Hacking [WIP] KARL3DS - Kernel access on N3DS via Ninjhax + Loadcode

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Alkéryn

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Our point was that we have no plans to be bound to any sort of release schedule, because we do this on our own time more for research and knowledge than for popularity or an actual release. We will release when we are ready to release, whenever that may be. Bear in mind that other projects like NTR or Rx have had their stuff polished for months before release, porting doesn't take much effort. We started from nothing. Even a project like ninjhax took quite a while to get prepared for a release. Unfortunately we were stuck with the expectation of full transparency, which more often than not isn't easy to do for this kind of thing. I see criticisms of that, and yet the same exact thing is repeating itself with Pasta right now, you ask for status updates, we give them, and you retaliate by saying we're just posting screenshots to show off. What do you guys even want? Sure we could whip up some crappy release which is completely half baked, but even internally we haven't managed to get a clean implementation of region free or some decent ARM11 utilities going. Until we get that, I guarantee there will be no release. All of our internal utilities, in one way or another, aid the eventual public features which will be implemented.
Not complaining and understand your point i always liked to do some karl update because it was cool stuff, i don't understand the ones which were mad because you didn't release and only show update but since you didn't show update anymore it feels like karl is dead and it make me even more impatient because I don't see anything new, maybe a private thread were only the one who really wants some news should be create so every guys who are bitching around could not say anything
 

Dazzozo

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I'm just happy that there's still some sort of chance. Pasta literally is just patching sig checks. Even if I brought attention to Pasta, I am still faithful to KARL and RXTools and am not ever gonna use Pasta. There wasn't anything fun or useful other than pirating Cias. I can't wait for what KARL has up their sleeve since they've unveiled some... Mysterious stuff about a ton of things. :P Anyway, I am looking forward to this possible release. Also, may you tell us what exactly is holding you guys back from advancing? You don't have to tell the TOP SECRET stuff but if there is any public info to go around, then please enlighten us!

Yeah, we are not just "patching sig checks". I can happily say right now that our ARM9 "launcher"-side stuff is super freaking cool, has some really nice toys and is pretty much feature complete.
 

Alkéryn

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Yeah, we are not just "patching sig checks". I can happily say right now that our ARM9 "launcher"-side stuff is super freaking cool, has some really nice toys and is pretty much feature complete.
Nice to hear it =) i'm happy that somes guys do what you are doing so if you keep us updated even with only text it will be cool so thank you and have fun time coding karl =D
 

WhoAmI?

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Our point was that we have no plans to be bound to any sort of release schedule, because we do this on our own time more for research and knowledge than for popularity or an actual release. We will release when we are ready to release, whenever that may be. Bear in mind that other projects like NTR or Rx have had their stuff polished for months before release, porting doesn't take much effort. We started from nothing. Even a project like ninjhax took quite a while to get prepared for a release. Unfortunately we were stuck with the expectation of full transparency, which more often than not isn't easy to do for this kind of thing. I see criticisms of that, and yet the same exact thing is repeating itself with Pasta right now, you ask for status updates, we give them, and you retaliate by saying we're just posting screenshots to show off. What do you guys even want? Sure we could whip up some crappy release which is completely half baked, but even internally we haven't managed to get a clean implementation of region free or some decent ARM11 utilities going. Until we get that, I guarantee there will be no release. All of our internal utilities, in one way or another, aid the eventual public features which will be implemented.

That clears things up :) I personally can wait and I appreciate everything you guys are showing us (it's interesting). I wasn't entirely clear of wether or not you guys were going to bother with releases and was under the impression that you wasn't going to.

I'm happy with everything so far :) Thanks for the updates on stuff :D
 
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Artemis-kun

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This is exactly why I was getting mad a few pages back. I fully understood why you guys were posting the videos and screenshots. Hell, I even preferred them because I like hearing about all the cool stuff you guys are doing behind the scenes. Others, however, were just being morons and complaining about the "showboating" even though by that point there were multiple ways to have emuNAND working on both New and Old 3DSes and thus, no reason to even be complaining in this thread. Even when pointing out to them that they asked for the updates, they still continued with the entitled crying.

Honestly, I would totally understand if you guys were to go silent here. Dealing with the people on this forum is a nightmare more often than not. (For release/WIP threads anyways.)
You know, I've been wanting to say something along these lines for a long time now, but I didn't want to just sound like some elitist who enjoys pissing on the community, but to be quite honest, I've never seen such a generally toxic community. There are some exceptions, of course, but the vast majority of people that regularly post on these forums are just... I mean, I'd almost be willing to say that this place has got 4chan beat in terms of how awful its userbase is.
</rant>

At any rate, I'm glad I'm not the only one that sees it/thinks things are this bad.
 

