Tutorial  Updated

How to setup redNAND to fix system memory error 160-0103 (failing eMMC) without soldering

What is this for?



If you are encountering Error Code 160-0103 "There is a Problem with the system memory" or your Wii U is freezing at bootup or during Factory Reset it is likely that the eMMC Chip is failing.
This tutorial goes into fixing this Error 160-0103, by using the SD card in the front slot as replacement for the failing eMMC.
In this tutorial we will rebuild the MLC, which means it is empty, without your data. In the end I show how to salvage savegames from the failing eMMC.

As an alternative to redNAND you can now also use a USB HDD with USBMLC.

Please note there are other possible causes for the 160-0103 error (like a CBHC brick). Also there are other possible solutions to this problem. To see if this Tutorial is right for you, check out the Ultimate Wii U Troubleshooting Guide

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What this will do


We will first install ISFShax, which is an early exploit that runs before the operating system loads. This allows us to patch the OS to redirects the reads and writes, that normally go to the eMMC, to a partition on the SD card. So you will need to have the SD card in the Wii U to use it, as that is now it's new internal memory.
In this tutorial we are only redirecting the MLC. If you plan to try some dangerous things in the future, you can still mess up your system SLC and SLCCMPT. If you want to use this for such experiments consider using full redNAND, where all 3 devices get redirected.

Update


28.01.2024 - Wii VC games (from he eShop or VC Injects) now works from the redNAND internal memory. Keep in mind that Wii VC is more picky about the SD card. So far Sandisk cards worked for me, but Samsung cards didn't. If the card is incompatible, it will hang on a black screen after the silver Wii logo.

Choosing an SD card


I highly recommend to use an SD card, which is designed to sustain lots of writes, like Sandisk Max Endurance or at least High Endurance or Samsung Endurance. The absolute minimum size is 8GB using, 1,5GB for the FAT32 partition and the rest for the MLC partition, but it is recommend for the the card should have at least 16GB, so you can have at least 8GB for the MLC partition. The Maximum size of SD you can use is 2TB.

Since the Wii U Discs suffering from Disc rot and also for convenience, you probably want to dump all your Game Discs and install the Games from these Dumps You find detailed instructions on how to do that here: https://wiiu.hacks.guide/#/dump-games (do it after you completed this guide)
Later in that guidel you will create a second partition, which replaces the Internal Memory. You won't be able to resize that partition, without rebuilding again, so you better size everythng properly the first time.
The first partition is where all the Homebrew goes to and also where the dumps of the Wii U games go to. So this partition needs to have at least enough space to store your largest Wii U game with some extra space. If you want to use a USB Loader with vWii, you can also store the (OG) Wii games on the FAT32 partition.
The second partition (the MLC partition, which you format initally with NTFS) is where you install all your Wii U games (eShop and dumped Disc games, updates, DLC, saves...) to, including the VC Injectes. Also 5GB are used up by the Wii U system.
Make sure the the SD card can fi both these partitions.

Installing ISFShax


For installing ISFShax follow this tutorial: https://gbatemp.net/threads/how-to-set-up-isfshax.642258 but skip the "Autoboot" part for now.

Optional: Backing up savegames


If your Wii U can still run Tiramisu or Aroma: https://wiiu.hacks.guide/#/ you can use SaveMii to back up your save games.
If it can't you then you probably already used UDPIH to install ISFShax. Launch the recovery again using UDPIH and then use the Dump SLC + MLC option. Your SD card needs to have at least 64GB for that (for a 32GB console). You then need to merge mlc.bin.part files in the right order and can then extract the savegames using wfs-extract.

You can also backup your saves after setting up redNAND, even if your old system isn't booting anymore, see this post for more details: https://gbatemp.net/threads/fixing-...ing-rednand-with-isfshax.642268/post-10417998

If you lost the password to your NNID and can't recover it because the email doesn't exist anymore, you can transfer it. This is only a last resort option. If you still have the email address, it would be better to use the "Forgot Password" option now, as you won't have it on the new system.
There is also the option to use a password reset option on the PC. For that you need to create a Nintendo Account and then link the NNID to it. When linking it will ask for the password and give a reset option using the email.

Keep in mind this transfer only works on the same console and only if you don't do a Factory Reset.
To transfer the NNID It's enough to copy the account.dat file over.
You can use ftpiiu everywhere to save it to the PC for now. Just copy the whole /storage_mlc/usr/save/system/act/ folder to the PC. In that folder you find one subfolder for each user and in that subfolder you find an account.dat (it's a plain text file, you can open it with notepad). The folders are numbered in the order the users were created.

