Hacking neek2o

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Videomanman87

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Posting links to ninty code is, and a fully compiled ready to use version of the homebrew could contain that...
Anyway, i'll ask OverjoY (the dev.) if it's OK to link you the files in a PM. If you can't wait for that i suggest again you come to IRC.
Ahhhh ok, didn't realize it could but now I look back..of course. *slaps forehead* And thanks. :)
 

Videomanman87

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Someone passed me the link, thanks! Well in my testing the WiFI issue with RB3 isn't any different and it seems the beta is slower than the current version. I did find out that the problem with corrupt game save is fixed by copying a good game save from real NAND. For some reason RB3 can't create a good game save on emulated NAND. :/ Anyway I can't get the WiFI to work with RB3, although it works with everything else (Internet Channel for example) that I have tested so far.

EDIT:
I forgot to mention that it does not seem to mount my flash drive as well as the current version. There are times where it will just hang at "Mounting USB Device" and if I power off the Wii/unplug/plug the USB drive it will mount. But as I said I don't have this problem with the current version I am using (UNEEK+DI neek2o rev96).
 

john48159

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I'm quite frustrated trying to use neek2o and could use some assistance.

I've been hacking my Wii for years. Got a SM Wii with Bootmii as boot2 and USB formatted FAT32 with 32k clusters (single active partition). Decided recently to update my version of Wiiflow to the one at http://dl.dropboxusercontent.com/u/101209384/MasterPiece/Wiiflow_Pack.html so I could use the source menu, which works beautifully. Everything works fine except for my WW/VC games. So, to improve compatibility, I want to use the game-specific option in that version of Wiiflow to use neek2o ("Launch Title with neek2o" on page 4 of game settings); see, I don't want to actually boot into an emunand. But no where in his pack's page or the neek2o forums have I seen a detailed setup of both the USB and SD card for Uneek that works the way I want it to. Here's my setup:

USB:
3 nands that have all been tried (file structure = nands\nand1, nands\nand2, nands\nand3)
1. Abz's nand
2. My custom nand
3. A brand new modmii-created nand
Sneek files from Abz's pack (includes di.bin, diosmioslite.bin [my hdd is not compatible with diosmios], font.bin, kernel.bin, quadforce.bin).
Other files, including wiiflow, emulators, etc.

SD :
Abz said the SD files are optional (bootmii\armboot.bin and sneek\kernel.bin), but I need my own version of armboot.bin (acquired so long ago I don't remember where it came from) so I can use bootmii from priiloader. His just leads to a black screen.

EMUNAND :
I have three different ones, but here is the general layout
Necessary system menus and IOS/MIOS
Back 2 Nand
Two test games
1. VC Majora's Mask (the main reason I'm doing all this and usually a problem game)
2. WW AYIM (never had an issue loading this in any loader, used as a control)

NAND :
Neek2o v2.2b
Wiiflow channel
Wiiflow hidden channel (for use with newest revision of Wiiflow and facilitating returning to Wiiflow after exiting emulators)
etc.

I'm at wit's end regarding all this. Now, I figure if I can boot into Neek using the Neek2o channel, then Wiiflow should be able to as well. However, when I launch Neek2o from my NAND :
Mounts USB
Finds partition
Finds and loads kernel.bin
Loads mini mod into memory
Freezes on message "Reloading bootmii IOS"

Please help. :(
 

Katalin

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What neek2o version is in the package? Since diosmios is incompatible with your hdd it's possible the neek2o version in the package is also incompatible.
The latest neek2o beta has much better support for usb devices
 

john48159

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What neek2o version is in the package? Since diosmios is incompatible with your hdd it's possible the neek2o version in the package is also incompatible.
The latest neek2o beta has much better support for usb devices

Revision 96. I doubt the HDD is the issue, however, as the freeze always happens at the Bootmii loading portion of nswitch v2.2 (when loading the Neek2o channel on the NAND). This implies that I don't have the right Bootmii files on my SD, USB, or both. I've tried many different armboot.bin files that I've found and they invariably lead to a black screen. Also, I can easily run homebrew, load emunand via mighty channels, and load all Wii and emulated games from the USB HDD without issue. The only problem using the HDD seems to be with diosmios.
 

Etheboss

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Hey john...i think its very much possible that hdd detection is the problem here, neek2o is, or i would say was, very picky..
I also had a hdd that neek was not able to detect properly, most of the tries it did not detect it or start it, and the times it did, neek2o started very slow.
That said, Katelin has got a point, atm. neek2o beta is using d2x way of detecting hdd's. Now, with this beta the detection problems are gone.

Why not pick it up in the neek2o irc channel.
 

