...Heh I think you guys are being a little harsh on the graphics side of things... obviously they're going to look worse if they need to be scaled down a bit to fit on the GBAs screen.
...The problem is that gamers just can't be happy either way... for example look at Super Mario Bros DX, to keep things looking like the NES original Nintendo kept all the sprites the exact same sizes...people complained that you couldn't see too much of the surrounding area.
Gamers are so stupid...
Also for the idiots that fail to realise why they can't save...read the fucking save type! EEPROM_V124 needs to be patched for a lot of flash carts, how many more times will I need to say that? I swear there's probably not a single release out there using EEPROM_V124 that hasn't had the same stupid question asked in it...
Anyway back onto the game in question, please note that Rare developed the GBA ports of DKC 1 and 2, not Nintendo. Nintendo only published the games.
Also for those who still don't know...Rare are UK based, hence why we often see European versions of their games first.
BTW it's nice to see that all these "hardcore" DKC gamers can point out that the game has been ruined because Rare changed the graphics and music...but then fail to notice the finer changes in the game such as boss attack patterns etc... heh. Dunno what DKC 2 is like mind... just about to try it out.
*Sigh* anyway I'm gonna try and enjoy this release... there hasn't been a decent platformer in a while (unless you count Astrix and Obelix XXL which IMO single handedly managed to reach a new low in basic 3D platformers...).
p.s. Jojjy Ugnick I don't know what you were on but if you had actually played up to the second level in DKC on the GBA you would notice that Rare did indeed implement rain effects into the game...