Tutorial  Updated

PS5 Exploit Guide

PS5 Hack Status:


FW Ranges:
2.XX = HEN+Kstuff+HV = PS4/5 backups, possible keys exploit (WebKit: 2.50 best / 2.7X max)
3.XX = HEN+Kstuff+HV+Linux = PS4/5 backups, possible keys exploit (WK/BDJB/LUA: 3.20 best / 3.21 max)
4.XX = HEN+Kstuff+HV+Linux = PS4/5 backups (WK/Y2JB/BDJB/LUA: 4.50 best / 4.51 max)
5.XX = HEN+Kstuff+HV+Linux = PS4/5 backups (
WK/Y2JB/BDJB/LUA: 5.50 best + max)

6.XX = HEN+Kstuff = PS4/5 backups, HV+Linux for 6.02 max (Y2JB/BDJB/LUA: 6.50 best + max)
7.XX = HEN+Kstuff = PS4/5 backups, no HV (
Y2JB/BDJB/LUA: 7.61 best + max)
8.XX-10.01 = HEN+ Kstuff = PS4/5 backups, no HV (Y2JB/LUA)
10.20-12.00 = KEX + Kstuff = PS4/5 backups, no HV (
LUA)
12.02-12.70 = KEX (
P2JB/SWRR)
13.XX = No KEX/HEN/Kstuff/HV (LUA)

NOTE: Recommended firmware is subjective. Staying low is always suggested first & foremost. It is not recommended to update too many major versions (e.g., 4.xx to 5.xx or 7.xx to 8.xx) because you should remain low unless all you want is backups.

DO NOT UPDATE OVER 12.00!! P2JB can take over an hour to trigger an exploit.


Hypervisor (HV):
Highest known HV exploit: 6.02
Highest theoretical HV exploit: 7.XX
Highest implemented HV exploit: 1.00-4.51 (Cragson PS5Hen) / 3.00-6.02 (TheFlow)
*unreleased/unimplemented

Kernel (KEX):
Highest public Release:
12.70
Highest known: 12.70 (P2JB)
UMTX2:
1.00-7.61 (*BDJB to 7.61/WK to 5.50)
Lapse: 1.00-10.01
Poopsploit: 4.03-12.00
P2JB: 9.00-12.70 (*use Lapse up to 10.01)

Userland (UL):
LUA: 2.00-LATEST (LUA exploit, + Lapse up to 10.01)
Y2JB: 4.03-13.40 (YouTube exploit, + Lapse: 10.01 / P2JB: 12.70)
NFNH: 4.03-12.XX (Netflix exploit, + Lapse: 10.01)
YARPE: 4.03-12.XX (Ren'Py exploit, + Lapse: 10.01 / P2JB: 12.70)
BD-JB: 1.00-7.61 (Blu-Ray exploit + UMTX2, *8.00-13.20 via UN BD-JB + Poops to 12.00)
Webkit: 1.00-5.50 (PSFREE +UMTX2) (*up to 13.XX coming soon)
Mast1C0re: 1.00-7.61 (PS2 backups)
LuaC0re: 10.20-12.02 (SWRR: + Poops: 12.00 / P2JB: 12.70)

NOTE: A userland entry exploit (UL) chained to kernel exploit (KEX) is required at a bare minimum to exploit your console.

NOTE 2: Digital consoles can now use Y2JB userland to hack their consoles up to 12.70 (Poops)


