GBAtemp Recommends: Animal Crossing Deluxe

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Sometimes dreams do come true. Perhaps that’s a little hyperbolic, but Animal Crossing is a game that has a lot of meaning to me, so when it was announced that the game had been fully decompiled after years of efforts from fans, my 10-year-old self’s dreams had been realized. Years of reading the Animal Crossing wiki, and pouring over details like new villagers, additional fish to catch, and outdoor decorations were going to be fulfilled. Soon, a high fidelity, modernized, open-source version of the original Animal Crossing, Japanese-exclusive features and all, would exist, on PC--what more could a fan want?

While the team behind the decompilation have yet to port their efforts to PC, you can still experience Dōbutsu no Mori e+ in English, in widescreen, and in HD. Quietly released in November of 2024 was the first iteration of Animal Crossing Deluxe, a romhack that utilized the lessons learned from the decompilation in order to create the “perfected” form of Animal Crossing for the Nintendo GameCube.

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If you’ve ever wanted to revisit the nostalgia of the original entry into what is now one of Nintendo’s most successful IPs, this is, without a doubt, the best way to do so. Quality of life additions from 2008’s Animal Crossing: City Folk, or even aspects of 2020’s Animal Crossing: New Horizons have been amazingly backported into a 2003 GameCube port of a 2001 Nintendo 64 game. The level of detail and love that has gone into this romhack is equal parts amusing and amazing. If you really want to know how deep it all goes, there’s content from the 2006 Chinese iQue port of Animal Crossing, of all things.

At the time of writing, Animal Crossing Deluxe has just gotten patch #26, and is still seeing active development. With so many improvements, ranging from tool switching on the dpad, to removing the acre transitions, it genuinely feels like the perfect remaster. All the dated, sluggish elements have been removed, while still keeping the slow-paced charm that makes Animal Crossing so beloved. So many elements feel familiar, but there’s so much new content that it all feels fresh.

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I’ve seen quite a lot of romhacks in my time, but this manages to be the most impressive one that I’ve ever experienced; not only did this require years of hard work in order to decompile the game and recreate it from scratch, the magnitude of effort that it must have taken to add every--and I mean every--little possible detail into the game is nothing short of staggering. Playing Animal Crossing in native 16:9, with higher quality text resolution is cool, but seeing something as deep of a cut as a few lines of unused data from a beta build of the game being reimplemented in perfect working order is insane, in the best possible way. That’s right: you can now throw paper airplanes, a feature that was cut from the game and has no practical use. But the fact that the developers made it work for no reason other than the novelty of it all is a testament to how much they love this game.

Animal Crossing Deluxe Patch Notes

New Features​

  • Integrated 16:9 widescreen option.,
  • "Free" (borderless) acre camera option.,
  • All e+ villagers added to the base game.,
  • All e+ town decorations added.,
  • Blazel/Chestnut/Shaki given official feature and integreted into special event NPCs.,
  • Flower hybrids & cross breeding! (Rain only for now, watering can not yet added),
  • Jacobs Ladders spawn when you have a perfect town.,
  • All Bell denominations added!,
  • Expanded clothing list. Featuring beta shirts and shirts from N64, DnM+, and iQue.,
  • New carpets from DnM, iQue, WW, and CF.,
  • Re-added furniture removed from N64 & DnM+. Added furniture from DnMe+ and iQue.,
  • Ordinances can be placed at the post office!,
  • New town fruit types!,
  • Leaves weather type added!,
  • D-Pad tool switching.,
  • GameCube Keyboard support! Please reference the GC Keyboard layout, as keys map unexpectedly! Additionally, Wii USB keyboards are not supported.,
  • Selectable skin tones including a reworked tanning/sunburn system.,
  • Ground patterns & quick pattern controls - Hold Z and press D-Pad Up to place the most recent pattern without accessing inventory. Hold Z and press B to pick up a ground design.,
  • Fixed & craftable paper airplanes. Fold stationery to spawn one. Press A while standing on it to pick it up. While holding it, press B to delete it. While holding it, Hold Z and flick the analog stick to throw.,
  • 'New catch' messages after first catch of an insect or fish species.,
  • Optional intro chores after selecting house.,
  • Town creation intro sequence has four layout previews to pick from. Rover will cycle through the four. If you want a new four then you need to reset.,
  • Museum donation item selection restricts items which have been donated or cannot be donated.,
  • Savings account generates interest with the same rate as Wild World thru New Leaf.,
  • Max year increased from 2030 to 2099.,


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If you were too young to play Animal Crossing when it first released, but are hesitant to go back to an older game, or if you’ve wanted a reason to return to a game from your childhood, or especially if you’re someone who has always wanted to revel in the most complete experience of Dōbutsu no Mori e+ in English, then I can’t recommend this enough. This is a true love letter, by fans, for fans, just as the very best fanmade projects tend to be.
 
