Homebrew RetroArch Switch

kristianity77

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But why are ppl complaining about Micro stutters on SNES then?

It's not just micro stutters on snes. It's micro stutters on quite a few consoles. It's on genesis as well, and GBA. It's only really noticeable on the older emulators that run at 60fps.

When you are playing the vast majority of games for things like ps1, n64, etc, it's harder to notice the stutter because a lot of games run at 30fps Sometimes even less on the n64.

The problem is throughout retroarch on switch unfortunately.
 
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ShadowOne333

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Jayinem81

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Switch is great for emulation. Best console/handheld for emulation ever and it's not even close. No other console can emulate N64, PSP, Dreamcast and 3DS.

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So basically Switch is not a good choice for Emulation. :(

You're wrong, the driver you're trying to use is not a good choice that's all.
 

kristianity77

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So basically Switch is not a good choice for Emulation. :(

It's serviceable , but not great at the moment no.

Standalone emulators are a better choice at the moment where they exist. Not sure whether retroarch runs better in android mode on switch (or even works??)

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Why isn't it good?
Just because it stutters some times on certain cores doesn't make it awful.
Just change the video driver or deal with the gl stutters, they're not really as bad as many make them out to be.

To be fair, the stutter is present on all cores on my testing. It's just more apparent in 60fps games which is most of the 16 bit era and handhelds like the GBA. The stutter is even there with ps1 emulation on 60fps titles. It's across everything in retroarch

Also, whilst changing the driver does indeed work, like I've mentioned before, there are no scaling options available. Games are forced into a tiny box that fills less than a quarter of the screen. Of this was resolved and allowed stretching and scaling like the GL driver, switching drivers would be a non issue
 
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Jayinem81

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I use full overclock in Retroarch, have for almost 2 years now caused no issues, and I use title override. These are necessary to get good results. If you're not willing to overclock then no it's not great.

I have over 400 forwarders of games from practically every console (including the ones people are complaining about) and they work great, no stutters. Only exception is like Gran Turismo PSP stutters in the menu but that has to do with the emulator.

If someone is worried about upscaling and all that then fine you got me. I don't worry about it if the game looks like it did on the original console and plays like it I'm fine.
 
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kristianity77

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I use full overclock in Retroarch, have for almost 2 years now caused no issues, and I use title override. These are necessary to get good results. If you're not willing to overclock then no it's not great.

I have over 400 forwarders of games from practically every console (including the ones people are complaining about) and they work great, no stutters. Only exception is like Gran Turismo PSP stutters in the menu but that has to do with the emulator.

If someone is worried about upscaling and all that then fine you got me. I don't worry about it if the game looks like it did on the original console and plays like it I'm fine.

If you are using the switch video driver then you are correct you are not getting stutter. If you are using the GL video driver then you are getting stutters you're just not noticing them. If you are still adament that you aren't getting stutters then show us how your retroarch on the switch is different to everyone else's.

I use max over clocks and everything and I've tried every trick in the book to get around the stutters be messing with audio latency, threading, the works. Nothing sorts it.
 

Jayinem81

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If you are using the switch video driver then you are correct you are not getting stutter. If you are using the GL video driver then you are getting stutters you're just not noticing them. If you are still adament that you aren't getting stutters then show us how your retroarch on the switch is different to everyone else's.

I use max over clocks and everything and I've tried every trick in the book to get around the stutters be messing with audio latency, threading, the works. Nothing sorts it.

I never said I used the GL video driver. Why is using it a requirement for Switch emulation to be good that makes zero sense other than a mentality that an emulator has to be upscaled to be good. This is a console/handheld hybrid you should not expect a high end PC performance.
 

kristianity77

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I never said I used the GL video driver. Why is using it a requirement for Switch emulation to be good that makes zero sense other than a mentality that an emulator has to be upscaled to be good. This is a console/handheld hybrid you should not expect a high end PC performance.

GL driver allows you to change the size of the image on screen. If I'm playing a snes game at what is it, 320*224 or something, that is tiny on a switch screen if it's a 1*1 pixel map (which is all the switch driver allows). So when I output this to my 75 inch TV and relax on the sofa to play, I'm playing in a horrendously small play area on the screen. With the GL driver I can change this. That's why I want to use it.
 
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Jayinem81

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Sorry I'm using GL not Switch driver. I don't think I've ever changed or messed with it so I forgot.

I'm not getting stutters on GL.

Just loaded Donkey Kong Country 2 SNES9X no stutters. If there's stutters so tiny I don't even notice them then I don't really give a shit quite frankly it plays fine. I can't see or hear anything.
 
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FanNintendo

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20200620_141957.jpg anyone know issue with flycast core i had no problem with atmosphere 10 since Thanksgiving til I updated to atmo 13 lost half of the cores I'm feeling that it is not correct hold r on game title because I tried to hold RZ instead of R and the album is auto? How do I fix it?
 

Jayinem81

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how do you see if there is stuttering or not in this video? come on....

Uhh you would hear it? What are you talking about?

Besides you really think I'm lying like I have some secret agenda where I'm trying to cover up stuttering on Switch lol get real. There's not stuttering if you do it right that is my only point.
 
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mikifantastik98

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Uhh you would hear it? What are you talking about?

Besides you really think I'm lying like I have some secret agenda where I'm trying to cover up stuttering on Switch lol get real. There's not stuttering if you do it right that is my only point.
I believe this is a completely wrong method for testing
 

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