Useful Applications:
Elf loader: 8.00/7.61 HERE (use with BD-J)
Kstuff: 3.00-10.01 (3.00-12.70 soon)
HERE
Kstuff Lite: 3.00-12.70 HERE
Kstuff Toggle: 3.00-12.00 HERE
Dumping: Up to 8.00/7.61 (ItemzFlow / self decryptor) latest HERE
PS5 App Dumper: 3.00-12.00 HERE
Dump Runner: 3.00-12.00 HERE
Dump Installer: 3.00-12.00 HERE
Backporting: Possible (backpork / Porkfolio)
PS4/PS5 DLC: Work with kstuff (on retail disc games)
Homebrew Enabler: etaHEN (3.00-10.01) latest HERE
PS5 Backup Loading: Itemzflow HERE Compatibility list: HERE
PS4 Backup Loading: FPKG Enabler 3.XX-9.XX (rest mode & backports work, can crash).
PS5 Debug NG: 3.XX-13.XX
HERE
PS5 Remote Play: Works HERE & HERE
PS5 Trainers/Cheats: Work (Built into itemzFlow)

UART:
HERE
Linux: (3.00-6.02) HERE
Kldload (wip): 3.00-6.50 HERE
Full chain exploit: 1.00-4.51 (byepervisor) HERE (also built into etaHEN up to 2.7X)
PSN access: NEVER
Latest OFW: 13.40 (04/06/26)
Summarised OFW/Model guide: HERE
1.XX-7.61 compatibility list:
HERE
PS5 SDK Repo: HERE
Legit PKG Updates: HERE or HERE
OFW Updates: HERE (history HERE)

Preparing Your Console:


It is recommended to either self-host offline or block these addresses in your router to avoid accidental updates or getting an update nag. Using the DNS method is no longer failsafe, as these are not guaranteed to be running 24/7.


dau01.ps5.update.playstation.net
dbr01.ps5.update.playstation.net
dcn01.ps5.update.playstation.net
deu01.ps5.update.playstation.net
dhk01.ps5.update.playstation.net
djp01.ps5.update.playstation.net
dkr01.ps5.update.playstation.net
dmx01.ps5.update.playstation.net
dru01.ps5.update.playstation.net
dsa01.ps5.update.playstation.net
dtw01.ps5.update.playstation.net
duk01.ps5.update.playstation.net
dus01.ps5.update.playstation.net
fau01.ps5.update.playstation.net
fbr01.ps5.update.playstation.net
fcn01.ps5.update.playstation.net
feu01.ps5.update.playstation.net
fhk01.ps5.update.playstation.net
fjp01.ps5.update.playstation.net
fkr01.ps5.update.playstation.net
fmx01.ps5.update.playstation.net
fru01.ps5.update.playstation.net
fsa01.ps5.update.playstation.net
ftw01.ps5.update.playstation.net
fuk01.ps5.update.playstation.net
fus01.ps5.update.playstation.net
hau01.ps5.update.playstation.net
hbr01.ps5.update.playstation.net
hcn01.ps5.update.playstation.net
heu01.ps5.update.playstation.net
hhk01.ps5.update.playstation.net
hjp01.ps5.update.playstation.net
hkr01.ps5.update.playstation.net
hmx01.ps5.update.playstation.net
hru01.ps5.update.playstation.net
hsa01.ps5.update.playstation.net
htw01.ps5.update.playstation.net
huk01.ps5.update.playstation.net
hus01.ps5.update.playstation.net
sgst.prod.dl.playstation.net
gs2.ww.prod.dl.playstation.net

Alternative DNS IP:
DNS 1: 172.245.146.114
(Leave DNS 2 blank)

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

It is recommended to keep your console as low as possible to have access to better jailbreak stability and features. Stay as low as possible within the "Golden" firmware brackets that apply to your current firmware, see the top of this page.