If we could decamp every DS game, then Chinese hardware makers might have an incentive to make a cheap DS handheld to run them. Think like 2 OLED displays in a slim handheld. One day, maybe decades from now..
 
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Reactions: Defective1Up
it's worse than that

Discord's own staff can, and HAS, deleted servers with no notice.

Not even small niche servers either, several games' official discord servers have had it happen.
theres a lot of people in that channel and many are following the updates, so someone must be saving them somewhere on the internet.
 
This is really awesome that they've done it, but for this to be compiled to run natively on PC either there needs to be a huge rewrite of the codebase, or a reimplementation of the Gamecube SDK using a modern compute/graphics stack needs to be done.

For all the N64 ports out there, they went with the latter (libultraship is a modern reimplementation of all the functions in the N64 SDK). Is there any effort like that currently ongoing for Gamecube?
 
This is really awesome that they've done it, but for this to be compiled to run natively on PC either there needs to be a huge rewrite of the codebase, or a reimplementation of the Gamecube SDK using a modern compute/graphics stack needs to be done.

For all the N64 ports out there, they went with the latter (libultraship is a modern reimplementation of all the functions in the N64 SDK). Is there any effort like that currently ongoing for Gamecube?
This isn't the decomp. This is about a mod for the GameCube release
 

Sometimes dreams do come true. Perhaps that’s a little hyperbolic, but Animal Crossing is a game that has a lot of meaning to me, so when it was announced that the game had been fully decompiled after years of efforts from fans, my 10-year-old self’s dreams had been realized. Years of reading the Animal Crossing wiki, and pouring over details like new villagers, additional fish to catch, and outdoor decorations were going to be fulfilled. Soon, a high fidelity, modernized, open-source version of the original Animal Crossing, Japanese-exclusive features and all, would exist, on PC--what more could a fan want?

While the team behind the decompilation have yet to port their efforts to PC, you can still experience Dōbutsu no Mori e+ in English, in widescreen, and in HD. Quietly released in November of 2024 was the first iteration of Animal Crossing Deluxe, a romhack that utilized the lessons learned from the decompilation in order to create the “perfected” form of Animal Crossing for the Nintendo GameCube.


If you’ve ever wanted to revisit the nostalgia of the original entry into what is now one of Nintendo’s most successful IPs, this is, without a doubt, the best way to do so. Quality of life additions from 2008’s Animal Crossing: City Folk, or even aspects of 2020’s Animal Crossing: New Horizons have been amazingly backported into a 2003 GameCube port of a 2001 Nintendo 64 game. The level of detail and love that has gone into this romhack is equal parts amusing and amazing. If you really want to know how deep it all goes, there’s content from the 2006 Chinese iQue port of Animal Crossing, of all things.

At the time of writing, Animal Crossing Deluxe has just gotten patch #26, and is still seeing active development. With so many improvements, ranging from tool switching on the dpad, to removing the acre transitions, it genuinely feels like the perfect remaster. All the dated, sluggish elements have been removed, while still keeping the slow-paced charm that makes Animal Crossing so beloved. So many elements feel familiar, but there’s so much new content that it all feels fresh.


I’ve seen quite a lot of romhacks in my time, but this manages to be the most impressive one that I’ve ever experienced; not only did this require years of hard work in order to decompile the game and recreate it from scratch, the magnitude of effort that it must have taken to add every--and I mean every--little possible detail into the game is nothing short of staggering. Playing Animal Crossing in native 16:9, with higher quality text resolution is cool, but seeing something as deep of a cut as a few lines of unused data from a beta build of the game being reimplemented in perfect working order is insane, in the best possible way. That’s right: you can now throw paper airplanes, a feature that was cut from the game and has no practical use. But the fact that the developers made it work for no reason other than the novelty of it all is a testament to how much they love this game.