On the new rebuild mlc the numbering will start again with 80000001. If the user with the NNID had a larger number just create new users on the new system until you reach that number. Then you can copy the account.dat back and reboot.
After that you should be able to access the eShop and download the games again.


Partitioning the SD card


On Windows you need to use a third party tool like Paragon Partition Manager Community Edition, Minitool Partition Wizard or easeus, on Linux you can use gparted.
You need to have two primary partitions on the card:
  1. FAT32 - (in gparted set lba flag). This is what the PC will see and all your homebrew goes
  2. NTFS - This partition will be the MLC replacement, it should have at least 8GB. (don't assign a drive letter)
Instead of NTFS you can also use exFAT. Shrink the existing FAT32 partition to make room and then create the NTFS partition after it. It's recommended to align the Partitions on 64MiB boundaries and use a multiple of 64MiB for the size. The MLC (NTFS) partition should be at least 8GB but other than that you can choose whatever sizes you like.

Configuring redNAND


Create a file minute/rednand.ini on the sdcard (you need to create the minute folder) with the following content:
INI:
[partitions]
slccmpt=false
slc=false
mlc=true

[scfm]
disable=true
allow_sys=false

[disable_encryption]
mlc=false

[sys_mount]
mlc=false
You can also just extract the rednand.ini from the attached rednand.zip.

Rebuilding the MLC


  1. Download all the mlc system titles for your region from NUS. This can be done conveniently with MLCRestorerDownloader by @Xpl0itU. To use the MLCRestoreDownloader, you need to extract it and then copy the otp.bin from the SD card to it's directory. Then start the Downloader and select mlc and then your consoles region.
    You will get the output/MLC/{region} directory, which contains a directory for each title. In total there should be 52 titles totaling ~1.1GiB.
    If your console has an older firmware it might also be necessary to get the latest SLC titles.

  2. On the root of your SD card create a folder wafel_install. Then copy all 52 titles to the wafel_install folder, so it now contains the 52 subfolders, one for each title. If you want to reinstall / update SLC titles, you would also put them there.

  3. Put the wafel_setup_mlc.ipx on the SD card in /wiiu/ios_plugins.

  4. Select Patch (sd) and Boot ios redNAND in minute to start the setup of your fresh MLC.
    During the setup you won't see anything on the screen. You have to go by the power led.
    The power LED will flash blue, while it is installing the titles. (shouldn't take longer than 30 mins)
    if something goes wrong the LED will turn orange, but it will continue as long as it is blinking.
    The LED will become static once it finished. You can now power off the console.
    If the led is blinking red, something fatal happend. Ask for help.
    During the setup a short log gets written to the SD: wafel_setup_mlc.log.
    In the end it will enable the inital setup on the next boot.

  5. Check that the wafel_setup_mlc.ipx deleted itself from /wiiu/ios_plugins folder on the SD.

  6. Select Patch (sd) and Boot ios redNAND again. If everything worked, the initial setup should launch.

  7. Follow through with the initial setup.
  8. (Optional) delete the wafel_install folder to free up space

Setting up autoboot


To automatically boot into redNAND create the file sd:/minute/minute.ini with the following content:
INI:
[boot]
autoboot=2
autoboot_timeout=1

Installing minute to SLC (Optional)


If you haven't already installed minute (fw.img) to the SLC, you should do that now so In case the SD get's lost the Wii U displays at least the minute menu. Follow the "Installing Plugins to SLC" section from the ISFShax tutorial for that. You only need to install the fw.img and can skip the ios_plugins part as you probably don't want to to boot the eMMC anyway.


Credits


  • smealum and WulfyStylez for redNAND
  • @shinyquagsire23 for minute, stroopwafel
  • @rw-r-r_0644 for finding and implementing isfshax
  • @GaryOderNichts and @QuarkTheAwesome for their direct contributions and help to the mlc setup
  • @V10lator for implementing Quota support and some improvements
  • @Xpl0itU for MLCRestorerDownloader
  • @vgmoose for all the support and for the Wii U that replaced the one Idestroyed during early isfshax testing
  • @Maschell for his help and all other contributions to the Wii U scene
  • @Lazr1026 for testing and some fixes
  • hexkyz for the warmboot boot1 exploit which made all of this possible
  • Salt Team for the original minute CFW
  • dimok789, FIX94 and others for the iosuhax CFW
  • fail0verflow for mini
  • and all other contributors to the Wii U scene!
 

