Hacking Animal Crossing:CF Loading Fix

teq

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B-Blue said:
Please, explain more what should I do instead?

WiiScrubber automatically updates the ISO when you modify partitions and add/extract/delete files.

So, when you're finished, don't click 'Scrub', just exit.
 

B-Blue

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Thanks
smile.gif
, I'll try it now again

EDIT: It didn't work , this thread isn't for me, I'm stupid
frown.gif

I'll just leave...
 

Icetron

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teq said:
B-Blue said:
Please, explain more what should I do instead?

WiiScrubber automatically updates the ISO when you modify partitions and add/extract/delete files.

So, when you're finished, don't click 'Scrub', just exit.


Ah dang, I scrubbed it afterwards since I didn't know it did that. So after I do the tweaking on the scrubbed ISO I can just burn it just like that, through ImgBurn? I'll have to redo it now.
yaypsp.gif


EDIT: Nevermind, I think I got the answer to my question.
smile.gif
Looks like the new loader can boot unpatched ISOs burned to disc through ImgBurn so that's why patching wasn't mentioned!

Again, thanks for the tip, I'll try it after I get the right files onto my Wii in a few days.
 

noobwarrior7

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hey teq

shouldnt this cause online games to sync-out though? or is it only important where the data is located relative the rest of the data?
 

quim69

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teq said:
Do yourself a favor and look for the scrubbed version of AC:CF. You'll see that the ISO and total data both amount to 450MB.
I just did to prove a point (what a waste of 6seconds that was).

20/11/2008 14:29 4,699,979,776 Animal Crossing City Folk [NTSC] Scrubbed.iso

Lets compare that with the scene release (and every wii iso ever) shall we?:

20/11/2008 14:31 4,699,979,776 gmb-accf.iso

What do you know, the exact same size.


QUOTE said:
Theoretically, the padding should still exist after removed, because the ISO retains the position of the end of one file and the start of another. However, 450MB is 450MB, no matter what you do to it -- it will always occupy the same surface area of a disc.
Of course it will always occupy the same surface area of the disc - Now open the scene iso and the raped iso in a hex editor. look at where on the disc the files are.

Use an app that can open wii isos and shows LBA and see at which LBA the files are. Scrubbed and unscrubbed they are in exactly the same position.

Open the files in wiiscrubber, look at the data partitions, look at the offset of files in both versions - see that they are identical?


What you are suggesting can be done in Wiiscrubber by right clicking a partition and selecting "Shrink Partition" - thankfully I don't think anyone is stupid enough to do that.


QUOTE
Now, as far as why someone would want a scrubbed and brick-blocked ISO, well, that's simple. On my connection, I can download 450MB in about a minute. A 4.7GB file would take me 10 minutes.
So you would rather take a messed up iso over a clean one? One that you (think you) have to open in wiiscrubber and "fix" before you can actually burn it? Fair enough, for the sake of 9minutes I'd rather save the hassle and just unrar and burn a clean copy.
 

noobwarrior7

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I think you guys definitely need to re-read each others post's in the thread, because you seem to think you are arguing, but as I read it, your arguing by saying practically the same thing to each other....which means you (almost) agree.
 

quim69

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noobwarrior7 said:
I think you guys definitely need to re-read each others post's in the thread, because you seem to think you are arguing, but as I read it, your arguing by saying practically the same thing to each other....which means you (almost) agree.
No, teq is claiming that when an iso is scrubbed the data is moved to the begining of the partition (and that his "fix" moves the data to the outside for faster reading). This isn't the case. When an iso is scrubbed the data stays exactly where it is, but the garbage is replaced with 0xFF/0. The files stay at the same offset/LBA as before.

This would only work if someone had been foolish enough to shrink the partition (moving the data to the beginning and the empty space to the end). In the case of the scrubbed AC:CF that was spread a few days ago this wasn't the case (I can't say for other scrubbed isos as I don't usually touch them - if there are people stupid enough to be shrinking then that is another reason to stay away from them).
 

noobwarrior7

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quim69 said:
noobwarrior7 said:
I think you guys definitely need to re-read each others post's in the thread, because you seem to think you are arguing, but as I read it, your arguing by saying practically the same thing to each other....which means you (almost) agree.
No, teq is claiming that when an iso is scrubbed the data is moved to the begining of the partition


well...his statement "because the ISO retains the position of the end of one file and the start of another" seems to indicate he understands position doesn't change (as do you)

QUOTE
This would only work if someone had been foolish enough to shrink the partition (moving the data to the beginning and the empty space to the end).... if there are people stupid enough to be shrinking then that is another reason to stay away from them).

pretty sure this is how Dack et. al is going to accomplish the multi-game discs.....why is that foolish? cuz loading times might not be the same as original? nevermind....I don't need to know, I don't really like technical jargon. if you're sure you guys aren't just misunderstanding one another, I believe you, just looked that way to me.

