Hacking Community Controller

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Deleted User

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UPDATES: Newest updates are at the top!

We have completed Ocarina of Time! Moving onto Xenoblade 2

The game has been completed! We are now on Master mode playing as Linkle!

We are currently working on building Tarry town!

It took us a bunch of bomb/shock arrows but Waterblight Ganon has been defeated!


We managed to do the bomb skip speed running strat in Breath of the wild to skip a motion controlled shrine! Check it out here

Super Mario Odyssey has been completed, we are now moving onto Breath of the wild!

We are now live with GBATemp Plays Super Mario Odyssey! The controls have been updated! Good luck!

Kirby Star Allies has been completed! I will find the VOD soon. Want to see how many button presses the game took to complete it? Check it out here!

It's finally here! After numerous hours of bug testing, vape coils burned, and 6 packs digested. I am happy to announce and share the project I've been working on!

Introducing GBATemp Plays Nintendo Switch! We are starting out on the newly released Kirby Star Allies! Will the community be able to band together and triumph through the game?



All of the controls are listed throughout the stream, but due to the limited customization of Twitch panels I will also list out the controls below.

If you notice any bugs, or have any constructive criticism on how things are currently please feel free to DM me or let me know here!

Please note that you can chain up to 6 controls together by using commas!

i.e. A, B, move left, suck, b

  • A
  • B
  • X
  • Y
  • UP (DPAD UP)
  • Move up
  • Adjust up
  • Down (DPAD Down)
  • Move down
  • Adjust down
  • Left (DPAD Left)
  • Move left
  • Adjust Left
  • Right (DPAD Right)
  • Move Right
  • Adjust Right
  • Move Forward
  • Move Back
  • Move Left
  • Move Right
  • L3 (left stick click)
  • R3 (right stick click)
  • LT (left trigger)
  • LB (left bumper)
  • RT (right trigger)
  • RB (right bumper)

  • Look Left
  • Look Right
  • Look Down
  • Look Up

  • Capture
  • Release
  • Ground Pound
  • Crouch
  • Backflip
  • Jump
  • Jump Forward
  • Jump Back
  • Long Jump
  • Dive

Thank you @Issac for allowing me to share this project here!
 
Last edited by ,
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Deleted User

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OP
After 10 or so minutes....
clips.twitch.tv/HotInspiringRaisinSpicyBoy
fcq9cNh.png

You should allow holding a button for a certain amount of time up to 1 second.
Code:
hold <button> <milliseconds>
It would help with tricky jumps.
All of the hold button commands should already hold for that long :)
 
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Deleted User

Guest
OP
fun fact. Each time a button is pressed it gets logged to a sql data base ;)

How many times do you think A was pressed to get this far?

nO8YhBF.png
 

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