I don’t understand what plugins you exactly want on VS as they are not related to unity nor 3ds. But yes, VS2022 works just fine for Unity 5. If you want Intellisense, you need the regular Unity Tools for VS that are installed either through VSInstaller or when installing Unity + VS. Regarding pro or community, that only applies to features you are not going to use (in addition to the usage license) so it doesn’t matter which one you use…ah community or pro VS? lol i meant VS plugins. So I just install 2022 and its good out the box for Unity 5?
intelisense and code context it knows all this?? or did you have to ..not sure what its called or phrased as.. add a library or pluging...something that VS didnt come with...When i was messing with 3DS shaders i had to get a i think it called a plugin that allowed the shader code to be properly be colored...formatted (intelisense?) sorry Im not very technical with VS yet that is why I ask.
Cinemachine!? I though that was a 2017 and on plugin..interesting!
as for unihacker - a hukan*** website ? The github site is no longer around..im shocked this was ever even on thereseems it was an exe...
Regarding Cinemachine, I made a backport of 2017 version to unity 5 as I couldn’t find the Unity 5 beta preview. unihacker is a program that lets you patch the unity.exe. You can grab it from internet archive as it was taken down from github
Last edited by Manurocker95,










