Wind Waker static recompilation makes its way to PC

waker.jpg

Are you tired of waiting for Nintendo to release a definitive version of their GameCube classic on a console that's sold more than four units? Then step right up! A fork of BlueWake, a static recompilation previously targetting iOS, the creatively titled Wind Waker Recomp has just launched on Windows and Mac with a swath of new features.

Those wanting to jump in can expect to play with smooth motion, wide-screen support, high resolution rendering, and support for HD texture packs. On top of this, experimental support for 60Hz game logic is available, though not currently recommended in its current state.

For those interested, the below AI disclosure is included in the project readme file:

AI Disclosure said:
Wind Waker Recomp is developed with substantial AI assistance for code, testing,documentation and debugging. The status log records what has actually been checked, and on what.

As is common with these releases, no game data is provided in the project repo, with a legally obtained copy of the US GameCube game required to play. You can find the project's GitHub repo linked below.

:arrow: GitHub Repo
 
So now it seems like you're pivoting to "at least they're spending the money towards FOSS", while the code is watermarked, unmaintainable, ruins the environment, and provides a substandard product that does functionally nothing an emulator can't do, not even counting that the majority of these projects don't even have a proper licensing format, further preventing actual dev use.
I didn't "pivot" to anything, this is the first time I'm voicing my thoughts on the matter. Like I said, the individual and the community can easily differentiate what is accurate/performant from what falls well short of available emulation. Not all LLMs are gonna fall short of that standard, and not all people using LLMs to aid in those projects are gonna be without coding experience of their own.

Now, in the grander scheme of things, do I think AI is gonna be a net positive for humanity? Hell no, it's a vampire draining our economy and vital resources at a time when inequality and human rights abuses were already piling up. That said, even if every hobbyist in the world stopped using it, big tech's sunk cost fallacy isn't suddenly gonna disappear.
 
I think you mean make code that when compiled makes a 1:1 recreation of the original target. the original nintendo source would be very different :)
 
Last edited by PhyChris,
A person doesn't have to like AI-assisted works, but we should be more human in terms of civility by not attacking people because of them. Folks using it are being kind enough to have those disclaimers.
The thing about the AI culture war bullshit is that the people being loud, rude, and attacking others don't just not like it. They are behaving in bad faith and trying to prevent people from using it.
Some of them are developers who are used to being part of a small group of elites in the Homebrew community and being the ones to decide what Homebrew exists and what doesn't, and well, AI is a threat to that for them.
Post automatically merged:

Gbatemp has an infestation of losers that contribute nothing yet whine and bitch.
Nowhere is it more clear than this thread full of people whining and complaining about AI use in people's own projects.
 
Torn on this, truly. On one hand, I’m in the anti-ai camp. Yes, it’s a tool. Unfortunately, it’s a tool that is being abused as a replacement for human engineering and coding. Even if there are a handful of devs who double and triple check the work put out by the AI assistants. It’s still… slop….

On the other hand? I’m playing a PC port of Halo CE that does not inherently break shit because of Gearbox. Windwaker seems to be relatively scuffed. So we’ll see..
 
Torn on this, truly. On one hand, I’m in the anti-ai camp. Yes, it’s a tool. Unfortunately, it’s a tool that is being abused as a replacement for human engineering and coding. Even if there are a handful of devs who double and triple check the work put out by the AI assistants. It’s still… slop….

On the other hand? I’m playing a PC port of Halo CE that does not inherently break shit because of Gearbox. Windwaker seems to be relatively scuffed. So we’ll see..
I used to have "concerns" about AI written code. I actually used to be a jackass and call people ableist slurs over using AI. Although I came around because I did realize that people releasing Homebrew, even bad Homebrew is ultimately good for the scene, and if people don't like Homebrew made by AI or think they can do better, they should try to do better, or just not use it.
 
I used to have "concerns" about AI written code. I actually used to be a jackass and call people ableist slurs over using AI. Although I came around because I did realize that people releasing Homebrew, even bad Homebrew is ultimately good for the scene, and if people don't like Homebrew made by AI or think they can do better, they should try to do better, or just not use it.
Shoddy shovelware is good for the scene? The mobile app stores would like a word with you.
 
  • Like
Reactions: Lop1
I see the witch hunting doesn't limit itself to threads, but mere stalking of past threads, too. That's very a creepy thing to read in an inclusive forum such as GBATemp.
I can sense your victim complex from here. Touch grass and stop taking the Internet so seriously.
Rather just wait for the Windwaker decomp to be done and then polished up to see a true source port
It’s closing in on 80% complete with rapid but not eyebrow raising progress
Been checking in on it all year
I'm hoping Kirby Air Ride gets a successful decomp and a source port with custom map support and maybe additional characters like what Air Riders has.
 
  • Like
Reactions: Lop1
I can sense your victim complex from here. Touch grass and stop taking the Internet so seriously.

I'm hoping Kirby Air Ride gets a successful decomp and a source port with custom map support and maybe additional characters like what Air Riders has.
Sir, there's no grass in this forum. We discuss virtual things.
 

Site & Scene News

New Hot Discussed User Submitted