PSClassic is down to £29.99 at Argos in the UK. Got mine reserved
Can't link to it but it's not hard to find...
its decent by all means 1gb of ram and a quad core at the very least is respectable when trying to emulate a ps1 so everything below it should be a go. n64 im not so sure.I don't know if it's a BEAST but it has more RAM than the Snes Classic, not sure on CPU.
its decent by all means 1gb of ram and a quad core at the very least is respectable when trying to emulate a ps1 so everything below it should be a go. n64 im not so sure.
N64 requires significantly more CPU power than most ARM chips can handle. Some games may run but more complex ones will suffer.
N64 emulation is at least as good (or bad) as the the rpi 3 model b+
I hate N64 emulation in general ...
I want it but now I wont buy it no matter what if it is down to 20 dollars. It is actually PCSXR emulator from the source and Sony is getting getting a profit even though it didn't sell very well. Nah, Sony wont have my money because I am not stupid. No thanks, Sony. Never!
They cant possibly make a profit at 20, or 30 USD. Buy it.
(Half to retail, leaves 15 USD for two controllers, hdmi cable, and the arm7 box, and licensed games and advertising and logistics - no way.. )
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The current versions of both Autobleem with Retroboot and Retroarch Bundled with Bleemsync now automatically "face out" the goddarn 8bitdo USB adapter cursor in game. So thats become a non issue - same with boot race condition with the 8bitdo adapter. With OTG you can now leave it in all the time.
Set up both Bleemsync and Autobleem (with Retroboot) solutions on 256 GB sticks - Autobleem subjectively is still better. Also - its far cleaner.
Bleemsyncs hires retroarch theme looks too "candy colored" (can be changed, changed it, still wasnt happy ), iconography in boot and selection screens is too in your face.
Autobleem can be cleaned up very nicely (all themes accessible and easily modifiable (Photoshop), transitions screens between Autobleem and retroarch are in retroarch folders and can be cleaned up as well.
Only reason currently to use Bleemsync is the stand alone Nintendo DS emulator (developed by kickflip) that currently can only be launched using Bleemcast. But someone has got to implement that in the future (simple launcher UI).
To maybe go into the differences a little.
Bleemsync 1.1 is needed to (backup and) install the OTG kernel. That kernel is needed so you can use a cheapo (2USD) OTG adapter on the back USB port of the device to plug in a USB drive (slim sandisk 256GB f.e. works fine), to circumvent the amp restriction on the two front usb ports.
Now all of a sudden all/most high capacity USB drives will work.
Once you've got your kernel backup, and the new kernel installed, you can switch from Bleemsync (comes with Retroarch) to Autobleem with Retroboot (Retroarch - with more performance trimmed cores.)
Bleemsync currently is the only package that can use a standalone Drastic DS (Nintendo DS emulator) port, thats actually great. But that should change in the future. It has to. (Someone just has to write a launcher.)
Bleemsync features a hires Retroarch custom skin, thats a little much - and select screens with icons that are just little much - aesthetically. It also uses the PS classics default launcher frontend (optionally), with a default skin thats - again - pretty awful. (This skin can easily be changed though). You can use bot default and retroarch and the standalone Drastic (NDS emulator) on Bleemsync.
Autobleem with Retroboot, basically has the same capability (Retroarch and Sony emu (pcsxrearmed derived)) - with a cleaner interface, more customizable, comes with KMFDManic cores, uses an entire rebuild of the Sony interface, with a rebuild of the Sony emu that also allows you to turn on and off bilinear filtering on the fly.
In the end, its more about taste - but Autobleem allows for cleaner autoboot into Retroarch, or Scummvm setups - with Bleemsync you always have godawful logos in your way.
(That presumably are part of a binary and cant easily be changed. )