(No jailbreak is ever guaranteed. No developer is obliged to release anything publicly)

WARNING:

Only update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP

KEY SYSTEM UPDATES:

12.70 SYS MD5: 707B15B07085500EB90205565751ECC3 (Exploited + KEX)
10.01 SYS MD5: 68A31944C1867BF9643798FD1C14998E (Exploited + KEX)
7.61 SYS MD5: D5ECA8B171A8D7DF7BA225167F77E645 (Exploited + KEX)
6.02 SYS MD5: 17b271DE081EB6EB25DBF70CB73EF9E8 (Exploited + KEX/HV/Linux)
5.50 SYS MD5: EDB3513EC531B2BD28F3A0B52A82A54F (Exploited + KEX/HV/Linux)
4.51 SYS MD5: 1330B7BF63BF5C93D809B1EB1F4E1F01 (Exploited + KEX/HV/Linux)
4.03 SYS MD5: 3716E4E6E0D223CD94CD4A8E5BD4FB94 (Exploited + KEX/HV/Linux)
3.20 SYS MD5: (F62F0D595D3F00C213D674D4DB2A7E44 (Exploited + KEX/HV/Linux)

PS5 factory mode PUP installation path:

/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

Select Your Jailbreak:


WEBKIT (1.00-5.50):BD-JB 1.00-7.61:LUA (2.00-LATEST):Mast1c0re (2.00-7.61):Y2JB (4.03-10.01):NFNH (4.03-10.01):YARPE (4.03-10.01):LuaC0re (12.00 REQUIRES SWRR):BD UN JB (REQUIRES JB'D CONSOLE):


  1. PSFREE 1.XX-5.XX: https://github.com/kmeps4/PSFree
    Recommended host: https://zecoxao.github.io/luasauce/ (UMTX2 + Webkit for 1.XX-5.XX)

    Recommended WebKit hosts:
    https://zecoxao.github.io/luasauce/
    (UTMX2 with Lua and WebKit for 1.xx-5.xx)
    https://zecoxao.github.io/umtx/ or https://es7in1.site/
    (UMTX 2 exploit works on 3.00-5.50 with PSFREE WebKit)

    Alternative hosts:
    https://zecoxao.github.io/ps5jb/

    https://ps5jb.pages.dev/
    https://sleirsgoevy.github.io/ps4jb2/ps5-403/index.html

  2. You will need a BD dive paired to your Slim/Pro console, or an OG Phat model on 1.00-7.61 to run this exploit.

    Viktorious AIO Auto BD-JB ISO for 4.XX-7.61: https://github.com/Viktorious-x/ps5-bdjb-modified-ISOs/releases
    (Alternative: UMTX Kernel exploit 7.61 JAR loader by Hammer83: https://github.com/hammer-83/ps5-jar-loader/releases)

    Burn ISO to a blank BD-R or BD-RE, put it into your console, and click on the [DISC PLAYER] icon.
    Highlight [PIPELINE RUNNER] then click option 2 [Normaljailbreak-etaHEN-UMTX1.pipe] to auto load etaHEN ready for ItemzFlow.
    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].
    ELF Loader will be running on your PS5 IP: port 9021


  3. Important:
    LUA entry point works on the latest OFW, but there is no KEX above 12.70 yet.
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Your PS5 console must be activated to use save copying for PS4 games.
    1. Insert your game disc and, as soon as possible, make a save file within it.
    2. Copy the save files to USB, go to [SETTINGS] > [STORAGE] > [CONSOLE STORAGE] > [SAVE DATA] > [PS4 GAMES] > select the game save and copy to a USB drive.
    3. On PC, using a Google Drive account, make a new folder with the GAME ID of your game, and upload the savedata & savedata.bin files to that folder.
    4. Share the folder, set it to editor mode, share with anyone, and click "copy the link".
    5. Join the HTOS Discord group: HERE type "/decrypt", select "FALSE" for including SCE_SYS, paste or type in the Google Drive link, and press enter. The bot should begin mounting your save. (If it doesn't, paste in the link again.)
    6. Click "ENCRYPTED" to remove the Sony PFS layer. Download the generated files and extract the folder to your desktop (you should have 4 files in there and be named dec_savedata_CUSA[GAME ID]).
    7. Using REMOTE LUA LOADER, open the savedata folder, copy the 20 files within into your encrypted save folder on your desktop.
    8. Upload the encrypted save folder (now with 24 files in) to your Google Drive. It should be named "dec_savedata_CUSA[GAME ID]" where GAME ID is your games 5 digit number, and set it to editor mode, share with anyone, and then click "copy the link".
    9. Go back to the HTOS discord server, and type "/encrypt", hit "FALSE" for uploading individually, and "FALSE" to include SCE_SYS. Finally, hit shared_gd_link and paste in your link to the original save (4 files) folder. (If it doesn't, paste in the link again.)
    10. When this is done, paste the link to the decrypted save (24 files) folder, and the bot will encrypt the files.
    11. Resign the files by typing "/resign" followed by your account name on the console, or PSN ID associated with that account if using the latest OFW.
    12. Download the resigned files, extract the files to your USB drive and overwrite them into the savedata folder on your USB or external drive.
    13. Copy the saves back to your console [SETTINGS] > [SAVE DATA AND GAME/APP SETTINGS] > [SAVE DATA PS4] > [COPY OR DELETE FROM USB] > [COPY TO CONSOLE STORAGE] > select your game save folder from the USB drive and copy/overwrite old save data.
    14. Load LUA game again, and you should see the LUA LOADER screen.
    15. You can use "SEND_LUA.PY" to send the UMTX files to the loader.
    (NOTE: Some games require manual loading of save game)

