Autorun is a homebrew app that runs Windows games and programs on the Switch. It brings Wine - the layer that lets Windows software run outside Windows - to the Switch's own operating system, and translates the games' PC (x86) code for the Switch's ARM processor with Box64. You bring the games: copy your own PC copies to the SD card and start them from Autorun's library.
Fallout: New Vegas is one. With no settings of its own it decides it does not know the graphics card, hands itself over to
https://github.com/danfromtico/autorun
Autorun is experimental. Some games run well, many start and then stop on something that isn't done yet. Every run writes a log that says where.
What you need
- A Nintendo Switch with custom firmware (Atmosphère) that can run homebrew.
- A microSD card with room for Autorun and your games.
- Your games, as installed PC folders. Autorun runs 32-bit Windows games, which covers most PC games up to the early 2010s; games that exist only as 64-bit don't run yet.
Installing
- Download the Autorun package (a
.zip). - Unzip it to the root of your SD card. Everything goes into
switch/wine. - Start Autorun from the Homebrew Menu.
Adding games
- Copy the game's folder into
switch/wine/drive_con the SD card. That folder is the game'sC:drive. - In Autorun, press + -> Add game and choose the game's
.exe. - Press A to play.
Settings a game expects to already have
Some games read a settings file that their own installer or launcher normally writes, and refuse to start without it. Autorun ships those files, in the same place Windows keeps them:switch/wine/drive_c/users/wine/Documents on the card, which a game sees as its Documents folder.Fallout: New Vegas is one. With no settings of its own it decides it does not know the graphics card, hands itself over to
FalloutNVLauncher.exe and closes. The included My Games\FalloutNV\FalloutPrefs.ini names the Switch's GPU and asks for 720p, so the game starts instead. Leave it where it is. The game rewrites that file once you change its options in game, so if you edit it yourself keep the sD3DDevice line under [Display].Games that need the 32-bit forwarder
A few older games only work when loaded at fixed low memory addresses - Need for Speed Underground 2 and Halo are two. Autorun notices when a game needs this and offers to set it up: Settings -> System -> Make a 32-bit forwarder adds an "Autorun 32-bit" icon to the HOME menu. Start those games from that iconhttps://github.com/danfromtico/autorun






and rpgmaker?



