Homebrew RELEASE NES ONLINE Game Injector

meohsix

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1WrRhlp.jpg


it works.
 
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Lilphish

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What is generally the cause of it locking at the title screen? I'm not getting an error. Also, I've noticed that I have 2 files for the boxart that are generated due to the different resolutions. I have them in the folders but noticed the original games only have 1 boxart image. I'm not sure if that makes a difference.
 

bodyXY

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JP use 2 pictures, i belived, it will worked also with the JP version, but i was wrong, JP titledb is different, but for EU/US user makes no difference
 

evilone

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Awesome tool, would be nice if there would be something like to add multiple files at once.. example "my-favorite-games-folder" and "my-favorite-games-folder-pictures" .. and the rest something like default.

But nevertheless, awesome :)
 

DocKlokMan

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Just a suggestion, the name for the rom and folders can be anything you want. To prevent accidentally using a product ID that's used by a future game that gets added I would change the prefix for games added in with this tool. Example, instead of using CLV-H-***** use something like HAC-K-*****. It can also make it easier to have the tool list all the games currently added in.

Also, I don't see any mention of the language file or a description field? Does that also get altered to add in the game's description for the details screen?
 

bodyXY

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Just a suggestion, the name for the rom and folders can be anything you want. To prevent accidentally using a product ID that's used by a future game that gets added I would change the prefix for games added in with this tool. Example, instead of using CLV-H-***** use something like HAC-K-*****. It can also make it easier to have the tool list all the games currently added in.

Also, I don't see any mention of the language file or a description field? Does that also get altered to add in the game's description for the details screen?

I can change it to HLV-C. I think 7962624 combination options should be enough ;) If you want to know which games already exist, just open the lclassics.titlesdb with Notepad ++.
Description will not be possible with my program, all other data from NES ONLINE are written in "LUA"

But its checked every time, if the game code already exists

--------------------- MERGED ---------------------------

Awesome tool, would be nice if there would be something like to add multiple files at once.. example "my-favorite-games-folder" and "my-favorite-games-folder-pictures" .. and the rest something like default.

But nevertheless, awesome :)

It is possible, but then you would always have the same cover, the same data and so on. That would not be nice.
 
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evilone

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I can change it to HLV-C. I think 7962624 combination options should be enough ;) If you want to know which games already exist, just open the lclassics.titlesdb with Notepad ++.
Description will not be possible with my program, all other data from NES ONLINE are written in "LUA"

But its checked every time, if the game code already exists

--------------------- MERGED ---------------------------



It is possible, but then you would always have the same cover, the same data and so on. That would not be nice.

Thank you for the answer, i didnt know that :) I thought more about some way like the "hakchi2" for the NES Mini was working. For sure the Game should match then with the cover hehe =)
 

DocKlokMan

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I can change it to HLV-C. I think 7962624 combination options should be enough ;) If you want to know which games already exist, just open the lclassics.titlesdb with Notepad ++.
Description will not be possible with my program, all other data from NES ONLINE are written in "LUA"

But its checked every time, if the game code already exists
Ah, well if you need help adding descriptions just let me know. It's just a matter of adding an entry to a text file.
 

Johno75

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I must be pretty simple as I can't work out how this all works! if I want to add a rom eg "California Games" where do I get all the info from that the program requires? i thought it might auto populate it like hackchi does for the nes mini? what am I missing?
 

AboodXD

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Your tool is nice, dont give a fuck what others say, i would be happy if i would be able to code something like that :)
I only code programs for 3 weeks and this is only my second program that I have written,
I wasn't criticizing this tool in particular but the whole scene. :)

Give it time, someone's already planning to rewrite the conversion code.
Hmm, I'd be impressed if anyone makes an XTX converter.
This scene is the laziest I have been in when it comes to graphics; no one made tools for BNTX and XTX except for me, even though those two formats are widely used.
People overly rely on the SDK.
 
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pommey

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This tool is awesome. Thanks for being the first person to create something like it. I appreciate the quick updates. I was having some issues and errors last night, but everything is working for me now in 2.8.0

One small issue: you've got your fields for boxart/screenshot mixed up. 400x300 should be the image for the screenshot that appears when you press X to view more info. 355x512 is the 2D boxart that appears in the menu. Those fields are currently swapped.

You might want to change it to "Cover Path 355x512" (which should feed to "cover") and "Screenshot Path 400x300" (which should feed to "details_screen")

Thanks! I just needed to add a handful of games I wanted, so this is a great tool. I already had all my art converted to TGA so I'm in good shape.
 

bodyXY

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I wasn't criticizing this tool in particular but the whole scene. :)


Hmm, I'd be impressed if anyone makes an XTX converter.
This scene is the laziest I have been in when it comes to graphics; no one made tools for BNTX and XTX except for me, even though those two formats are widely used.
People overly rely on the SDK.
I know, i used your tools a lot of time, without her, I would never have been able to change the icons,

If you can write a converter from TGA to XTX.Z, please let me know and we will work together for this project


This tool is awesome. Thanks for being the first person to create something like it. I appreciate the quick updates. I was having some issues and errors last night, but everything is working for me now in 2.8.0

One small issue: you've got your fields for boxart/screenshot mixed up. 400x300 should be the image for the screenshot that appears when you press X to view more info. 355x512 is the 2D boxart that appears in the menu. Those fields are currently swapped.

You might want to change it to "Cover Path 355x512" (which should feed to "cover") and "Screenshot Path 400x300" (which should feed to "details_screen")

Thanks! I just needed to add a handful of games I wanted, so this is a great tool. I already had all my art converted to TGA so I'm in good shape.


ok i will change this

--------------------- MERGED ---------------------------

One small issue: you've got your fields for boxart/screenshot mixed up. 400x300 should be the image for the screenshot that appears when you press X to view more info. 355x512 is the 2D boxart that appears in the menu. Those fields are currently swapped.

You might want to change it to "Cover Path 355x512" (which should feed to "cover") and "Screenshot Path 400x300" (which should feed to "details_screen")

done!
 
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