ROM Hack Discussion Animal Crossing: New Horizons -- Reverse Engineering, Glitches, Bugs, etc. thread!

Snake_Swiss

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Hello, anybody can help me ?

I have 4 star on my island, and have unlocked the K.K. Slider and done with it, but at my Nook Stop i didnt have all the set of Terreaforming, anybody can help me please ?
 

Luana91

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Hi, i upload to 1.1.3a but NHSE support this version? Cause I tried to write to Count the number decimal of 1 DIY but give windows give me error.
 

Ultimos54

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NHSE has 1.1.3a support yes @Luana91, also set count to 0, 0 is actually 1 and 1 is 2 and so forth hence why max for some items you have to set to 29 and not 30. DIY recipes are one time use so set count to 0 that might fix it
 
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Luana91

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NHSE has 1.1.3a support yes @Luana91, also set count to 0, 0 is actually 1 and 1 is 2 and so forth hence why max for some items you have to set to 29 and not 30. DIY recipes are one time use so set count to 0 that might fix it
You are sure count 0? Cause i opened old recipe and i see they have number on count (Example: 146 Flag 2 now is 658 in Count, is a 1 gold recipe)
 

Lupe

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You are sure count 0? Cause i opened old recipe and i see they have number on count (Example: 146 Flag 2 now is 658 in Count, is a 1 gold recipe)
For normal (most) items, the count starts at 0 and max at 29 (some max at 9), but for recipe, the count actually determines what recipe it is for because the item id for recipe is the same. Changing count will change what recipe it is for.
 

Max89

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the calculation method is changed. Flag 2 is not more present. The value to insert in count for recipe is now the total decimal value
 
Last edited by Max89,

jaguark

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@SciresM I am getting this error when I want to duplicate a recipe into another slot (please see attachement). The other items can be duplicated etc fine.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.OverflowException: Value was either too large or too small for an unsigned byte.
at System.Decimal.ToByte(Decimal value)
at NHSE.WinForms.ItemEditor.SetItem(Item item)
at NHSE.WinForms.ItemGridEditor.ClickSet(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4150.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
NHSE
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Mr%20J/Downloads/NHSE/NHSE/NHSE.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4150.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
NHSE.Core
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Mr%20J/Downloads/NHSE/NHSE/NHSE.Core.DLL
----------------------------------------
NHSE.Sprites
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Mr%20J/Downloads/NHSE/NHSE/NHSE.Sprites.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 

Attachments

  • ERROR.jpg
    ERROR.jpg
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hentaikun

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I bring news. I've successfully gotten Raymond through NHSE.

I followed @Lupe 's method HOWEVER I used a legit/already existing Raymond .NHV file to load into the empty villager slot.
After loading that .NHV file, I invited a random villager from Mystery Island. Check the SOLD plot and then Time Traveled.


Raymond:
Exterior: :yay:
Interior: :yay:

It shouldn't matter if you replace 10th or 2nd or 6th villager. However do not quote me on this as I have not tested anyone other than the last villager I invited to my island!
Please do give this a test and TAG me or @Lupe .
We have both been communicating about this experiment and I couldn't have done this without their help and other people's feedback in this thread.

NOTES:
  • YOU MUST HAVE THE .NHV FILE FOR THE VILLAGER YOU WANT.
  • THIS ONLY WORKED FOR ME SO FAR. I DO NOT GUARANTEE 100% SUCCESS RATE ON YOUR END.
 
Last edited by hentaikun,

eskil

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I bring news. I've successfully gotten Raymond through NHSE.

I followed @Lupe 's method HOWEVER I used a legit/already existing Raymond .NHV file to load into the empty villager slot.
After loading that .NHV file, I invited a random villager from Mystery Island. Check the SOLD plot and then Time Traveled.


Raymond:
Exterior: :yay:
Interior: :yay:

It shouldn't matter if you replace 10th or 2nd or 6th villager. However do not quote me on this as I have not tested anyone other than the last villager I invited to my island!
Please do give this a test and TAG me or @Lupe .
We have both been communicating about this experiment and I couldn't have done this without their help and other people's feedback in this thread.

NOTES:
  • YOU MUST HAVE THE .NHV FILE FOR THE VILLAGER YOU WANT.
  • THIS ONLY WORKED FOR ME SO FAR. I DO NOT GUARANTEE 100% SUCCESS RATE ON YOUR END.

Ehi, can you send me that Raymond so I can try too and let you know?
 

eskil

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Thank you ♥
I'll let you know in a couple of hours.

EDIT-
I already have an update, since I was using a legit Marshal file before getting the Raymond one. I'm swapping villager #7 but the name on the sold is my #1 villager? Not my 10th, my first! Whaaaat

@hentaikun did you have some wrong villager-furniture-exterior before pushing Raymond in? Because I think my #1 villager is the first "wrong" on the list, I have two of those.
 
Last edited by eskil,

hentaikun

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Thank you ♥
I'll let you know in a couple of hours.

EDIT-
I already have an update, since I was using a legit Marshal file before getting the Raymond one. I'm swapping villager #7 but the name on the sold is my #1 villager? Not my 10th, my first! Whaaaat

@hentaikun did you have some wrong villager-furniture-exterior before pushing Raymond in? Because I think my #1 villager is the first "wrong" on the list, I have two of those.

Try replacing your last villager that you invited then. As I said, I have not tried changing anyone aside from the last villager I invited. So that was just my theory.

No. All my villagers are legit except for Raymond. All earned through island hopping or buying from legit players.
 
Last edited by hentaikun,

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