Gaming Triforce Heroes is really rather awful...

Muffins

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I just picked up this game in leui of Persona 4 Dancing All Night (bloody GameStop sold my "held" copy).

Insane story aside, I'm just wondering how the hell this got through playtesting. It's like a really, really bad prototype of Four Swords Adventures where someone hadn't gotten around to actually creating the things that make the game FUN. I don't want to run around a level three bloody times because for some damned reason Nintendo ripped out the ability for the "doppels" to actually move unless you're manually controlling them. It's like a whole game centered around that one bloody level in OOT where you have to heft around that useless water princess.

So back to the store you go, little cartridge, and I shall never darken my 3DS with you again.

Bloody hell.
 

omgpwn666

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I love the game, with friends. I can't stand the single player, so I wouldn't recommend the game unless you have some close dedicated friends.
 

Bonny

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The game is actually good. The worst thing are the overpowered Sword and Masterful costumes who are ruining the multiplayer.... and all the childish and unfair players, who switch there WLAN-switch to "off" when the realize that they can't win in the coliseum, just to revent the winner fom getting his price. But these are the way people are in 2015. :shit:
 
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Muffins

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"The game is actually good. "

No. No, it is not. Bloody stupid company, making a game useless without three people. I was hoping to play this with my wife (as we had many fantastic times playing Four Swords on the GameCube), but no, you have to have three people or a bloody good online connection.

I just don't understand why they decided to go backwards from the way things worked in Four Swords to... this. It's not like there's a lack of buttons (hell, they assign TWO of the bloody things to running), so why ruin the single player?
 
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darksweet

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I love the game, with friends. I can't stand the single player, so I wouldn't recommend the game unless you have some close dedicated friends.
we are totally opposite poll, i hate multi players because most of them have a childish behavior and thrash talking people, and include inconsistent connection
 
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Bonny

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*agree* Well, of course. Single Player would be easier, if the two others - or at least one of the three characters - would be controlled by the CPU, but: How to do that, without spoiling the puzzels? And it's the same for 2 local human players. What really is a pity, that it's not possible at all, to play with 2 human players locally. I would be willing to also control the 3rd character, but that's just not possible.
 
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Joe88

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The game should have just never been created or it should have been included with an actual zelda like four swords was with the port of lttp
 
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ILOVETOPLAYNESGA

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Basically, I agree for the most part. It is terrible by yourself, and lack of a two player mode makes it difficult for most people to just get together and play. I tried setting up three 3ds systems for use with two people, and it just gets really confusing really fast. :-(

Did it for a while with three people, and it was fairly fun, but I still prefer four swords.
 

Deleted member 333767

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I'm probably on my own here, or at least apart of a very small minority. But I can honestly sit here and type that I have never been really into Zelda. Nor have i really played any licenced Zelda software for more than for 1 or 2 minutes.

I'm 28 years old and have been gaming since original gameboy and SNES days. OoT is frequently credited as "the best game ever made" but to be honest, give me banjo and kazooie any day over that.

Apologies for derailing thread but since were ranting about Triforce, it's sort of relevant :P

Oh, and why do people call Zelda a Role Playing Game series? It's action-adventure!
 
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The same way Four Swords Adventures did it, and I might add they did it bloody well, too.
And Four Sword Anniversary Edition, too.

Oh, and why do people call Zelda a Role Playing Game series? It's action-adventure!
Because you play the role of the main character :P
Granted, it isn't like most other RPGs, you don't have actual stats like Attack and Defence and levels, but you do have a Health stat that you can increase, and a Magic stat in some of them too.
I agree it's better suited as Action-Adventure though.
 

Abcdfv

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I like it, but I have friends to play with. You wouldn't play WoW single player and complain that it sucks right?
 

Muffins

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I like it, but I have friends to play with. You wouldn't play WoW single player and complain that it sucks right?

WOW isn't a Zelda game, and it isn't made by a company that has previously made a game featuring multiple Links that was still damn fun to play single player. Or even better with two. Why didn't they put in the option to utilize the dopples in the same manner as Four Swords? I just wanted a game I could play with my wife, and cooperative fun non-shooter games are getting rarer and rarer these days. Nintendo is supposed to know what they're doing, Triforce Heroes feels like playing a game that's an unfinished Four Swords prototype.

In any case- I brought the game back to the store and used the tradein value to order myself a copy of Persona 4 Dancing All Night. It should be here in a week.
 
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omgpwn666

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we are totally opposite poll, i hate multi players because most of them have a childish behavior and thrash talking people, and include inconsistent connection

Well, as I was saying, I do play with very close friends. But I could see where strangers could be very annoying.
 
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Game owns. Anyone saying otherwise is a troll and has never played it / sucks working in teams.
 

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The Singleplayer is quite unusable. The first levels are possible, but later on, I think, it's just frustrating. And don't even think about special missions alone. It was a challenge, to finish a level with a time limit with three players talking to each other but alone? Impossible!

Onlinemode is quite nice. The first levels are easy and later the get really nasty. Talking about a strategy in the skyworld is necessary, but impossible. 3 Players have to learn the balance acts. With 2 strangers not knowing how the puzzle is solved, you're gonna have a bad time.

The second fault is the horrible lag, you're experiencing with some players. It feels like you getting connected to some players on the other side of the world who are playing with a 56k uplink.

And the third: The game will die. It's a throwaway title. I think, in one year there won't be much players online. Single player is no option so you get a title whose worth is falling with everyday passing until nobody plays the game anymore while your savegames become more valuable.

It's quite a nice and loveley game, with Zelda elements, but not a real Zelda. Even the soundtrack doesn't give you a real Zelda feeling. Hurry up, play it and sell it or keep it forever.
 
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