Katalin

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John, when using nswitch you'll only need bootmii ios. When nswitch says it found kernel.bin on usb and font.bin and di.bin are also in that folder you have all the binary files you need
 

HunterZ

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Some questions about neek2o, as I'm having problems with it after installing with a UNEEK+DI setup created by ModMii:
  1. What is the channel number limit per emunand? With just over 800 channels, neek2o never makes it past the "health & safety" screen (it did before I added the extra channels).
  2. What are the best workarounds for this limit? Splitting into multiple emunands would be a pain, because no tools seem to be able to manage multiple emunands well as far as I can tell.
  3. Is there a good list of Wiiware that will only run from emunand using neek2o? This may allow me to make a smaller neek2o-only emunand with a subset of my channels.
  4. How can I configure neek2o and/or the emunand to automatically load, say, postloader instead of the system menu? ModMii doesn't seem to successfully install Priiloader, which is how I thought I should go about it.
  5. At what point do you press "1" to access the "DI" menu? While the boot text is present? While the screen is black? While the system menu is visible?

Thanks.
 

Videomanman87

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Some questions about neek2o, as I'm having problems with it after installing with a UNEEK+DI setup created by ModMii:
  1. What is the channel number limit per emunand? With just over 800 channels, neek2o never makes it past the "health & safety" screen (it did before I added the extra channels).
  2. What are the best workarounds for this limit? Splitting into multiple emunands would be a pain, because no tools seem to be able to manage multiple emunands well as far as I can tell.
  3. Is there a good list of Wiiware that will only run from emunand using neek2o? This may allow me to make a smaller neek2o-only emunand with a subset of my channels.
  4. How can I configure neek2o and/or the emunand to automatically load, say, postloader instead of the system menu? ModMii doesn't seem to successfully install Priiloader, which is how I thought I should go about it.
  5. At what point do you press "1" to access the "DI" menu? While the boot text is present? While the screen is black? While the system menu is visible?
Thanks.

1. Well that is a LOT of channels. How long did you wait? With under 10 it still takes about a minute to load here. I can guess it is going to take a lot longer with that many channels. But if I were to hazard a guess, you found the limit. Probably not hard coded into Neek but rather the Wii likely ran out of memory trying to read them all and crashed.
2. In my experience splitting would be the best way. And you can swap NAND's. This is available in POSTLOADER. Although I haven't tried that particular aspect myself.
3. No idea sorry.
4. If I recall correctly there is a option for this in POSTLOADER settings.
5. You press "1" at the system menu. That lists games on the HD ready to load (at least it does with mine) "2" lists other options such as disc update disable etc.
 

HunterZ

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1. Well that is a LOT of channels. How long did you wait? With under 10 it still takes about a minute to load here. I can guess it is going to take a lot longer with that many channels. But if I were to hazard a guess, you found the limit. Probably not hard coded into Neek but rather the Wii likely ran out of memory trying to read them all and crashed.
2. In my experience splitting would be the best way. And you can swap NAND's. This is available in POSTLOADER. Although I haven't tried that particular aspect myself.
3. No idea sorry.
4. If I recall correctly there is a option for this in POSTLOADER settings.
5. You press "1" at the system menu. That lists games on the HD ready to load (at least it does with mine) "2" lists other options such as disc update disable etc.
Thanks for the reply.

1. I waited a couple of hours (left it sitting while I went out to dinner).
4a. Postloader has an option to configure Priiloader to load Postloader, but I can't figure out how to get Priiloader to work with neek2o. I told ModMii to set up Priiloader in the emunand for me, but it isn't there. I've seen a couple of posts from people saying that Priiloader may not work with recent neek2o builds.
5a. I got the DI menu to come up by hitting "1", but it doesn't list any games. I think it's only for loading WBFS games into the Disc Channel and not for launching channels?
4b/5b. I also got a neek2o config menu by pressing "2". It has an option to launch Wiiflow at emunand boot instead of the system menu, but Wiiflow isn't working from emunand for some reason (I get a black screen when launched from the emunand system menu, and booting neek2o still just goes to the system menu).

It's too bad that USB Loader GX can't boot emunand channels via neek2o, as its channel banner mode and various filters are awesome. Maybe I'll be happy with Wiiflow if I can get it working, but I don't know if Wiiflow is any better at handling multiple emunands?
 

Hielkenator

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Thanks for the reply.

1. I waited a couple of hours (left it sitting while I went out to dinner).
4a. Postloader has an option to configure Priiloader to load Postloader, but I can't figure out how to get Priiloader to work with neek2o. I told ModMii to set up Priiloader in the emunand for me, but it isn't there. I've seen a couple of posts from people saying that Priiloader may not work with recent neek2o builds.
5a. I got the DI menu to come up by hitting "1", but it doesn't list any games. I think it's only for loading WBFS games into the Disc Channel and not for launching channels?
4b/5b. I also got a neek2o config menu by pressing "2". It has an option to launch Wiiflow at emunand boot instead of the system menu, but Wiiflow isn't working from emunand for some reason (I get a black screen when launched from the emunand system menu, and booting neek2o still just goes to the system menu).

It's too bad that USB Loader GX can't boot emunand channels via neek2o, as its channel banner mode and various filters are awesome. Maybe I'll be happy with Wiiflow if I can get it working, but I don't know if Wiiflow is any better at handling multiple emunands?