    On firmware up to 7.61, you can now load UMTX/2 followed by etaHEN by sending the files to your console IP on PORT 9026.
    On firmware 8.00-LATEST, you can connect with the REMOTE LUA LOADER APP to send debug notifications or FTP on port 1337.

    LUA Loader: HERE or HERE

    Auto LUA Loader Fork: HERE

    Compatible LUA games:
    Aerial Life (CUSA17122)
    Aibeya (CUSA17068)
    Aikagi 2 (CUSA19556)
    Aikagi Kimi to Issho ni Pack (CUSA16229)
    Aikano Yukizora no Triangle (CUSA19370)
    Boku to Nurse no Kenshuu Nisshi (CUSA12049)
    Boku to Joi no Shinsatsu Nisshi (CUSA18107)
    Fuyu Kiss (CUSA29745)
    Hamidashi Creative (CUSA27389)
    Hamidashi Creative Demo (CUSA27390 requires the latest OFW to download from PSN)
    Haruoto Alice (CUSA14324)
    IxSHE Tell (CUSA17112)
    IxSHE Tell Demo (CUSA17126)
    Jinki Resurrection (CUSA25179)
    Jinki Resurrection Demo (CUSA25180 requires the latest OFW to download from PSN)
    Maid-san no Iru Kurashi (CUSA18106)
    Nora Princess and Stray Cat Heart HD (CUSA13303: Rename save9999.dat into nora_01.dat)
    Nora Princess and Strat Cat Heart 2 (CUSA13586)
    Raspberry Cube (CUSA16074)
    Winter Guest (CUSA11977)

    WARNING: using demos is free but can become corrupt, and you cannot upgrade your internal HDD either. If you lose the demo you can no longer use the exploit.Disc recommended.

    Incompatible LUA games:

    Dokyusei Remake Csver (CUSA47117)
    Dōkyūsei: Bangin' Summer - Home Edition Demo (CUSA47132)
    Kiss Trilogy (CUSA19341)
    Love Clear Demo (CUSA18109)
    Mikagami Sumika no Seifuku Katsudou (CUSA11481)
    Sen no Hatou, Arazone no Hime (CUSA09647)
    Tonari ni Kanojo no Iru Shiawase: Two Farce (CUSA09825)
    Tonari ni Kanojo no Iru Shiawase Summer Surprise (CUSA18998)

  4. PS2 Classics > Userland via CTurt:
    (Implementation by McCaulay)
    Note: this is currently limited to swapping the loaded PS2 iso, or loading PS2 elf homebrew on PS5 (or PS4) for emulators or basic PS2 brew.