Hashtastrophe

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You know, I've been wanting to say something along these lines for a long time now, but I didn't want to just sound like some elitist who enjoys pissing on the community, but to be quite honest, I've never seen such a generally toxic community. There are some exceptions, of course, but the vast majority of people that regularly post on these forums are just... I mean, I'd almost be willing to say that this place has got 4chan beat in terms of how awful its userbase is.
</rant>

At any rate, I'm glad I'm not the only one that sees it/thinks things are this bad.
There's a reason people outside of the forums refer to posters here as "Tempers". ;)
 

Quantumcat

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Sorry for not having read all the replies, but maybe someone can answer this question:

I'm learning OpenGL at uni, and just wondering is it possible to use it in 3DS development with the access that we have now? Are there any libraries etc. for 3DS development? Thanks.
 

hippy dave

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Yeah, we are not just "patching sig checks". I can happily say right now that our ARM9 "launcher"-side stuff is super freaking cool, has some really nice toys and is pretty much feature complete.
Daz, I had to temporarily bring my g300 out of retirement because my moto g got fucked up. So are you releasing cm12.1 for this bad boy or what? :wink:
 

IPolarisI

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you ask for status updates, we give them, and you retaliate by saying we're just posting screenshots to show off. What do you guys even want?

While it's tempting to consider us as a single entity, this very statement shows you can't. Whatever you do, you'll always displease certain people :(
 
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Dazzozo

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Daz, I had to temporarily bring my g300 out of retirement because my moto g got fucked up. So are you releasing cm12.1 for this bad boy or what? :wink:

Had to do the same pretty recently because my N5 was sitting through an insurance claim. :P

The Y300 has a nice team working on it now, and I'm sorta still helping them out with hints and advice. It's kinda sad that the G300 got somewhat abandoned, especially when I went to the effort of unifying everything with the Y300 a while back...

I did have some initial L porting done before I got swept up in 3DS stuff, but it's very early compared to what's out there for the Y300 now... I guess the best option is if I talk to those guys to see if they could figure out a plan for supporting the G300, because I'm so far out of it now. 3DS stuff kinda took over my life for the last 6 months. :P
 

Nollog

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Sorry for not having read all the replies, but maybe someone can answer this question:

I'm learning OpenGL at uni, and just wondering is it possible to use it in 3DS development with the access that we have now? Are there any libraries etc. for 3DS development? Thanks.
There are libraries, opengl probably won't get you too far in 3ds homebrew.
 
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shinyquagsire23

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Greets all,

So we've finally decided to tie up this thread and finally get it closed. Before everyone freaks out, yes the project will continue, and yes we will be continuing to give updates to the project, just via a place which is more convenient for everyone on the project. You can find all of our places we'll be posting updates to at the bottom of this post.

This thread initially started off as yet another concept thread describing what was, at the time, something which was rather adventurous and frankly was unlikely to happen at all. A project which aimed to achieve a region-free, emuNAND-able custom firmware for 3DS using Gateway's newly released kernel exploits, kindly written up about by @yifan_lu despite the constant warnings of piracy which #3dsdev had told him over and over again (and, for better or for worst, they were right). However even despite being a seemingly silly thread which was just waiting to be closed up and shipped away by a moderator, it continued anyways. ARM11 kernel was achieved first by yifanlu and the ported to ninjhax by myself, which was definitely exciting. However it was ARM9 when things started getting serious (and frankly a bit bleak at times). Because as great as yifanlu's writeup was, it definitely hid things unfortunately, and I did not blame him at all once I got ARM9. We were at a turning point of sorts: Keep everything open, for better or for worse, or keep it closed into ARM9. We decided on the latter.

Unfortunately after that bit of rushing and excitement, things finally started to slow down, and the thread and project were almost closed several times out of frustration, but we continued. Lots of things happened during this period: We got emuNAND, improved our stuff internally, and learned a lot more about the 3DS in general. Lots of projects came out of nowhere as well on what seemed to be the eve of a new CFW: RxTools, NTR, and OSKA. OSKA threatened to be the end of KARL's closed nature, however our ARM9 stuff ended up being released anyways. RxTools provided a new way for emuNAND on the old 3DS, and NTR seemingly provided a solution for region free on the new 3DS. It was an interesting time.

Then things settled down again, and people began wondering about what we were doing, and at the time, it was mostly research. Wulfy found some nice stuff regarding AGB_FIRM, including a wealth of information about the GBA ROM footers, IO registers, and the like. I for the most part was busy with school unfortunately, and I struggled for weeks attempting to get anything with ARM11 done. Dazzozo was working on internal improvements to our ARM9 stuff. Admittedly, we really were not focused on a release, which wasn't necessarily bad, but I would hardly call it a good thing either. However with summer finally here for the all of us, we finally got ourselves reoriented towards a release within the coming months (if things go well):



We've finally got ARM11 up and running! Yes, I know it's kind of an odd time to leave the thread, but we wanted to leave you with something to discuss besides the fact that we were leaving at least. Our plans include a debugging interface similar to NTR's, with all the extra goodies of emuNAND as well. Region free and eShop version spoofing (for N3DS) will also be loaded at runtime, so no need for any plugins or memory writes to do that. We will also have a way to load these features in sysNAND as well, in case you want to update something in there or whatever.

That being said, we are moving our main communications to other places now. Our main place where our big releases/any other haxing posts will be announced will be at http://salthax.tumblr.com. Our main twitter will be at @salthax, and will also be dedicated to releases or Q&A, and we'll also be posting minor updates at our personal twitters, @ShinyQuagsire and @WulfyStylez.

That being said, the moderators allowed 3 days of discussion before the thread will actually be closed, any thoughts/questions on our new ARM11 stuff or our new communication areas are welcome.
 
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