Attachments

Last edited by SDIO,
New information: The vWii works, I can sync new controllers, I've already tried formatting the console by launching the settings at startup, but I still have the same problem.
 
the weirdest thing is i just tried to set this up on a different console, a newer 2015 revision, i did the same exact same thing ive been trying for days on the other wii u and it turned solid blue within 20 minutes.
Hi!

I have the same problem.
Started the installing today morning, I will leave it all day alone and see what will happen.
I upload the logs when I'm back from work, maybe it will help to figure out what is the problem.
It's my second try so I hope it's just slow.... Hope dies last...
 
forget the SLC. At this point I start to doubt that this problem is storage related at all. Do bluetooth controllers (Wii Mote, Pro Controller) work?

Do you have a different SD you could try with?

Do you have a solution to my problem, or is the Wii U definitively broken?
 
Hi!

I have the same problem.
Started the installing today morning, I will leave it all day alone and see what will happen.
I upload the logs when I'm back from work, maybe it will help to figure out what is the problem.
It's my second try so I hope it's just slow.... Hope dies last...

I looked through my logs and during regular boot as well as attempting to rebuild mlc through sd or usb I'm getting fatal errors and the console freezes. It cannot make it through the install without these errors, and like I said I installed it perfectly fine on my other one so I've confirmed I'm not doing anything wrong. I don't know much about modding Wii U's but I don't think this method will work for this console.

some of the errors:
  • FSGetMountSource failed
  • OSPanic in OSFatal.c
  • MCP: no valid title list found, rebuilding...
  • CSC: Check : /vol/storage_mlc01/usr/boss/... (-196631)
  • 00;15;41;618: ErrEula: thread=0x100457e0, stackSize= 63 KB, stackBase=0x105ff978, stackEnd=0x105ef980 (ErrEulaAppearError)
    00;15;41;618: ErrEula :ErrorCode = 1022106

maybe nandaid would work?
 

Attachments

it just blinks blue and stays on "jumping to IOS" infinitely for hours. i checked the install log after eventually interrupting it, and it looks like it gets stuck on installing certain titles and just hangs there
Did you remove any of the wireless modules?
Hello, I tried with another SD card (official SanDisk, verified with h2test) it crashes at the same point The gamepad and Wii Remote connect fine (however, I can't use the Wii Remote in the console settings, which makes sense).
Post automatically merged:

When I launch the settings (by pressing a+b+pad up + "+") and go to console information, and in recent errors I get 170-0001 (it is recorded about ten times)
Post automatically merged:
Does the time there match the time when you got the errors and is the console time set correctly?

Also you didn't include the meta.bin, so it's hard to tell which log is the latest one. Also did you check if a new one was written during the install?
 
Did you remove any of the wireless modules?

Does the time there match the time when you got the errors and is the console time set correctly?

Also you didn't include the meta.bin, so it's hard to tell which log is the latest one. Also did you check if a new one was written during the install?
no console hasn't been opened before, and these freezes have been going on since 2018. i stopped using it after it started.
 
Then whatever is causing the crashes, might also cause the install to crash.
Did you check if new logs were written during the install?
 
Then whatever is causing the crashes, might also cause the install to crash.
Did you check if new logs were written during the install?

I tried the install again and dumped logs I believe it's log 38 according to meta.bin? I can't make it past the installer without it hanging indefinitely but before trying to set this up when I would boot into Wii U menu every app I opened would cause the console to freeze, or letting it sit for 2-3 minutes it would freeze, didn't even get an error code. I can't tell if this is dying nand or just hardware at this point.



OpenDir /vol/sdcard/wafel_install: 0
OpenMCP /vol/sdcard/wafel_install: 0
InstallInfo 0005001b1006c000: 00000000
Install 0005001b1006c000: 00000000
InstallInfo 000500301001110a: 00000000
Install 000500301001110a: 00000000
InstallInfo 0005001b10050000: 00000000
Install 0005001b10050000: 00000000
InstallInfo 0005001010049100: 00000000
Install 0005001010049100: 00000000
InstallInfo 0005001b1005c000: 00000000
Install 0005001b1005c000: 00000000
InstallInfo 00050010100040ff: 00000000
Install 00050010100040ff: 00000000
InstallInfo 000500301001510a: 00000000
Install 000500301001510a: 00000000
InstallInfo 0005001b10054000: 00000000
Install 0005001b10054000: 00000000
InstallInfo 0005003010011109: 00000000
Install 0005003010011109: 00000000
InstallInfo 000500301001410a: 00000000
Install 000500301001410a: 00000000
InstallInfo 0005003010010109: 00000000
 

Attachments

I tried the install again and dumped logs I believe it's log 38 according to meta.bin? I can't make it past the installer without it hanging indefinitely but before trying to set this up when I would boot into Wii U menu every app I opened would cause the console to freeze, or letting it sit for 2-3 minutes it would freeze, didn't even get an error code. I can't tell if this is dying nand or just hardware at this point.



