My PC-98 translation projects

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Heartbeat.

Eve: all text is now inserted, the missing scenes are translated, and the whole script revision is about 70% done. Total completion is about 85%, but I'm taking a break for now. It's a really tedious work to remove all the crap from the script. If you feel like beta testing, drop me a DM.

Dante: I've resumed work on this one after a few months of hiatus. I'd say about 40% of the translation is done. I'm currently reinserting the script in chapters 2/3/4, which is actually way harder than translating because of the strict engine limitations. Nevertheless, I'm glad this one is back on track. It'll probably be finished before Eve after all :)
 
Thanks to Alpharobo's stellar hacking... Here it is, the first screenshot of the PC-98 version of Toushin Toshi 2 with English text inserted!

toushin2_ss_01.png

Obviously, there still is a long road ahead. But at least it's doable now.
 
Rance 4.1 and 4.2 have been updated. Thanks to some serious in-depth hacking work, Alpharobo found a way to make both of them work on real hardware! The nice thing is that this specific hack completes our toolset, and we now have everything needed to edit any PC-98 Alicesoft release, no matter which System version is used!
So obviously, Toushin Toshi 2 (about 10% done for now) is next. There will certainly be more AliceSoft related projects afterwards, by us or by others.
 
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Rance 1/2 have been updated to add localized title screens. Both have had their versions bumped to 2.0, and should be considered like the defenitive editions.

Alice's Cottage 2 also has an (animated) localized title screen now, as well as a couple minor text corrections. This projects is one of my favorites, so don't hesitate to check it out if you haven't yet :)

But the biggest news is about Eve Burst Error. I'm pretty confident to say we're nearing completion. I have a few things to take care of in Marina's route (mostly restore the original onomatopeias in place of the made-up 1st person speech), as well as in the epilogue, but the script can now be considered in a pretty much definitive state. I'm currently doing a full playthrough of Kojiroh's route, and there is very little left to take care of as of day 4. I think it's a matter of weeks before everything's ready for release. You'll probably be able to enjoy it after the end of summer break.

This game holds a very special place in my gaming memories, so I really hope even veteran players will give a go at this "restored" version. And if you never played it, well... You're in for a pretty fun ride :)

Afterwards, I'll resume work on Toushin Toshi 2 (25% done, most common text such as fight messages, shops, camp and system messages... is fully in English, including some remade localized menu graphics).
 

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