WHY... WHY use the Crisis Core battle system?! It was one of the worst thing ever happened to the FF series. Oh well, seems like I won't ever touch a new FF. EVER.
Only classic remakes for me, then
Only classic remakes for me, then
It doesn't use the Crisis Core battle system. An evolved version of it rather. But when SE says something's "evolved" generally it means "nothing like" for better or worse. See Front Mission Evolved et al.raulpica said:WHY... WHY use the Crisis Core battle system?! It was one of the worst thing ever happened to the FF series. Oh well, seems like I won't ever touch a new FF. EVER.
Only classic remakes for me, then
Ah, well I'll try once it comes on out.prowler_ said:It's a mix of Crisis Core and The 3rd Birthday.
It's not going to be exactly the same.
QUOTE said:The battle system in the game is a new evolution of the "ATB Kai" system that was created by Takatsugu Nakazawa for Final Fantasy X-2, and later refined in Crisis Core -Final Fantasy VII-. Unlike Crisis Core, Type-0's combat is party-based. Instead of navigating through menus, actions are mapped directly to the face buttons for quick access. Nakazawa says he wants it to be the fastest version of ATB ever created.
[...]
Tabata also says that Type-0 is similar to The 3rd Birthday, saying that while they are two different games in terms of content, the core of what the staff can do on the PSP in terms of gameplay is similar between the two games.
About SE (hopefully) finally getting their crap together? Not at all.Jolan said:Is it weird I got a nerd-on over this?