PS: definitely works, 5 games now tested load about 50% quicker, I still wanna know if it will desync online stuff.
 

quim69

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noobwarrior7 said:
well...his statement "because the ISO retains the position of the end of one file and the start of another" seems to indicate he understands position doesn't change (as do you)
So why on earth would he be claiming

"This was meant to speed up load times on the scrubbed ISO, which are, in fact, slower than a full ISO image."

They both load at the same speed because the data is in the same position. If the iso had been scrubbed AND shrunk then yes, he would have a point. but AC:CF hasn't.



QUOTE said:
pretty sure this is how Dack et. al is going to accomplish the multi-game discs.....why is that foolish? cuz loading times might not be the same as original?
Well multigame discs are a different matter but yes - on a CAV drive reading on the inside is much much slower than at the edge. Thats why when multigame discs become available to the public people should be advised to pad the first 1gb of disc with data.

QUOTE
nevermind....I don't need to know, I don't really like technical jargon.
You should - it is always a bad idea to give advice unless you understand the technical "jargon", otherwise you are just parroting what someone else says. =]
 

noobwarrior7

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QUOTE said:
QUOTE said:
nevermind....I don't need to know, I don't really like technical jargon.
You should - it is always a bad idea to give advice unless you understand the technical "jargon", otherwise you are just parroting what someone else says. =]

true, didn't say I didn't understand it....I'm just not someone who enjoys those conversations. cheers.
 

teq

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quim69 said:
noobwarrior7 said:
well...his statement "because the ISO retains the position of the end of one file and the start of another" seems to indicate he understands position doesn't change (as do you)
So why on earth would he be claiming

"This was meant to speed up load times on the scrubbed ISO, which are, in fact, slower than a full ISO image."

They both load at the same speed because the data is in the same position. If the iso had been scrubbed AND shrunk then yes, he would have a point. but AC:CF hasn't.

The ISO that I have is 450MB in and out.

There is no compression -- it only occupies 450MB of ACTUAL data on the drive. This can be confirmed by extracting the data partition.

You have to remember, that Animal Crossing isn't a complicated game. The first one was meant for the N64, so it carried a 64MB data cap. When it got ported to the Gamecube, the size didn't change, though the medium did.

Now, it may be possible that the ISO that I have was shrunk; I don't have an original to compare. In that case, this was meant for those people who got that version.


Either way, the game is intact and not "raped" as you say. If you're such a purist, you can continue downloading full ISOs and keeping your originals in their plastic wrappers, but most people would rather just download it and play it... especially since it's a boring game anyway.
 

quim69

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teq said:
The ISO that I have is 450MB in and out.
Could you link us to this iso then, as the scrubbed versions I've come across (and every other scrubbed iso I've seen) is 4.37gb, just the same as an unscrubbed iso.


QUOTE said:
There is no compression -- it only occupies 450MB of ACTUAL data on the drive. This can be confirmed by extracting the data partition.
But I'm not talking about the data partition. Yes the game occupies 450mb of ACTUAL data in the 4.37gb iso.


QUOTE said:
You have to remember, that Animal Crossing isn't a complicated game. The first one was meant for the N64, so it carried a 64MB data cap. When it got ported to the Gamecube, the size didn't change, though the medium did.
I'm not arguing the amount of actual game data (I'm well aware that this is 450mb on the scrubbed iso and ~650mb in the full iso), merely the size of the iso.



QUOTEEither way, the game is intact and not "raped" as you say.
A required update (IOS38) isn't included, that is a rape by any standards.


QUOTE
especially since it's a boring game anyway.
If it is such a boring game anyway then why goto the bother of downloading it at all? It's hardly like you need to try it again and again (what with it just being a port) to find out it is boring? And you certainly don't need to goto the effort of resizing partitions to speed up loading if it is so boring. Maybe someone is selling juarez? ;-p
 

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