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https://github.com/StevensND/nfsmw-nx
A native Nintendo Switch port of the Xbox 360 version of Need for Speed: Most Wanted (2005).
It's not an emulator. The PowerPC code of the game's default.xex is statically recompiled to C++ with ReXGlue and compiled for the Switch and the game is drawn by a native Vulkan renderer running on NVK (Mesa). It targets 30 FPS at the console's stock clocks with no overclock.
NOTE: You need your own copy of the Xbox 360 game: a disc image (.iso) or the extracted disc with its default.xex.Supported editions: PAL (Spanish, English, German and Italian), NTSC-U and NTSC-J.
A native Nintendo Switch port of the Xbox 360 version of Need for Speed: Most Wanted (2005).
It's not an emulator. The PowerPC code of the game's default.xex is statically recompiled to C++ with ReXGlue and compiled for the Switch and the game is drawn by a native Vulkan renderer running on NVK (Mesa). It targets 30 FPS at the console's stock clocks with no overclock.
NOTE: You need your own copy of the Xbox 360 game: a disc image (.iso) or the extracted disc with its default.xex.Supported editions: PAL (Spanish, English, German and Italian), NTSC-U and NTSC-J.






