Seta GX fork

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I added the missing components to the emulator so it would load the backgrounds that previously appeared black, but that puts a heavy load on the CPU and drastically reduces performance. I'm trying to optimize everything to lower the resource usage and see if I can get it to a playable speed; there's still plenty of room for improvement.
panzer dragoon, bulk slash, virtua cop, guardian force
 

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The GameCube has the *Sonic* collections—I'm not sure if it uses Gens, but it does have a Sega Saturn emulator
No it doesn't.

wouldn't it be possible to use part of that code? Since it's built for the GameCube itself, you'd just need to make improvements.
That's not open source code. Not free to use, and not even in source code state.
 
I added the missing components to the emulator so it would load the backgrounds that previously appeared black, but that puts a heavy load on the CPU and drastically reduces performance. I'm trying to optimize everything to lower the resource usage and see if I can get it to a playable speed; there's still plenty of room for improvement.
panzer dragoon, bulk slash, virtua cop, guardian force

How about 2D games like Elevator Action, Rayearth and SOTN? on Wii?
 
I did some tests
System: PAL Wii (CPU-20)
Version: Z-GX 20260815

2do Arukotoha Sand-R (Japan)
full Speed, some missing graphics (sidewalk/floor)

Akumajou Dracula X (Japan, V1.1 Paul Met)
black screen, nothing

Baku Baku Animal (USA)
FMV intro distorted (red/green garbage), black screen afterwards

Batman Forever (USA)
black screen after character selection / loading screen

Battle Monsters (USA)
runs full speed, missing skybox

Contra - Legacy of War (USA)
FMV's distorted, character selection screen no movement, missing graphics (street)

Cotton 2 (Japan, T+Eng v0.9)
runs flawlessly

Cotton Boomerang (Japan)
black screen, DSI stack dump

Die Hard Arcade (USA)
horizontally stretched graphics, missing floor graphics, missing sound effects

Linkle Liver Story (T+Eng v1)
black screen, nothing

Mortal Kombat II (Europe)
black screen after 'Midway presents' screen, if start button pressed: main menu is appearing, if button or D-Pad pressed: game freezes (background music continues)

Scorcher (USA)
black screen, nothing

Sega Rally Championship Plus (Japan)
hangs at Sega logo

Shanghai - Triple Threat (USA)
distorted background at title screen, multiple cursors in-game

Shienryu (Japan)
Intro distorted (red garbage), black screen afterwards

Shining Force III - Scenario 1 (USA)
black screen after 'now loading' screen. If start button repeatly pressed, the game is running further to the title screen (only shortly appears), after waiting, the intro video is played back (with red distortion). Only icons and text are visible (sometimes) on blue screen.

Sonic-R (USA)
runs too slow, missing floor graphics

Sonic Wings Special (Japan)
runs flawlessly

Valhollian (Japan, T+Eng v1.3)
very playable, some missing floor graphics in the 3D fight cut-scenes, 2D looks perfect, saving and loading the game did work, but after restarting the Wii, the first information from Valhollian was: "you will not be able to save your progress..." and no option to load the saved game was available.
 
Last edited by Satmonk,

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