McDonald's to train new employees with a DS game

Pliskron

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I guess the Big Mac jingle doesn't translate well to Japanese
Two all beef patties, special sauce, lettuce, cheese, pickles, onions on a sesame seed bun.
 

chriso

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That game is probably better than 2/3rds of the shovelware produced on a DS. That reminds me when I was in basic training in the army about 4 years ago, they had us start M16 training with a MACS game for SNES. Unfortunately, this isn't a joke.

macs.jpg



(you forgot the Z in gizmodo btw)
 

nycsam786

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I think that is smart if it helps future potential employees get a better grasp of what if expected of them at work even if it through a video game. There is nothing that can replace experience but this can supplement it.
 

Thunderboyx

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chriso said:
That game is probably better than 2/3rds of the shovelware produced on a DS. That reminds me when I was in basic training in the army about 4 years ago, they had us start M16 training with a MACS game for SNES. Unfortunately, this isn't a joke.

macs.jpg



(you forgot the Z in gizmodo btw)
They probably put the game on hard mode or something

Ontopic: I think it's a new experience that could lead to new things, one thing is that they might learn it faster from a game instead of being told.

For example, I learned some new vocab in 3rd grade from a game rather then being told to remember it by the teacher.

To the people above saying,"HOW HARD IS IT TO LEARN HOW TO FLIP BURGERS?"

You have to remember it isn't one burger, you have to learn how to make most to all of the burgers quick and know how to do it right.
 

tensei

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howon earth does flickicking the touch screen help you flip burgers?!
mellow.gif

WHAT'S NEXT PEOPLE?kfc chicken frying guide on DS?
 

Styles420

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CyrusBlue said:
How long until they stop putting toys in happy meals and replace them with mass produced DS games?

Maybe they could get Nintendo to make a McKids game.

I think the only reason this won't happen is because then the video game manufacturers would have to admit how cheap it is to produce a cartridge, possibly resulting in a forced reduction in their profit... though it's more likely that the majority will say, "I knew they were overcharging!" but refuse to do anything else (like, say, boycott), so it will just become easier for the corporate world to jack prices up. But the corporate world doesn't want to risk screwing up what they already have going, so they'll avoid rocking the boat in either direction.
 
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Styles420 said:
CyrusBlue said:
How long until they stop putting toys in happy meals and replace them with mass produced DS games?

Maybe they could get Nintendo to make a McKids game.

I think the only reason this won't happen is because then the video game manufacturers would have to admit how cheap it is to produce a cartridge, possibly resulting in a forced reduction in their profit... though it's more likely that the majority will say, "I knew they were overcharging!" but refuse to do anything else (like, say, boycott), so it will just become easier for the corporate world to jack prices up. But the corporate world doesn't want to risk screwing up what they already have going, so they'll avoid rocking the boat in either direction.

Heh, a blank DVD is around 10p each when bought in packs of 100 or so (actual production value would be alot less), yet games on DVD are often £30 or more. So the price of the item which contains the software/game pretty much has no affect on the price the software/game sells at, which would include mass produced cartidge games.
 

Styles420

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alcaholjunkie said:
Styles420 said:
CyrusBlue said:
How long until they stop putting toys in happy meals and replace them with mass produced DS games?

Maybe they could get Nintendo to make a McKids game.

I think the only reason this won't happen is because then the video game manufacturers would have to admit how cheap it is to produce a cartridge, possibly resulting in a forced reduction in their profit... though it's more likely that the majority will say, "I knew they were overcharging!" but refuse to do anything else (like, say, boycott), so it will just become easier for the corporate world to jack prices up. But the corporate world doesn't want to risk screwing up what they already have going, so they'll avoid rocking the boat in either direction.

Heh, a blank DVD is around 10p each when bought in packs of 100 or so (actual production value would be alot less), yet games on DVD are often £30 or more. So the price of the item which contains the software/game pretty much has no affect on the price the software/game sells at, which would include mass produced cartidge games.

