Need For Speed: Most Wanted (2005) - Switch Port

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I don't even care about the 30FPS cap, i love this game so much and to be able to play this on the go is such a great thing. I wonder if car mods are possible, would love to add the palmont imports mod...

There isn't a 30 FPS cap. You just need to apply OC to go above 30 FPS.

However if you plan to get around 50-60 you need a high OC.
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The port has one problem: the sound crackles during the race, but overall I played without overclocking and the game works well.

I haven't tried the other versions. Just the Spanish one, and I haven't noticed any crackling.

I've only noticed that sometimes the engine sound fades out as you accelerate, brake and accelerate again.
 
Last edited by StevensND,
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Hi, please add support for unofficial polish translation (based on PAL version).
Fingerprint:
a2dd0156c26603cf32e33b52fa906422bde74e5065da87115d5b747aa5d90ff8
 
Thank you for this! netherSX2 can't even boot the game so i'm so happy!
I know you don't take request, but i hope to see underground 2 next
 
What's your opinion on the possibility of a smooth port of the first Dead Space game (2008)? This is not a request, i'm curious to know if it can done since you literally ported a 360 game, so you know the drill more that most of us.
 
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What's your opinion on the possibility of a smooth port of the first Dead Space game (2008)? This is not a request, i'm curious to know if it can done since you literally ported a 360 game, so you know the drill more that most of us.
I have seen a youtube video of a guy playing dead space via autorun, so that seems to be an option.
 
https://github.com/StevensND/nfsmw-nx

INSTALLER WEBSITE (use it to install the game in your SD card): https://stevensnd.github.io/nfsmw-nx-installer/

NOTE: IS IMPORTANT TO READ NSMW-NX LINK!!


A native Nintendo Switch port of the Xbox 360 version of Need for Speed: Most Wanted (2005).

It's not an emulator. The PowerPC code of the game's default.xex is statically recompiled to C++ with ReXGlue and compiled for the Switch and the game is drawn by a native Vulkan renderer running on NVK (Mesa). It targets 30 FPS at the console's stock clocks with no overclock.

NOTE: You need your own copy of the Xbox 360 game: a disc image (.iso) or the extracted disc with its default.xex.Supported editions: PAL (Spanish, English, German and Italian), NTSC-U and NTSC-J.




im just wondering if the dragon age origin can be posible port?
 
I have seen a youtube video of a guy playing dead space via autorun, so that seems to be an option.
just checked out, looks really good on switch! yet i think autorun need more optimization or game settings twicking for better performance and less lag.
 
@StevensND Did you ship the "nfsmw_tratamiento_visual" setting with every language? I can't find it in the nfsmw.toml nor in the debug menu under "Gracicos".
Debug menu is not translated.

1790686016258.png

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im just wondering if the dragon age origin can be posible port?
I'm not taking any port request.
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Hi, please add support for unofficial polish translation (based on PAL version).
Fingerprint:
a2dd0156c26603cf32e33b52fa906422bde74e5065da87115d5b747aa5d90ff8
Wrote you a DM. Check it.
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Feature Request: Add Chinese localization support for NFSMW-NX

I hope this port can support Simplified Chinese for Need for Speed: Most Wanted (2005).
The original Xbox360 NTSC-U release does not come with native Chinese. However, there is an existing community Chinese mod made specifically for this port.

The unsupported game hash I got:
0cd7b9fa3957de085e298c91faa726116ad0079abaefead82c2f3337ee432e64

Would you consider supporting this mod use case, or adding native Chinese support?
Attached is my default.xex.
Wrote you a DM.

Check it.
 

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