If I am correct, it would require a Pointer that contains the 0A0A, and A5 included in the Offsets with the Value being 80 in Hex Value. For Samurai Shodown 1, I tried looking for it, but it needed a Pointer.
Samurai Shodown II, the Time is in the MAIN, but so far, I was not able to find the Health yet. Since it is like SS1, it also will need a Pointer, but it might need a Button Activator since it has a Conditional statement of Temp. Button Activator would only work for a Limited amount of time, which should help. Especially since when using UniBIOS Years ago, either Time or Health would keep the Point Calculation going until the Codes were Disabled.