One problem with that line of reasoning - I don't know of even one manufacturer that burns their discs; they're all stamped in a factory. Stamped discs should be considerably cheaper to produce, because instead of a chemical layer that reacts to laser light, they just use a simple reflective layer with the data essentially hard-coded. However, when writable media came out and the price dropped, the cost of movies dropped (I remember when movies used to cost more than $30, now you see them brand new for $5 or less all the time).

The cost of the materials/media is a factor, but the industry isn't eager to say, "The parts are cheaper, so let's pass the savings on to the consumer ASAP!" You do have a good point though - most of what we're paying for is intellectual property. The problem is that the industry often over-values the "intellectual" property, and enough people still pay full price for one reason or another, so the industry is content pulling ridiculous profits from the idiots who eat up the shovelware - it's easier than relying on quality products because a room full of monkeys with typewriters can produce several shovelware titles a month, but you have to find the right people in the right team combination and give them a year or more to produce one quality title.

So the issue wouldn't be establishing how cheap the cartridges are to produce - we already know it doesn't cost that much. The problem would be in getting the industry to admit that a lot of the crap they're selling is at the same "Happy Meal Toy" level of quality, and that therefore those games should only sell for about $3 (The cost of a McDonald's toy if you don't want the meal... kinda brings up another discussion about the cost and quality of the food, lol).

So if anything did change, one of three things would happen - either the shovelware industry would collapse (yeah, right), the games would get a lot cheaper in stores (again... yeah, right), or suddenly happy meals would start costing $50 (and someone, somewhere, would still pay...)
 
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Styles420 said:
One problem with that line of reasoning - I don't know of even one manufacturer that burns their discs; they're all stamped in a factory. Stamped discs should be considerably cheaper to produce, because instead of a chemical layer that reacts to laser light, they just use a simple reflective layer with the data essentially hard-coded. However, when writable media came out and the price dropped, the cost of movies dropped (I remember when movies used to cost more than $30, now you see them brand new for $5 or less all the time).
Just like bluray movies now are about the price of what DVDs were when they first came out. They will eventually go down in price like DVDs did.
happy.gif


QUOTE said:
The cost of the materials/media is a factor, but the industry isn't eager to say, "The parts are cheaper, so let's pass the savings on to the consumer ASAP!" You do have a good point though - most of what we're paying for is intellectual property. The problem is that the industry often over-values the "intellectual" property, and enough people still pay full price for one reason or another, so the industry is content pulling ridiculous profits from the idiots who eat up the shovelware - it's easier than relying on quality products because a room full of monkeys with typewriters can produce several shovelware titles a month, but you have to find the right people in the right team combination and give them a year or more to produce one quality title.
Should of said "a room full of monkeys with typewriters do produce several shovelware titles a month", lol.
happy.gif


I can understand games that have had alot of money and resource actually put into them being priced as they are now, but the shovelware that probly took an afternoon of coding isn't really worth the £25 or so they are in shops :-/ (it's about £25 for a newly released NDS game here)

afaik it's not that much of a problem for PC games, shovelware/budget titles are usually half the price of the decent games anyway.
happy.gif


QUOTE said:
So the issue wouldn't be establishing how cheap the cartridges are to produce - we already know it doesn't cost that much. The problem would be in getting the industry to admit that a lot of the crap they're selling is at the same "Happy Meal Toy" level of quality, and that therefore those games should only sell for about $3 (The cost of a McDonald's toy if you don't want the meal... kinda brings up another discussion about the cost and quality of the food, lol).
They won't make as much money that way. :-/ lol

QUOTE
So if anything did change, one of three things would happen - either the shovelware industry would collapse (yeah, right), the games would get a lot cheaper in stores (again... yeah, right), or suddenly happy meals would start costing $50 (and someone, somewhere, would still pay...)
There's a fat joke in there somewhere I just know it.
happy.gif
lol

Well that's enough of my waffling.
happy.gif
 

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