OpenDir /vol/sdcard/wafel_install: 0
OpenMCP /vol/sdcard/wafel_install: 0
InstallInfo 0005001b1006c000: 00000000
Install 0005001b1006c000: 00000000
InstallInfo 000500301001110a: 00000000
Install 000500301001110a: 00000000
InstallInfo 0005001b10050000: 00000000
Install 0005001b10050000: 00000000
InstallInfo 0005001010049100: 00000000
Install 0005001010049100: 00000000
InstallInfo 0005001b1005c000: 00000000
Install 0005001b1005c000: 00000000
InstallInfo 00050010100040ff: 00000000
Install 00050010100040ff: 00000000
InstallInfo 000500301001510a: 00000000
Install 000500301001510a: 00000000
InstallInfo 0005001b10054000: 00000000
Install 0005001b10054000: 00000000
InstallInfo 0005003010011109: 00000000
Install 0005003010011109: 00000000
InstallInfo 000500301001410a: 00000000
Install 000500301001410a: 00000000
InstallInfo 0005003010010109: 00000000
Same here. The Wii U keeps freezing without any error code. I think too that the mlc dying and try to install rednand. I'm new to modding too...

OpenDir /vol/sdcard/wafel_install: 0
OpenMCP /vol/sdcard/wafel_install: 0
InstallInfo 0005001010040200: 00000000
Install 0005001010040200: 00000000
InstallInfo 000500301001a10a: 00000000
Install 000500301001a10a: 00000000
InstallInfo 0005001b1006c000: 00000000
Install 0005001b1006c000: 00000000
InstallInfo 0005001b10068000: 00000000
Install 0005001b10068000: 00000000
InstallInfo 0005001b10065000: 00000000
Install 0005001b10065000: 00000000
InstallInfo 0005001b1005f000: 00000000
Install 0005001b1005f000: 00000000
InstallInfo 0005001b10063000: 00000000
Install 0005001b10063000: 00000000
InstallInfo 0005001b1005c000: 00000000
Install 0005001b1005c000: 00000000
InstallInfo 0005001b10057000: 00000000
Install 0005001b10057000: 00000000
InstallInfo 0005001b10058000: 00000000
Install 0005001b10058000: 00000000
InstallInfo 0005001b10056000: 00000000
Install 0005001b10056000: 00000000
InstallInfo 0005001b10054000: 00000000
Install 0005001b10054000: 00000000
InstallInfo 0005001b10053000: 00000000
Install 0005001b10053000: 00000000
InstallInfo 0005001b10052000: 00000000
Install 0005001b10052000: 00000000
InstallInfo 0005001b10050000: 00000000
Install 0005001b10050000: 00000000
InstallInfo 0005001b10051000: 00000000
Install 0005001b10051000: 00000000
InstallInfo 0005001b1004f000: 00000000
Install 0005001b1004f000: 00000000
InstallInfo 0005001b10042400: 00000000

And thats the point where stop the install.
I try to get logs today.
 
SDIO

Hello, please. I have a RedNAND installation that is fully validated. But when I launch it and finish the setup, my home menu crashes. When I go into the settings (by holding A + B + "+" at startup), I see that the error code is 1700-0001. Do you have a solution to my problem? I have access to the vWii (by holding B at startup), and I can connect new controllers. Do I need to redirect the SLCs? What should I do? Thank you in advance for your help. 🙏
 
The raw write performance should be faster than the normal mlc, since SCFM is disabled. But I could only measure a real difference during game install. And when installing from SD to the redNAND that halves the throughput again.
I only tested with MK8. Installing it from SD to the original eMMC took 13:54, installing the update (excluding the download) from eMMC to eMMC took 4:25. Starting MK8 took 23-24 seconds.
On the redNAND with SCFM disabled the install took 8:58, update 1:38 and start 21 seconds..

EDIT: you could also get the speed improvment on the sys NAND, but that would require that you alkways boot with ISFShax to use the unlimit plugin and reinstall the MLC there (or restore a MLC backup that was created using the recovery, because that removes also the SCFM dependency).
I wish to use the unlimit plugin, so it's clone to backup to rednand > patch > restore to sysNAND?
Thanks
 
Hello, excellent work — I loved the tutorial, but I need some serious help.

