Animal Crossing PC port gets its first release
Built on the game's successful decompilation back in June last year, a playtest version for Animal Crossing's PC port was released just a few days ago. The PC port offers a largely complete Animal Crossing experience, with the game fully playable and supporting both configurable keyboard and gamepad input. On the title screen you can also find a new options menu, allowing you to customise the render resolution and display mode, as well as toggling VSync, setting the MSAA, and switching texture mode for those wanting to use a texture pack. Those feeling adventurous can also make use of command line arguments when launching the game to unlock the framerate, override the in-game hour, and launch the debug model viewer.
There is still some work to be done, with notable missing features including the ability to visit other towns, the in-game NES emulation, and GBA connectivity. The game does however make use of standard GCI save files, so if you are desperate for any of those features, you will be able to seamlessly switch over to Dolphin temporarily.
You can download the compiled port over on the project's GitHub page. It should be noted that you will need to bring your own ROM, with the binary containing no game assets. Placing your legally-acquired game in the rom folder however, the game will boot with no further setup required.


