If you were too young to play Animal Crossing when it first released, but are hesitant to go back to an older game, or if you’ve wanted a reason to return to a game from your childhood, or especially if you’re someone who has always wanted to revel in the most complete experience of Dōbutsu no Mori e+ in English, then I can’t recommend this enough. This is a true love letter, by fans, for fans, just as the very best fanmade projects tend to be.
Where's the download link?
 
Screw it I made a smurf account for another thing and got a recent version of this patch just use that JS Rom Patcher or Xdelta UI to use it
@Cuyler I'm sorry for doing this, feel free to explain to me why you won't put this on Github or something
Any chance you could reupload a mirror of the mod if you are still in their server? That download has been wiped and I deleted my Discord account weeks ago. Thanks a ton
 
I am quite fond of the Gamecube game, I really should give it a try someday, but the modded 3DS game looks good too.
 

Sometimes dreams do come true. Perhaps that’s a little hyperbolic, but Animal Crossing is a game that has a lot of meaning to me, so when it was announced that the game had been fully decompiled after years of efforts from fans, my 10-year-old self’s dreams had been realized. Years of reading the Animal Crossing wiki, and pouring over details like new villagers, additional fish to catch, and outdoor decorations were going to be fulfilled. Soon, a high fidelity, modernized, open-source version of the original Animal Crossing, Japanese-exclusive features and all, would exist, on PC--what more could a fan want?

While the team behind the decompilation have yet to port their efforts to PC, you can still experience Dōbutsu no Mori e+ in English, in widescreen, and in HD. Quietly released in November of 2024 was the first iteration of Animal Crossing Deluxe, a romhack that utilized the lessons learned from the decompilation in order to create the “perfected” form of Animal Crossing for the Nintendo GameCube.


If you’ve ever wanted to revisit the nostalgia of the original entry into what is now one of Nintendo’s most successful IPs, this is, without a doubt, the best way to do so. Quality of life additions from 2008’s Animal Crossing: City Folk, or even aspects of 2020’s Animal Crossing: New Horizons have been amazingly backported into a 2003 GameCube port of a 2001 Nintendo 64 game. The level of detail and love that has gone into this romhack is equal parts amusing and amazing. If you really want to know how deep it all goes, there’s content from the 2006 Chinese iQue port of Animal Crossing, of all things.

At the time of writing, Animal Crossing Deluxe has just gotten patch #26, and is still seeing active development. With so many improvements, ranging from tool switching on the dpad, to removing the acre transitions, it genuinely feels like the perfect remaster. All the dated, sluggish elements have been removed, while still keeping the slow-paced charm that makes Animal Crossing so beloved. So many elements feel familiar, but there’s so much new content that it all feels fresh.


I’ve seen quite a lot of romhacks in my time, but this manages to be the most impressive one that I’ve ever experienced; not only did this require years of hard work in order to decompile the game and recreate it from scratch, the magnitude of effort that it must have taken to add every--and I mean every--little possible detail into the game is nothing short of staggering. Playing Animal Crossing in native 16:9, with higher quality text resolution is cool, but seeing something as deep of a cut as a few lines of unused data from a beta build of the game being reimplemented in perfect working order is insane, in the best possible way. That’s right: you can now throw paper airplanes, a feature that was cut from the game and has no practical use. But the fact that the developers made it work for no reason other than the novelty of it all is a testament to how much they love this game.





If you were too young to play Animal Crossing when it first released, but are hesitant to go back to an older game, or if you’ve wanted a reason to return to a game from your childhood, or especially if you’re someone who has always wanted to revel in the most complete experience of Dōbutsu no Mori e+ in English, then I can’t recommend this enough. This is a true love letter, by fans, for fans, just as the very best fanmade projects tend to be.
Well it be released on the vita port? cuz i liked it so much and ngll the vita port is so good ngl so i really wanna play the deluxe mod on the vita
 
Well it be released on the vita port? cuz i liked it so much and ngll the vita port is so good ngl so i really wanna play the deluxe mod on the vita
This is a romhack for the GameCube game, not a mod for the decompiled port. If this mod supports the port, you may be able to add it to the Vita port, but there's no guarantee that will happen
 

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