I have a console that was freezing whenever I tried to open any game, setting, or application. Using a hard reset, I managed to get it working again. However, I soon noticed it was somewhat slow. I thought that was normal for the console, so I proceeded with the jailbreak, which went smoothly during the Aroma installation. But due to my own mistake, while the console was still on, I removed the SD card from the slot and inserted it into the PC to transfer a game for testing. When I put the card back into the console, it was no longer recognizing the jailbreak, so I restarted the console — and to my surprise, it got stuck on the Wii U screen. It wouldn’t go past it.

I used UDPIH to get the console to at least reach the home screen again. After the procedure, I managed to return to the home screen, but the problem of not being able to open any game, app, or setting came back. I tried performing the hard reset (A+B+Y+X), but the commands are no longer recognized.

Then a friend told me it could be the console’s NAND that had failed, and that I should either solder an SD card directly to the board or use an SD card in the slot and redirect the NAND to it using redNAND.

Since I had already backed up the NAND, I proceeded with the process.

However, every time I try to get past the Mii registration screen for this user, the screen freezes on a white screen with the Wii U logo in the lower right corner.

Things I’ve already tried:

  • swapping SD cards
  • swapping SD card adapters (8/64/128 GB)
  • formatting with other tools such as MiniTool Partition Wizard
  • deleting the MLC (according to forum reports)
  • deleting scfm.img (according to forum reports)
I no longer know what else I can do or whether this device is recoverable. Please help me ;D
 

Attachments

When it froze, did it freeze on the splash screen of the application you tried to run or the Wii U menu?

There are no indications of the storage failing. But I see errors from bluetooth and the Disc drive.

If the freezing happens on the splash screen of the games, then your problem is likely the bluetooth module, since it would explain all your problems.
Post automatically merged:

SDIO

Hello, please. I have a RedNAND installation that is fully validated. But when I launch it and finish the setup, my home menu crashes. When I go into the settings (by holding A + B + "+" at startup), I see that the error code is 1700-0001. Do you have a solution to my problem? I have access to the vWii (by holding B at startup), and I can connect new controllers. Do I need to redirect the SLCs? What should I do? Thank you in advance for your help. 🙏
Again, it's not the SLC, but you can reinstalll the SLC titles if you really want.
I asked questions about the timestamps of these errors.
Post automatically merged:

I wish to use the unlimit plugin, so it's clone to backup to rednand > patch > restore to sysNAND?
Thanks
If you want to use the unlimit plugin, then you can't clone the existing MLC.
 
Again, it's not the SLC, but you can reinstalll the SLC titles if you really want.
I asked questions about the timestamps of these errors.
Post automatically merged:


What can I tell you about "the timestamps of these errors"? Where can I find that information? The problem occurs as soon as I launch the Wii U menu; it appears after about a second (I only have time to move the cursor one or two spaces).
Post automatically merged:

Did you remove any of the wireless modules?

Does the time there match the time when you got the errors and is the console time set correctly?

Also you didn't include the meta.bin, so it's hard to tell which log is the latest one. Also did you check if a new one was written during the install?

I'll look at that when I get home.
 
In this case, would the issue also be with the Bluetooth module?
Is there any solution for this?
As I mentioned in the previous post, after using the UDPIH method for the first time, I was able to use the console normally, although it was somewhat slow. My biggest problems started after I installed the jailbreak, and after reporting the issues I was having, I tried setting up redNAND, which only brought me to this screen.
 

Attachments

  • wiiu.mp4
    7.1 MB
Again, it's not the SLC, but you can reinstalll the SLC titles if you really want.
I asked questions about the timestamps of these errors.
Post automatically merged:




Hi, I checked the console's clock and it's correct (maybe within 20 seconds). When I launch the Wii U menu (where I see the error) and restart the console in the settings, and go to recent errors, it clearly says 22/02/2026 18:05 Error code 170-0001 18:05, which is exactly when I launched the Wii U menu. Do you have any idea how to solve the problem?
Post automatically merged:

When I use WUP Client (I injected the recovery menu after launching RedNAND), I discover that /vol/storage_mlc01/sys/Title/00050010/10040000/ doesn't exist... Is this the cause of my problem?
Post automatically merged:

Again, it's not the SLC, but you can reinstalll the SLC titles if you really want.
I asked questions about the timestamps of these errors.
Post automatically merged:




Hi, I checked the console's clock and it's correct (maybe within 20 seconds). When I launch the Wii U menu (where I see the error) and restart the console in the settings, and go to recent errors, it clearly says 22/02/2026 18:05 Error code 170-0001 18:05, which is exactly when I launched the Wii U menu. Do you have any idea how to solve the problem?
Post automatically merged:

When I use WUP Client (I injected the recovery menu after launching RedNAND), I discover that /vol/storage_mlc01/sys/Title/00050010/10040000/ doesn't exist... Is this the cause of my problem?


