how then definitely flag things up for someone with the time and talent to take it the rest of the way.

*short version is other than some aspects of fighting games then button presses are not remembered more than about 2 deep for normal games, and password screens also work in a specified way, with deviations being rather noticeable in the code. If you can master making cheats as far as dealing with encrypted or developers trying to block cheats then you can handle finding this.

discord admins probably feeling pretty stupid right now!
That would require them to have self awareness and that is a rather tall order.
 

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Oh wow, he's a much kinder person than I am
If people shunned me this hard I'd burn the damn code for them being so damn ungrateful

Like, they banned the guy without even bothering to test the damn code
How long could that take, 2 minutes? 5?
Surely not longer than it took him to make a discord account, find that group and share it
 

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