GTA V story DLC was cancelled due to GTA Online's popularity, says former Rockstar developer

gta v.jpg

In an interview with the SanInPlay YouTube channel, Joe Robino, former senior camera artist and virtual cinematographer at Rockstar, confirmed that a GTA V story DLC was in the works. It would feature Trevor Philips in a central role. But the project was cancelled due to the popularity and money-making factor of GTA Online. Some of the DLC's elements even ended up in GTA Online, Robino says.



Below are some excerpts from the interview:

A lot of the team went to do Red Dead Redemption 2 right away and I took on this other project that was a standalone DLC for GTA that never came out and it was kick ass. That was my thing. I was one of the main editors, camera artists, and on-stage stuff. We split our teams into two. I stayed on GTA Online and then this DLC, which Steven Ogg was a very important part of.

And then some of the team overlapped and went to RDR2 early on, and then we just kind of did this [flipped motion], because when that game got shelved, we spent so much money… a lot of that stuff though did end up making it I believe into later iterations of GTA Online, I think. So it’s not like they wasted it.

It was really really good. But when GTA Online came out it was so much of a cash cow and people were loving it so much that it was hard to make an argument that a standalone DLC would outcompete that. I think looking back now you could probably do both. But that was a business decision they made. I was a little upset about that. That actually was a lot of the reason for me being a little sour at that time. Because I was like yo, WTF guys? This s**t’s awesome. Let’s keep going. Let’s finish this s**t.

This report corroborates with what Steven Ogg, the actor who played Trevor Philips, said in an interview. “Trevor was going to be undercover, he was working with the feds,” Ogg said. “We did shoot some of that stuff with ‘James Bond Trevor’, where he’s still kind of a f**k-up, but he’s doing his best. Then it just disappeared and they never did it, they never followed up on it.”

While we likely won't see the release of the DLC, would you have liked to see a story expansion for GTA V?

:arrow: SOURCE
 

HellGhast

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Apparently Ogg was on the level about the Trevor Phillips doing undercover work for the FIB.

I always knew Rockstar canceling story Dlc in favor of gta-online was true, but I thought Ogg was trying to elevate his character's role over Franklin's or Michael's for ego and clout.
 

AkiraKurusu

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Yeah, no shit Sherlock - like how Red Dead Redemption 2 never got singleplayer DLC, due to RockStar focusing more on the possibility of MP dollar-dollar-bill-yo! printers.
That didn't end up happening, due to the wild west being much less interesting than modern-day planes and fancy cars and whatnot, meaning the entire prospect of DLC was wasted. All because of $$$-chasing.
 

Ryab

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I was pretty much laser focused on Saint's Row from 2, all through until, well... Everything that happened with the reboot. Just kind of realized that I didn't care for how rockstar crime games felt, or how evil the houser brothers were to everyone around them in particular.

Even by the time I had my fill of Saint's row 4, its dlc and Gat out of Hell, well, I think that was when I was gifted Yakuza 0, and got to experience THAT saga, at least with the main numbered games, up until 7.

Even now, going back to GTA 3 and Vice City is hard, because the originals have not aged well, especially on pc. And the less said about Rockstar's sanctioned remake, the better.
So we actually learned a lot about the development of reboot after the shutdown. Turns out the original plan was a style between 2 and 3. However a few years into the development their publisher jumped in and forced them to heavily change the game and rework it because their idea "wouldn't sell"
 
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whitesword7

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Wow, something everyone already knew a long time ago.

It only depresses me more now that it's confirmed... RIP gaming industry.

Glad we already have 40 years worth of old singleplayer game library that we can play anytime we want that can last us a lifetime.

so even if gaming go completely to s*** (all of them turn to always online, f2p, gacha, lootbox, battlepass) I’ll always have old games to play
 

wiiando

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In other words they realised they don't need to do a DLC when they can print money with the online side of the game
 

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I dont get why they cant do this with solo campaign modes, seeing how old GTA5 is.

Adding new content for those who don't justify paying to play online which it in itself is a feature that comes with the product you've just purchased, you shouldn't have to pay more in order to use it.

Whats next, charge to be able to play in 4K, 60fps with full raytracing (which considering all the hype Sony and MS made about it having, it is totally shite considering how bare minimal it offers considering the reduced frame rates and resolution, you might as well stick with basic rendered shadows and lighting, which funny how ps2 games would offer this).

It would make more sense to have a game keep offering the mode to the main game so it applies to pretty much everyone.

But I guess they do this so they can force sheep into digital only then have consoles be digital only so they cut even more costs and print even more money.

And you, the consumer are left with absolutely fuck all, just digital shit that can be deleted at any given time.
 

BigOnYa

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Whats next, charge to be able to play in 4K, 60fps with full raytracing (which considering all the hype Sony and MS made about it having, it is totally shite considering how bare minimal it offers considering the reduced frame rates and resolution, you might as well stick with basic rendered shadows and lighting, which funny how ps2 games would offer this).
They do charge additional $20 to upgrade to next gen with 4k, 60fps, ray tracing, (includes both online + story mode), but it looks and plays great on the series X. Definitely worth the $20 to me.
 
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duwen

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Morons.
I only played the online component while waiting for story DLC (and this was back on the 360!) - I gave up on online when it became clear no story DLC was coming. Not revisited the title since on any system.
 

codezer0

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So we actually learned a lot about the development of reboot after the shutdown. Turns out the original plan was a style between 2 and 3. However a few years into the development their publisher jumped in and forced them to heavily change the game and rework it because their idea "wouldn't sell"
If true, that just makes me hate the publisher(s) involved even more.
 

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