    Mast1c0re PS2 exploit for PS2 homebrew:
    https://cturt.github.io/mast1c0re.html

    Mast1c0re part 2:
    https://cturt.github.io/mast1c0re-2.html

    Mast1c0re payload framework:
    https://github.com/McCaulay/mast1c0re

    Okrager save game exploit generator for Okage:
    https://github.com/McCaulay/okrager

    Mast1c0re payloader TCP Client GUI for PS5 6.50:
    https://github.com/Master-s/PS4-PS5-Mast1c0re-Payloader/releases

    TCP network ISO loader:
    https://github.com/McCaulay/mast1c0re-ps2-network-elf-loader/releases

    ExFat USB ISO loader:
    https://github.com/McCaulay/mast1c0re-ps2-usb-game-loader/releases

  5. coming soon

  6. coming soon

  7. coming soon

  8. coming soon

  9. This method modifies the BD-J stack to allows BDJB to be re-enabled on your higher firmware console up to 13.20.

    This requires your console to be hacked via another method first to gain access to alter the files.
    (For example 12.00 needs SWRR disc to hack it first)

    https://github.com/Gezine/BD-UN-JB

    DO NOT REINSTALL FW, IT WILL WIPE THE PATCH AND LOSE BD-JB


Additional Information:


PS4 GAME INFORMATION:
OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03

OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50

OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50
OFW 10.xx runs PS4 games up to 12.00

OFW 11.xx runs PS4 games up to 12.50
OFW 12.xx runs PS4 games up to 13.00


(Note: PS4 backported FPKGs also work perfectly on an exploited PS5 with Kstuff)


You can install free/demo PKGS (legit pkgs) via the debug pkg installer, provided you have all the files/json/licences required.
(Astro’s Playroom has no licences and can be installed and played from official pkgs and updated inline with your firmware)

Warnings:


1: Never enable IDU mode.
If you do, you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2, and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait for hacks on that firmware.

3: PS5 FPKGs do not work. A hack for the A53 processor does not publicly exist to enable installing PS5 content as FPKG/PKG.

4: Installing legit game PKGs you do not own will never work, even if spoofed.

5: If you get stuck in a boot loop at the PS logo, the SNVS is corrupted (if the hash check fails on boot, this causes a “soft brick”). It’s not “bricked”. Simply reinstall your current firmware RECOVERY PUP in safe mode from USB: PS5 > UPDATE > PS5UPDATE.PUP.

Archived Information


 
Last edited by KiiWii,
It is seemingly impossible to beat Ratchet & Clank Rift Apart with an ampr_emu backup.

There's a mandatory section about halfway through the campaign that relies heavily on Insomniac's party trick of rapidity switching between environments by pulling data off the SSD. Unfortunately, backups have slightly longer load times, which makes this transition literally impossible to get past. You will begin falling while the game is loading and die every time.

View attachment 577308

This is running from a folder dump on an M.2 SSD. I also tried .exfat, but the load times for that are even worse. I don't know if there's a fix for this or if one is even possible, but I wanted to document this before someone else runs headlong into the same issue.
Let us know if you find solution to this
 
Oh, that is bad.. I have a similar issue with Spider.-man 2 on my M.2 SSD, but on USB is working more or less fine..
You can do 2 different test to resolve this issues:

1º Yes, .exfat is slow, but we have the new format ffpfsc (or something similar) so you can convert your .exfat dump to the new format where the image is compressed and the people said that is more faster reading because is less data to be read (because is compressed) than .exfat
2º Copy the files on USB and try there. I know, USB is slow, but on spider-man 2 even is more slow than m.2 it resolve the issues.
3º Wait for a new compress format that right now are in development (kraken)

Btw, How I can test this on my PRO? which mission is that?

I first tried moving the folder dump to USB. That loaded significantly slower, which resulted in this happening


Next I tried compressing the exfat image to ffpfsc and putting on the M.2 drive. That was even slower, resulting in the same problem occurring much earlier in the sequence.



These results are pretty much what I expected TBH.
 
