Hacking RePatch not working on 3.68

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Vinceherman

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ok well the PKGJ version is the japanese version PCSG00932, it is not compatible with the patch you are trying to use it with

search on google for the correct version number i listed above, try that with the patch you have

https://gbatemp.net/threads/eng-tra...-quest-final-fantasy-30th-anniversary.539905/

This is for PSCH10065, which is the SEA (Chinese/Korean) version of the game. Support for the Japanese version (PCSG00932) will come when the translation is more complete.
 
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Shady_Enigmar

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Huh. In my system files it has it listed as PSCH10065...I'll grab the correct file off of the internet and try it again and see if anything changes
 

Vinceherman

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oh shoot my bad, I have Chinese filtered out on mine... ooops

I can try it myself tomorrow; unfortunately it will take me a while to download and getting late here now...
 

Shady_Enigmar

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If you could try it out on yours and get baxk to me, that would be a huge help yeah. I've been trying to get it to work for the past few days and nothing. So if you can shed some light on it that would be great lol
 

Vinceherman

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Ok I cannot find the asian release on PKGJ or NPS.... only version available is the japanese which does not work with the translation

anyhow I grabbed PSCH10065 off a reddit post, transferred the app and patch folder to vita, loaded game without the patch, worked fine,

then i transferred the repatch folder across and the english translation works fine...

check your app folder on your Vita, see if you have PCSG00932 (Jap) or PSCH10065 (Asia), if you got from PKGJ i suspect you have the wrong game version
 

Shady_Enigmar

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Ok so...took the same exact steps as you mentioned above. Even got it from the same reddit post as you I believe. Still, nothing. Game boots fine, but no patch...is it possible you might be able to post your paths/folders and tai? Maybe I'll find the issue by comparing

--------------------- MERGED ---------------------------

Also, I will say that there is a REPATCH01/ folder in my ur0/appmeta, ux0/app, and ux0/appmeta folder. Would that effect anything?
 

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Vinceherman

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ok you have game data in the folders required.... so I wonder if repatch is working or not? in vitashell can you check ux0 and see if there is a tai folder there?


if there is anything in there, delete the tai folder and reboot, try again.

tai config;

# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.

*KERNEL
ur0:tai/storagemgr.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/reF00D.skprx
ur0:tai/repatch.skprx
*main
ur0:tai/henkaku.suprx
ur0:tai/shellbat.suprx
ur0:tai/pngshot.suprx
ur0:tai/download_enabler.suprx

ur0:tai/notrophymsg.suprx
*NPXS10015
ur0:tai/henkaku.suprx

*NPXS10016
ur0:tai/henkaku.suprx


Also, I will say that there is a REPATCH01/ folder in my ur0/appmeta, ux0/app, and ux0/appmeta folder. Would that effect anything?

hmmm I dont have that folder in any of those locations.....
 

Shady_Enigmar

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Just checked the files yet again, and noticed that the folder has been installing as PCSH10065 and not as PSCH10065. Could the issue lie there?
 

Shady_Enigmar

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Same here. Not sure why rePatch isn't reading properly. Well, if you happen to think of anything, or something comes to mind, let me know. I appreciate all your help
 

Vinceherman

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Shady_Enigmar

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Yeah I have a rePatch folder setup in ux0, then within that is the games titleid folder with the translation patch. In the ux0 app folder I have the actual games titleid folder. And in ur:0tai config.txt I have ux0:tai/repatch.skprx

--------------------- MERGED ---------------------------

Yeah that's the exact patch and everything. Downloaded it, moved over to the rePatch folder, and nothing changes. Its as if the vita doesn't recognize the folder or patch, or just ignores it, because the game loads and plays fine. Even played a stage briefly to make sure it works. rePatch won't read the dlc in the reAddcont folder either
 

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Madridi

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Yeah I have a rePatch folder setup in ux0, then within that is the games titleid folder with the translation patch. In the ux0 app folder I have the actual games titleid folder. And in ur:0tai config.txt I have ux0:tai/repatch.skprx

--------------------- MERGED ---------------------------

Yeah that's the exact patch and everything. Downloaded it, moved over to the rePatch folder, and nothing changes. Its as if the vita doesn't recognize the folder or patch, or just ignores it, because the game loads and plays fine. Even played a stage briefly to make sure it works. rePatch won't read the dlc in the reAddcont folder either
What’s inside that title ID folder? I have a feeling it’s a double title id folder.
 

Shady_Enigmar

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This is actually the only title I have tried rePatch with...lol. I patched YS Lacrosma in yhe past, but that was when I was on 3.60. I upgraded to ofw 3.65 with h-encore and enso about 2 weeks ago, and haven't tried patch or dlc for a game since this one. I'm a huge fan of the series so I decided to try and get it patched to play, but ran into this obstacle. It could very well be a problem with my setup if my plugins and directories look correct.

--------------------- MERGED ---------------------------

Just to be sure, you can't have h-encore installed, but not enso, and vice versa correct? I boots all of my nonpdrm games, adrenaline, ect just fine, so I assumed I had them running. My sd2vita mounts might be the issue, as I've played with some of the settings in Switch sd2vita and tf card plugin.
 

Madridi

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This is actually the only title I have tried rePatch with...lol. I patched YS Lacrosma in yhe past, but that was when I was on 3.60. I upgraded to ofw 3.65 with h-encore and enso about 2 weeks ago, and haven't tried patch or dlc for a game since this one. I'm a huge fan of the series so I decided to try and get it patched to play, but ran into this obstacle. It could very well be a problem with my setup if my plugins and directories look correct.

--------------------- MERGED ---------------------------

Just to be sure, you can't have h-encore installed, but not enso, and vice versa correct? I boots all of my nonpdrm games, adrenaline, ect just fine, so I assumed I had them running. My sd2vita mounts might be the issue, as I've played with some of the settings in Switch sd2vita and tf card plugin.
I'm confused on what you are saying.. You are on 3.65 now right? You CAN install enso. H-encore doesnt prevent you from that. H-encore is what browser exploit was on 3.60, to install Henkaku. Then you can freely install enso. Not sure why you think otherwise.

Note that it's a different version of enso. It's released by theflow.

In fact, did you upgrade your repatch skprx? I wouldn't be surprised if its an old version that was not compatible with 3.65 at the time.

After doing all that, try some other patch. You can disable ref00d, and download a game that requires 3.68 or higher from pkgj. It will download the repatch files as well (assuming you set your config file for that). If it runs, then it's set up correctly.
 

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