I have tried to load two 3DS roms and I have got Error Code: 2168-0002(0x4a8) using version 1.2.1. The roms were Legend of Zelda A Link Between Worlds and Super Mario 3d Land. Is there something that I need to do or change to get these to work with an error? Both roms are in .3ds format.
Update: Decided to try full access mode instead of just Applet mode and this fixed my issue.
Would be nice if you could just force a Shade Compilation at the start of the game. Every new object, new room, new animation, etc. Seem to have a shader for them. Shader Compilation in the bottom left corner pops up and the screen stutters.
Awesome work otherwise!
Update:
I closed and reopened a couple of times. The 2nd time upon loading Zelda. The shader compiled automatically, but then the game loaded and it stuck at 1307. Closed and loaded it once more. Loaded the game without compiling the shader cache. Maybe I am just inpatient atm and need to sleep. Going to bed!
Update: Decided to try full access mode instead of just Applet mode and this fixed my issue.
Would be nice if you could just force a Shade Compilation at the start of the game. Every new object, new room, new animation, etc. Seem to have a shader for them. Shader Compilation in the bottom left corner pops up and the screen stutters.
Awesome work otherwise!
Update:
I closed and reopened a couple of times. The 2nd time upon loading Zelda. The shader compiled automatically, but then the game loaded and it stuck at 1307. Closed and loaded it once more. Loaded the game without compiling the shader cache. Maybe I am just inpatient atm and need to sleep. Going to bed!
Last edited by Luc20100,