And I can't delete a ps4 game, tried to rebuild database, I get error CE-109570-2 "can't rebuild the database".
So...I'm fucked then? Because it's wiped the database, I still have the youtube app but the drive still has all the used space on it.
I think elf-arsenal has just fucked me up with it's auto-update. That's the only thing that was different, fml.

ED: fpk-guard needs to be fully unlocked, sorted that, got my ps4 game deleted, restored my database manually, still not got any ps5 games working though.

Webman gives the error 0x80020008 when trying to launch any ps5 title.
 
Last edited by Rasa39,
And I can't delete a ps4 game, tried to rebuild database, I get error CE-109570-2 "can't rebuild the database".
So...I'm fucked then? Because it's wiped the database, I still have the youtube app but the drive still has all the used space on it.
I think elf-arsenal has just fucked me up with it's auto-update. That's the only thing that was different, fml.

ED: fpk-guard needs to be fully unlocked, sorted that, got my ps4 game deleted, restored my database manually, still not got any ps5 games working though.
You need to install the previous version of elf-arsenal v1.6.7 and turn off Internet so you can turn off fpk-guard..

Actually I am testing the last version and going back to 1.6.7 because the last version has some issues.
 
  • Like
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  • For firmware 12.60 and up get YouTube app (PPSA01650) version 01.000.030 PKG - from where i can download this ?
    I want to upgrade from 10.01 to 12.70—is all I need to do install the new YT app, update the autoloader to version v0.8, and finally update the console to 12.70? Could someone confirm if this is the correct order so I don't break anything ?
 
New updates from PLK.

ps5-y2jb-autoloader v0.8

Changelog:​

  • added P2JB support for firmwares above 10.01 up to 12.70 (lower firmwares still use Lapse)
  • added estimated progress overlay during the P2JB exploit loading phase (shifts position randomly to prevent OLED burn-in)
  • updated elfldr (rebuilt with latest sdk)
  • updated Payload Manager to v0.3.1
Full Changelog (since last stable release): v0.7-530a4ce...v0.8-a0146a2
Note: It's the same as the last pre-release build (v0.8-dev-a1b152e).


ps5-bdjb-autoloader v1.3.1

Changelog:​

  • updated Payload Manager to v0.3.1
    Note: no need to burn a new disc just for a new version of Payload Manager.
    You can update it through "Manage Payloads" section.
  • updated elfldr (rebuilt with latest sdk)
Full Changelog (since last stable release): v1.3.0-4e94650...v1.3.1-0985214
 
also get error 0x80940031 "Can't fin the game or app" when using webman games, even though I tried different external drives, and it clearly is getting detected in webman, otherwise it just doesn't show up at all.

This is without shadowmount, just etahen. shadowmount installs the tile, but I suspect it's running into the same issue, hence the other error when trying to launch the game.

This is so fucked.
 
  • For firmware 12.60 and up get YouTube app (PPSA01650) version 01.000.030 PKG - from where i can download this ?
    I want to upgrade from 10.01 to 12.70—is all I need to do install the new YT app, update the autoloader to version v0.8, and finally update the console to 12.70? Could someone confirm if this is the correct order so I don't break anything ?
Just don't. Stay on your current fw. 12.70 only jailbreakable using p2jb and you need to wait 50 mins to jb.
 
I'm pretty sure phu overlay isn't needed anymore since that version of kstuff lite includes trophy support (unless you're using phu overlay for something else...)
Cheats for example and for testing purposes.
Post automatically merged:

  • For firmware 12.60 and up get YouTube app (PPSA01650) version 01.000.030 PKG - from where i can download this ?
    I want to upgrade from 10.01 to 12.70—is all I need to do install the new YT app, update the autoloader to version v0.8, and finally update the console to 12.70? Could someone confirm if this is the correct order so I don't break anything ?
I would not advice to jump to 12.70. I have Yarpe as a backup.
Asuming you are on a digital only console. Y2JB and the autoloader are not stable ATM.

