Nintendo Switch 2: The Current State of Physical Releases

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I watched some gameplay videos and looks like it's mostly text between characters and a few walking around in birds eye view? Is that it?
Nope, it's like five games with different gameplay mixed into one with visual novel elements as the merging glue between routes. You most likely only saw the prelude which is exclusively a vn.
 
Lies of P is a normal cartridge:

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Hopefully Stellar Blade is physical as well so I can double dip without regrets.
 
Stellar Blade runs at 60fps on NS2, right?

It has a 60fps mode, no idea what that means exactly but yeah.
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Muramasa: Revenant Blades will be on cart cart in the US and GKC in the other regions.
 
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It has a 60fps mode, no idea what that means exactly but yeah.
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Muramasa: Revenant Blades will be on cart cart in the US and GKC in the other regions.
That's great, all games should be running at 60fps as the standard.

I'd like to see RDR2 on NS2 at 60fps with whatever graphical downgrades necessary, or have two modes - Performance Mode, Quality Mode. I'll always go with Performance Mode.
 
That's great, all games should be running at 60fps as the standard.

I'd like to see RDR2 on NS2 at 60fps with whatever graphical downgrades necessary, or have two modes - Performance Mode, Quality Mode. I'll always go with Performance Mode.
That's probably what Stellar blade will be doing, PS5 was the same, quality at 30fps for regular PS5. Not sure if they will be locking the 60fps for docked gameplay only or not, which was why I'm not sure what they meant with the 60fps.

I really do wish they release the game on cart, I loved the game on PS5 and it would be great to be able to play it on handheld (I did play a lot of it via remote play on the Steam Deck when I wanted to explore, so there's that).
 
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I don't mind the Switch 1 games + Upgrade packs on the Switch 2 carts, because at least it's on the carts. You can pop it in, and play offline from start to finish, and you get a complete game. That's really what matters here.
 
I don't mind the Switch 1 games + Upgrade packs on the Switch 2 carts, because at least it's on the carts. You can pop it in, and play offline from start to finish, and you get a complete game. That's really what matters here.
Yes maybe it's fair about how you can use it, specially offline and compared to GKC...except that each time they released a version like that, the price "strangely" reroll at full value + 10...
And a port of a switch 1 game + a little option for higher resolution/fps doesn't justify that....not for me...
It's quite a contradiction in the end; even the lazy remaster formula can add more content and fix more simply the visuals/perf than all this packed or "complete" Switch 2 carts and it will cost you less most of the time....It doesn't make sense...
 
Last edited by rudras,
I don't understand, you have a problem with the game +ns2 upgrade on card because it costs $10 more? Unless I'm misreading that, you feel that upgraded graphics, a few features or whatever added to the core game should be free? I get it's a big bad corporation and all that, but they should be paid for their work and $10 isn't going to break you given the cost of a trash quality mcdonalds value meal these days is comparable. Zelda BotW for instance got that graphical overhaul boost, performance boost to 60fps, various other tweaks, and then more save slots which those buttholes should have had day one a decade ago.

The stuff that truly is minor, it's free, all those games on the backwards compatibility list saw some sizeable gains when the games were coded leaning into the GPU side of things on the old processor where you'd have wobbly output that now is smooth on the better system (like an old school PC upgrade from like a 386 to a 486 playing Doom was night and day.)
 

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