I have ( had ) the exact same problem.
Are there any particular channels you want that do not work using USB LOADER GX EMUNAND CHANNELS?
The EMU emulation with the latest D2X beta is actually very good.
I have no need for Uneek anymore to play my channels.
Every good Wiiware game works as do all VC titles.
Except the Konami rebirth series, wich are on my real Nand.
 

HunterZ

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I have ( had ) the exact same problem.
Are there any particular channels you want that do not work using USB LOADER GX EMUNAND CHANNELS?
The EMU emulation with the latest D2X beta is actually very good.
I have no need for Uneek anymore to play my channels.
Every good Wiiware game works as do all VC titles.
Except the Konami rebirth series, wich are on my real Nand.
I'm trying to setup a full Wiiware collection, which is over 800 channels, and I'd like a setup that has maximum compatibility. Besides the Rebirth titles, I've ran into some other random ones that don't work, and I'd rather not have to keep multiple loaders, emunands, etc. around and then have to move things around manually in order to deal with it.

It looks like if I run USB Loader GX from inside of neek2o, I get the best of both worlds. Sounds like I may have problems with the DVD drive, though, but this isn't really a big deal.

Without Priiloader working inside of the emunand, is there another way to have neek2o boot to USB Loader GX instead of to system menu?

Edit: Actually, that's no good either. Takes forever to boot USB Loader GX inside of neek2o emunand, and I then get black screen when trying to load wbfs games. I'm about to just give up on neek2o and use regular emunand, and forget being able to play problematic games :(
 

Hielkenator

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I'm trying to setup a full Wiiware collection, which is over 800 channels, and I'd like a setup that has maximum compatibility. Besides the Rebirth titles, I've ran into some other random ones that don't work, and I'd rather not have to keep multiple loaders, emunands, etc. around and then have to move things around manually in order to deal with it.

It looks like if I run USB Loader GX from inside of neek2o, I get the best of both worlds. Sounds like I may have problems with the DVD drive, though, but this isn't really a big deal.

Without Priiloader working inside of the emunand, is there another way to have neek2o boot to USB Loader GX instead of to system menu?

Edit: Actually, that's no good either. Takes forever to boot USB Loader GX inside of neek2o emunand, and I then get black screen when trying to load wbfs games. I'm about to just give up on neek2o and use regular emunand, and forget being able to play problematic games :(
USB loader gx is Not Neek2o compatible.
You can use postloader instead.
If I were you, I would'nt install more than 300 games per nand when using neek 2o.

Do you know that if you have usb loader gx NAND dump on the root of your HDD, you can use different Cios?

I have cios rev 17 in slot 247 and cios rev 19 in 248, also have d2x beta 53 base 56 in 249.
With this setup USBL gx allows choosing a different slot for NAND Channel emulation and fixes several "problem" games this way.
For instance, Majora's mask is working with slot 247 rev 17. This game does not work ( yet ) with d2x cios.
I think compatibilty comes down at about 95% with this setup.
If you would filter it down to the best games available it's VERY close to 100%.
 

HunterZ

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I'm going to try installing all 800+ and see if Wiiflow can still use "boot via neek2o" mode for the problematic ones. If that doesn't work then I'll give up on neek2o altogether, because it's just not worth the trouble.
 

Etheboss

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It's too bad that USB Loader GX can't boot emunand channels via neek2o, as its channel banner mode and various filters are awesome. Maybe I'll be happy with Wiiflow if I can get it working, but I don't know if Wiiflow is any better at handling multiple emunands?
Neek2o and Wiiflow were adapted to work together...so starting vc/ww titles in neek mode from Wiiflow should work very good.
The latest Wiiflow mod also includer a file explorer and nand swithcher...you still have to switch manually though. But if both Wiiflow and Neek2o are installed correctly, and you use the region settings in the Neek2o Di menu, you should be able to do everything from 1 nand..

Also, to respond to a later question..neek2o has been tested up to 300 titles..
There is however already added an issue for this on the neek2o google code page...so hopefully the dev has some time to look at it soon.
 

HunterZ

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Where can I get the latest Wiiflow-mod builds? The medafire link on the google code site is several months older than the latest source.

I guess I could build the source myself since I have a working devkitppc+libogc toolchain.
 

Etheboss

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Where can I get the latest Wiiflow-mod builds? The medafire link on the google code site is several months older than the latest source.

I guess I could build the source myself since I have a working devkitppc+libogc toolchain.
Yeah, just don't forget to use the libogc that is on the wiiflow mod google code page...

Also if you want to help test neek2o nand limits...you can come to IRC...

Server: irc.abjects.net
Channel: #cdi

the dev. is usually around about this time.
 

HunterZ

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Yeah, just don't forget to use the libogc that is on the wiiflow mod google code page...
That one is older than the latest official release version. Is it specially modded?

Also if you want to help test neek2o nand limits...you can come to IRC...

Server: irc.abjects.net
Channel: #cdi

the dev. is usually around about this time.
I might do that, or maybe I'll just report here if I happen to find an exact limit.
 

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