You need to download and create the FPKG via https://prosperopatches.com/PPSA01650. You use pkg-merge-x64.exe for that to combine both files. There are many tutorials out there.
 
Last edited by HS2005,
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Updated the OP with latest information.

I finally have a little spare time today to I will try to update each jailbreak section today, to have the latest and most streamlined methods for each firmware group and exploit type.

If anyone has notes or a method they use for:
YARPE
NFNH
Y2JB
luaC0re
(Please specify tools used and firmware you’re on)

Please DM me with info and I’ll get it streamlined and added today/tomorrow.

Thanks in advance!
 
Ah, ok. Makes sense. I don't use cheats much.

Which JB are you using your main PS5? I think your screenshot showed Payload Launcher, but I'm not sure...
For my 12.70 is use Yarpe: https://github.com/matem6/YarP2JB
Rest mode is not that stable, but I have no issues waiting 44 minutes, because JB with Yarpe is always 100% and stable. And I use this FW for testing.
The YT autoloader is experimental, because it just came out yesterday. This is just a back-up.
Post automatically merged:

New APR emu test. A known issue is crashes in some games with the APR WriteAddress error.

libSceAmpr.sprx-0.2.5.3

Link: https://cdn.discordapp.com/attachme...826889b1bd006db84958f261ad417d99e68941733f63&

Or join the Discord server: https://discord.gg/CdNNVSVv
 
Last edited by HS2005,
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so ?
Post automatically merged:

you can be stupid and I can be rude lol
Post automatically merged:

what are you gonna do about it? banned me?
Post automatically merged:

go ahead
I only see one stupid person in this argument and it's not matty tbh.

Need a disclaimer before posting anything that remotely look like an updated full jailbreak on current firmware. The uninformed will update thinking it's okay to find out they have to pack they system away and wait.

Update: Moe already update and currently playing Fortnite
The issue is many people spam the devs' posts because they have no clue that these are not jailbreaks, and then the devs get annoyed(fairly so), it's kind of a vicious circle. I have also caught myself seeing "13.xx" in a recent post and thinking "holy shit this is it", only to be disappointed afterwards lmao. It would def help them to add a disclaimer every now and then in their posts.
 
New updates from PLK.

ps5-y2jb-autoloader v0.8

Changelog:​

  • added P2JB support for firmwares above 10.01 up to 12.70 (lower firmwares still use Lapse)
  • added estimated progress overlay during the P2JB exploit loading phase (shifts position randomly to prevent OLED burn-in)
  • updated elfldr (rebuilt with latest sdk)
  • updated Payload Manager to v0.3.1
Full Changelog (since last stable release): v0.7-530a4ce...v0.8-a0146a2
Note: It's the same as the last pre-release build (v0.8-dev-a1b152e).


ps5-bdjb-autoloader v1.3.1

Changelog:​

  • updated Payload Manager to v0.3.1
    Note: no need to burn a new disc just for a new version of Payload Manager.
    You can update it through "Manage Payloads" section.
  • updated elfldr (rebuilt with latest sdk)
Full Changelog (since last stable release): v1.3.0-4e94650...v1.3.1-0985214
Only 1.5 days later... not bad at all :)

I'll give this a go later this evening for both consoles...
 
Updated the OP with latest information.

I finally have a little spare time today to I will try to update each jailbreak section today, to have the latest and most streamlined methods for each firmware group and exploit type.

If anyone has notes or a method they use for:
YARPE
NFNH
Y2JB
luaC0re
(Please specify tools used and firmware you’re on)

Please DM me with info and I’ll get it streamlined and added today/tomorrow.

Thanks in advance!
I highly recommend to update NFNH section with this guide: https://github.com/dragancla/Netflix-N-Hack
Basically do a y2jb without restoring the console, so all the data remains. I see this method is less noticed, even though it is very helpful for users who already have data on their PS5.
 
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