ROM Hack Discussion Fire Emblem: Three Houses General Hacking

Gamerjin

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Amazing this makes the durability unlimited! Thank you!
Even better is that if you button code it, you can in effect weaken enemies weapon during their phase as it uses the same battle pointer.just replace the 64 with 00 and they will both run out of spells and their weapons break faster....
 
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pandavova

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By any chance does that include the amiibo bonuses?
It unlocks everything that is saved in the Extras Menu, that would be all Songs, all Movie Scenes, all Events and all Support Conversations.

It also unlocks the new changed title screen.
I guess it unlocks the Amiibo bonuses, but i can't say for certain.

With every cheat here, create a backup save.
 

CodeError

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Hi, I downloaded the cheat file and used on SX OS, it says can't find the cheat code. Then I downloaded the other one from "Switch cheats database" it works. However, as soon as I edited the file, even if just delete a letter then retype in the same letter then save the file, SX OS says cant find the cheat again... Can anyone gimme a hand here please? Thanks
 

CodeError

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Never mind, I have found the issue. After just manually creating the file in 010055D009F78000>cheats, I copy and paste the contents into the file I created rather than modified based on the file I downloaded, it works! That must be something to do with Win10 the Read only permission issue I guess... Anyway, thanks for sharing the cheats! Orz
 

Gamerjin

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Can anyone confirm these codes work?
While searching for pointers that don't rely on the weapon durability code(as that one only works when you attack) I found several pointers in the heap that after several reboot and battle changes were still there.
its best to either rework the button key or press A on the unit, so the menu shows up while selecting the character, then the key combo.

Edit: the codes were not as constant as I thought they were...
 
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aQuaDoom

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Can anyone confirm these codes work?
While searching for pointers that don't rely on the weapon durability code(as that one only works when you attack) I found several pointers in the heap that after several reboot and battle changes were still there.
its best to either rework the button key or press A on the unit, then the key combo.
Code:
{Highlighted Unit address}
581C0000 B830A178
and yes, you do need this for the following to work...

[Highlighted move again ZL+Y]
80000108
400D0000 00000000 000000D6
610C01D0 00000000 00000003
20000000

[Highlighted Finished move ZL+B]
8000010X
400D0000 00000000 000000D6
610C01D0 00000000 00000000
20000000
//in theory this could stop an enemy as it did the HP bar went from bright(can move) to dark(finished move)
//I forgot B's key, was it 0x4?

[Highlighted Battlation refill ZL+A]
80000101
400D0000 00000000 000000F3
610C01D0 00000000 00000005
20000000

Code:
[Highlighted move again ZL+Y]
80000108
581C0000 B830A178
400D0000 00000000 000000D6
610C01D0 00000000 00000003
20000000

[Highlighted Finished move ZL+B]
8000010X
581C0000 B830A178
400D0000 00000000 000000D6
610C01D0 00000000 00000000
20000000
//in theory this could stop an enemy as it did the HP bar went from bright(can move) to dark(finished move)
//I forgot B's key, was it 0x4?

[Highlighted Battlation refill ZL+A]
80000101
581C0000 B830A178
400D0000 00000000 000000F3
610C01D0 00000000 00000005
20000000
Not sure if I'm doing it right but it's not working for me. Pressing ZL + y/b/a only opens up divine pulse
 

Gamerjin

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Not sure if I'm doing it right but it's not working for me. Pressing ZL + y/b/a only opens up divine pulse
Ah, that's right. Press A(or X if they haven't moved yet) on a unit first, so the menu comes up, then try the combo. Otherwise then yes the divine pulse activates with ZL

alternatively swap out the ZL for click left stick
(replace 80000108 -> 80000018, 80000102 -> 80000012, and 80000101 -> 80000011)

Edit: while playing with said codes, I realize that the ZL+B (finished move) does not work for enemies, however, you can prevent them from using their Battalions by setting them to 0. Also, I don't know why but some quests move the pointer around, i'm still playing to see if it is valid for the main quest battles, as with one rare quest battle the pointer moved.
 
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Unencrypted

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Is there currently an updated list of the v1.0.2 cheats for the file? I see a few scattered around but was wondering if all the new ones have been updated. Things like motivation and whatnot. Thanks in advance!
 

Gamerjin

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Well, jNoexes is giving me a hard time, has anyone found a pointer that pointer to the highlighted unit in the battlefield? I can find it in the heap, but i want the pointer to the heap address.

example:
using the professor to attack. waiting on the "forecast screen"
open sxos ram editor, goto Main+0x01A1A7A8 -> +1970 -> get the pointer for professor (in most case B7C2AEAC)
do a 64-bit search for that pointer (ie 768d62AEAC)
back off the professor, go to someone else
back to cheat search for different, most of the time it down to under 10
back to the game, move to the third different character
back to the candidates, see which one changed
I have found them in the 0xB8XXXXXX region.
 
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kazuki_chan8

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Can someone share full cheat list of v1.0.2 compiled so far here in a text file? Just put all the released code till now. The one in the 1st page is outdated i guess. Thanks.
 
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Zkajavier

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I tried searching but found nothing about it, can someone tell me what does this mean?

Code:
{Fire Emblem Three Houses V1.0.2}
580F0000 01A1A6E0
580F1000 01A1A908
580F1000 00000000

Is it required to have this enabled to make the other cheats work or something? Is there any harm to just deleting that part if not?

EDIT: Nvm, the answer was in last page lol

the code in {} are master codes, as in they're always on, and you can't turn them off. this one hold the address for most of the codes that use the 4XXXXXXX and 6XXXXXXX codes. like

[Unlock Statue]
400E0000 00000000 000249D3
640F01E0 00000000 09090909

[Teaching Level A+]
400E0000 00000000 000249BA
640F01E0 00000000 0000ADD4

Here they can add the address in register F with the value in register E and write 09090909 to whatever address that is...

without that master code, each code with a pointer would like this:
[Unlock Statues]
580F0000 01A1A6E0
580F1000 01A1A908
580F1000 00000000
400E0000 00000000 000249D3
640F01E0 00000000 09090909

[Teaching Level A+]
580F0000 01A1A6E0
580F1000 01A1A908
580F1000 00000000
400E0000 00000000 000249BA
640F01E0 00000000 0000ADD4
 
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Gamerjin

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For those who asked about the exam bit. i give you this:
Code:
[Infinite Exam Retakes]
580F0000 01A1A908
580F1000 00000000
780F0000 00000723
300E0000 0000003C
610F0000 00000000 00000000
780F0000 00000230
310E0000
Now you take exams over and over, regardless if you pass or failed....
 
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Dudamax

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Im using atmosphere. What do you mean by bid and tid? Is it the set of characters used for the cheats name? Im using the file for version 1.0.2 and i cant enable codes through edizon because the game wont start.
 

Gamerjin

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any chance someone got an injectable demon beast character? i was hoping for the "Final boss of the Blue Lion route". (so as to avoid too many spoilers, and it's not the white dragon)
 
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Krude

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OK, before i update my game to 1.02 - does the save editor still work flawlessly with the patched saves? The editor hasn't been updated as far as i can see.
 

Ultimos54

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I myself haven't touched FE and the editor for a while now but the editor should work on patch 1.01 :), try it out and see and then see if it works for 1.02.
 

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