Hello, I made a mistake; it's normal that this file doesn't exist, so that might be the cause of my problem.
 
Last edited by djangolezozo2,
Hello! Thank you so much for all this, this is my first time modding but I managed to follow the guide without a problem, and it worked really well, my Wii U is back! Tested it, my progress gets saved in games!

Interestingly, while my Wii U games and saves didn't seem to survive, all the vWii data is still there! Including all my childhood Miis, yay!

I have a little question, I'm really sorry if it was already asked. I've done everything except the last step, which requires installing Aroma. One of the steps of that involves making a whole bunch of backups with the NANDDumper; but according the thread "Wii U MLC Dump with ISFSHax Issue", the NANDDumper does not work with ISFSHax (I tried it the NANDDumper twice before finding that thread, and indeed, it does not work)

So my question is: what now? I did all the backups this guide recommended, so I have otp.bin seeprom.bin seeprom_decrypted.bin and SCL.RAW, is that enough in case the console gets bricked?
If that is not enough, then is there a way to make a backup? I mean, if I've understood everything correctly, the SD card is now the console's entire memory, so if I can just plug it into my computer, there should be a way to copy everything on it, right?
Or should I just go ahead and install Aroma anyway? With modding there's always a risk of irreperably bricking a console (if I understand correctly), so should I just follow every guide as closely as possible and hope for the best?

And another question: every time I plugged my SD card into my computer, it assigned the drive letter "E:" to the NTFS partition. I'd change it back to have no drive letter before putting it back into the Wii U, but I tried keeping the letter E once and it still works. Is that good? I know that if it works, then there's nothing to complain about, but the guide did say to not have a drive letter for that partition, so the paranoid part of me keeps thinking about that...

Sorry for the long comment! I'm really not a modder, so I can't understand much of the technical side of things...
 
Last edited by FixedMyWiiU,
Hello! Thank you so much for all this, this is my first time modding but I managed to follow the guide without a problem, and it worked really well, my Wii U is back! Tested it, my progress gets saved in games!

Interestingly, while my Wii U games and saves didn't seem to survive, all the vWii data is still there! Including all my childhood Miis, yay!

I have a little question, I'm really sorry if it was already asked. I've done everything except the last step, which requires installing Aroma. One of the steps of that involves making a whole bunch of backups with the NANDDumper; but according the thread "Wii U MLC Dump with ISFSHax Issue", the NANDDumper does not work with ISFSHax (I tried it the NANDDumper twice before finding that thread, and indeed, it does not work)

So my question is: what now? I did all the backups this guide recommended, so I have otp.bin seeprom.bin seeprom_decrypted.bin and SCL.RAW, is that enough in case the console gets bricked?
If that is not enough, then is there a way to make a backup? I mean, if I've understood everything correctly, the SD card is now the console's entire memory, so if I can just plug it into my computer, there should be a way to copy everything on it, right?
Or should I just go ahead and install Aroma anyway? With modding there's always a risk of irreperably bricking a console (if I understand correctly), so should I just follow every guide as closely as possible and hope for the best?

And another question: every time I plugged my SD card into my computer, it assigned the drive letter "E:" to the NTFS partition. I'd change it back to have no drive letter before putting it back into the Wii U, but I tried keeping the letter E once and it still works. Is that good? I know that if it works, then there's nothing to complain about, but the guide did say to not have a drive letter for that partition, so the paranoid part of me keeps thinking about that...

Sorry for the long comment! I'm really not a modder, so I can't understand much of the technical side of things...


Salut, pas besoin de cette étape ! Elle sert normalement à faire des backups de nand or ici ta nand est morte et tu as déjà probablement fait une sauvegarde de otp et seeprom et tu peux faire le dump slc depuis minute. Donc continue le hack de aroma.
 
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Heya! This is my second time following this tutorial. The first time everything went just fine, but this time when I try to do step 4 on "Rebuilding the MLC" I only see this, and never see the LED change from purple.
Stuck.jpg
 

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